Crackle with Power

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Vintage Legal

Crackle with Power

Sorcery

Crackle with Power deals five times X damage to each of up to X target creatures, players or planeswalkers.

Max_Hammer on Mardu Treasures

1 month ago

Hello friend! I have some suggestions! I had way too much time today, so here you go.

Relatively cheap, potent, and just perfect upgrades.

This bit is, of course, focused on making as many treasures as your board can bear.

Great, now you have all of these treasures, now what are you going to do with them?

  • Frogmite, Lens Flare, Scale of Chiss-Goria, Tooth of Chiss-Goria, Mycosynth Golem, Slag Strider, Furnace Dragon, and Myr Enforcer are all notable cards you could add, since they pretty much become free after a while, though mostly pretty useless.

  • Forsworn Paladin is pretty good token generation early game, but really shines with the second ability where it can instantly punish anyone blocking or attacking you recklessly.

  • Marionette Master is going to pack a punch.

  • Dargo, the Shipwrecker is super cheap for a 7/5 with trample.

  • Enraged Giant, Freejam Regent, Battle at the Bridge, Saheeli's Directive, Herald of Anguish, and Organic Extinction are all pretty solid additions, since they don’t make you sacrifice anything in exchange for it.

  • Ruthless Technomancer has a million combos with (like Dockside Extortionist+sac outlet) and is just pretty good on its own.

  • Leonin Elder is just one life, but when you’re playing a treasure deck, that one life will definitely add up.

  • Underhanded Designs is a murder or a poke engine, which is very snazzy.

  • Glaze Fiend is pretty scary, considering that it has trample.

  • Dragonspark Reactor could be a bit of removal in your back pocket or your wincon.

  • Arcbound Crusher’s design team didn’t anticipate just how many artifacts I was planning on throwing onto the field.

  • Professional Face-Breaker is just like Grim Hireling, in that it makes treasure tokens, but more importantly, it gives you something else. You get a load of impulse draw, which is really nice when you have loads of mana.

  • Magda, Brazen Outlaw is just an artifact tutor, really. Though, there are plenty of treasure loving dragons you could also fish for. (:

  • Kalain, Reclusive Painter loves treasures, giving everyone big buffs.

  • Swashbuckler Extraordinaire can give anything that might be sensitive to dying double strike for a big final push. That, or just give one big boy double strike.

  • Their Number is Legion gets you lots of life and lots of tokens.

  • Necron Overlord is just a worse Ghirapur, but it’s still gonna hurt.

  • Street Urchin is the same idea as the above.

  • Armix, Filigree Thrasher could be some annoying removal, especially early game.

  • Hellkite Igniter is a big boy that, if left unblocked, could be a one hit kill.

  • Feedback Bolt is a big, powerful spell. To put it simply: ouch.

  • Fain, the Broker can make treasures, can make +1/+1’s, and can make little spooky boys. The best type of boys. Great utility and variety overall.

  • Rain of Riches is big. One cascading spell a turn, whichever one you want? Imagine dropping Feedback Bolt and cascading into Hellkite Igniter.

  • Captain Lannery Storm is innocent… Until you leave her unblocked like a dummy.

  • Concussive Bolt can be an easy kill, letting you get as much damage as you want through.

  • Dispense Justice is just like saying “Fuck your voltron.”

  • It seems you also like having and sacrificing constructs, so here’s a bit to let you do more of that, if you’d prefer to have a construct deck over a treasure token deck.

    • Shared Animosity will give constructs a boost, but there really isn’t a specific theme across creature types aside from that, and your constructs are better used for chump blocking or just turning them into scrap. Ignore this if you’re going for more of a construct tribal sort of thing.

    • Fable of the Mirror-Breaker  Flip is a good card, don’t get me wrong, but I don’t think it’s really necessary.

    • Rakdos Charm could be replaced with something better as far as artifact removal or graveyard hate. Nihil Spellbomb would be good graveyard hate and Generous Gift is just a good white staple.

    • Comet Storm is fun, but Crackle with Power is more fun.

    OptionalIntel on Dragon Draining Drones

    1 month ago

    Crackle with Power is a very good finisher for big mana decks

    amarthaler on EDH Obosh, the Preypiercer

    1 month ago

    Updates!

    In: Crypt Rats... Neheb, the Eternal... Brash Taunter... Ob Nixilis, the Adversary... Black Market Connections... Tainted Remedy... Lethal Vapors... Curse of the Cabal... Bedevil

    Out: Battle Strain... Rain of Gore... Furnace of Rath... Fate Unraveler... Bloodgift Demon... Stuffy Doll... Crackle with Power... Dreadbore... Temporal Extortion

    Some pretty straight forward 1 for 1 swaps with better cards. Trying to add a little more interaction into the deck with cards such as Curse of the Cabal, Lethal Vapors, Neheb and Crypt Rats. Ob Nixilis looks interesting and is in there to test as well.

    amarthaler on EDH Obosh, the Preypiercer

    3 months ago

    Update!

    Out: Comet Storm

    In: Crackle with Power

    It will be a trade-off to replace an instant with a sorcery, but I think the potential of Crackle with Power is huge in this deck - especially with a damage-doubler on the battlefield.

    The mana breakdown of Crackle with Power is as follows (X mana for X damage):

    5 for 5 ... 8 for 10 ... 11 for 15 ... 14 for 20 ... 17 for 25 ... 20 for 30

    ...and would respectively be 1, 2, 3, 4, 5, or 6 targets.

    ElTacoDude on Prosper's Purgatory [Treasure EDH]

    5 months ago

    Davinoth, I don't think I read your primer very well the first time. As a finisher Crackle with Power makes more sense than I thought at first. I was thinking more general removal/board wipe. I'm used to playing Neheb, the Eternal, where you need to deal the damage first, then get cast the high mana spells.

    Davinoth on Prosper's Purgatory [Treasure EDH]

    5 months ago

         Math is hard lmao. 15 damage to three targets with Crackle with Power is actually only eleven mana, where fourteen gets you 20 damage to up to four targets. I also included one-too-many multikicker payments in my Comet Storm math, so it would be 19 mana as opposed to 11 for CwP.

    Davinoth on Prosper's Purgatory [Treasure EDH]

    5 months ago

         ElTacoDude: Sorry but I disagree lol. Crackle with Power only costs five mana to deal five damage to a single target, where everything you've listed there is minimum six.

         In the case of Fireball & Rolling Thunder you have to divide their damage to hit multiple opponents. Devil's Play & Banefire can only hit a single target, and Fall of the Titans can only hit two targets.

         Comet Storm is good but to deal 15 damage to three opponents costs twenty mana whereas Crackle with Power only costs fourteen.

         Jaya's Immolating Inferno is something I might consider as an addition as opposed to a replacement. Even then a bit hesitant though - if you're sitting on a lethal amount of treasures and the board gets wiped (as it tends to do haha) and you don't have another cheap-to-cast Legendary in hand, you're cutting into your total damage just to recast Prosper, Tome-Bound in order to meet it's Legendary condition. The spells are meant to be finishers, so you can see how this scenario is not ideal.

         All that being said, I'm definitely going to consider Jaya's Immolating Inferno though. Thanks! =)

    ElTacoDude on Prosper's Purgatory [Treasure EDH]

    5 months ago

    I don't understand the Crackle with Power, isn't it just the least efficient and least flexible Fireball effect? Rolling Thunder, Devil's Play, Jaya's Immolating Inferno, Fall of the Titans, Banefire, or probably the best one, Comet Storm are all better. I might be wrong, but I think any of those would be an upgrade on Crackle with Power.

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