Heliod's Intervention

Heliod's Intervention


Choose one —

  • Destroy X target artifacts and/or enchantments.
  • Target player gains twice X life.

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Heliod's Intervention Discussion

griffstick on Card creation challenge

1 month ago

And that's why Heliod's Intervention is so good

WizardWillem on Give me my crown back please

1 month ago

Thank you for the comment freezerboy! I will add Axis of Mortality to my watchlist as it indeed feels like a card that fits in the deck, but for now I am trying to keep the CMC low and not add anything that costs 5 or more. I recently added some cards to gain life like Congregate (tutorable by Sunforger!), Heliod's Intervention, Kambal, Consul of Allocation and Liesa, Shroud of Dusk

Legendxp on How does one interpret "and/or" …

1 month ago

Let's say I cast Ghostly Flicker. Does this mean I can flicker two artifacts, two creatures, AND two lands? Obviously not right?

However, according to "Kaalia, Zenith Seeker",


which says "(You may reveal an Angel card, a Demon card, and/or a Dragon card from among them and put them into your hand.)", you can get all three types of cards from this ability.

So which is it? Does and/or mean you can choose AND or do you have to choose "OR"?

What does this mean for cards that have X in their effect, like Mass Manipulation or Heliod's Intervention? (That's where this originally came up, another player was saying that they could destroy four permanents for four mana at instant speed by playing Heliod's Intervention.)

Also, I was trying to find the exact ruling in the actual rulesbook but I couldn't find it. An official ruling would be appreciated as well.

Omniscience_is_life on Teysa, Orzhov Scion

4 months ago

The easiest way to make a deck more competitive is with more card draw, ramp (mana), and interaction (removal). Getting close to 10 for each of those categories is a good place to be. For this deck I'd suggest Vanishing Verse, Path to Exile, and Heliod's Intervention for removal; Arcane Signet, Talisman of Hierarchy, Millikin, Springleaf Drum, and Priest of Forgotten Gods for ramp; Mentor of the Meek, Idol of Oblivion, Erebos, Bleak-Hearted, Mangara, the Diplomat, and Esper Sentinel for draw.

Good luck with the deck! :3

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