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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Fain, the Broker
Legendary Creature — Human Warlock
, Sacrifice a creature: Put two +1/+1 counters on target creature.
, Remove a counter from a creature you control: Create a Treasure token.
, Sacrifice an artifact: Create a 2/1 white and black Inkling creature token with flying.
: Untap Fain, the Broker.
Recommendations View more recommendations
Max_Hammer on Mardu Treasures
7 months ago
Hello friend! I have some suggestions! I had way too much time today, so here you go.
Anointed Procession double the treasures, double the constructs, double the fun.
Inspiring Statuary is going to make all of your spells cheaper without making you sacrifice artifacts.
Oni-Cult Anvil is going to go hand-in-hand with your commander by making all of these tokens.
Grim Hireling does make a lot more treasures, it’s going to be more useful as super annoying removal.
Daretti, Ingenious Iconoclast isn’t budget, but one murder a turn is a good deal.
Ghirapur AEther Grid is super good. When you have untapped tokens, why not use them?
Dockside Extortionist makes so many treasures, aaaaah! But, y’know, also stupid expensive.
Seize the Spotlight is a way to hold your opponent’s creatures hostage! And since there are plenty of sacrifice outlets, you can just throw it away after you’re done with it.
Life Insurance, Scion of Opulence, Gadrak, the Crown-Scourge and Pitiless Plunderer both net you tokens for sacrificing creatures (your Commander’s whole thing!!)
The Reaver Cleaver is gold. Yes to all of this. Trample and +1/+1 is alright, but the loads of tokens will be really sweet.
Blood Money is a board wipe, but you get even more treasures afterwards.
Monologue Tax makes three more treasures a round, more or less.
Bolas's Citadel can be a wincon on its own.
Descent into Avernus is some snazzy treasure creation, but also pretty dangerous. Use with care!
Skullport Merchant and Dockside Chef both give plenty of card draw, in exchange for a little mana.
Black Market Connections gives you pretty much whatever you need at the moment.
Ancient Copper Dragon makes a million treasures, plus he's a dragon.
Hoard Hauler can protect a weaker creature that you can’t attack with and still get you more tokens.
Prosperous Partnership is extremely useful when on the defensive. If you must have all of your big bad creatures untapped on your opponent’s combat, then you’re wasting potential! Just marry some of your creatures, they won’t mind.
Trove of Temptation forces your opponents into a potentially uncomfortable position while giving you treasures in the meanwhile.
Storm-Kiln Artist is a good ground defender, since it’ll kill most whatever is thrown at it, but it’ll also make plenty of tokens!
Unexpected Windfall, Inspired Tinkering, Pirate's Pillage, Deadly Dispute, Big Score, and Seize the Spoils are all just draw but with extra token creation.
Fake Your Own Death revives a creature and gives you a treasure.
Contract Killing and Grim Bounty are both murders but with extra tokens, which is very nice.
Sudden Breakthrough is a buff with first strike that makes an extra treasure.
Sticky Fingers gets you tokens when you attack.
Treasure Vault is here for obvious reasons. Pump it with enough mana and you’re set for life.
Ancient Den, Great Furnace, and Vault of Whispers aren’t treasure tokens, but they are artifacts, which is just going to give you a little boost to some of your mechanics and means that you can tutor them with cards that weren’t intended for such.
Mimic, Glittering Stockpile, and Goldhound are all just treasures. Nothing special, but still something to note.
Smoke Spirits' Aid seems useless… Unless you board wipe after. Could be lots of damage and lots of extra treasure.
Undercity Scrounger is okay filler, if you need it.
Frogmite, Lens Flare, Scale of Chiss-Goria, Tooth of Chiss-Goria, Mycosynth Golem, Slag Strider, Furnace Dragon, and Myr Enforcer are all notable cards you could add, since they pretty much become free after a while, though mostly pretty useless.
Forsworn Paladin is pretty good token generation early game, but really shines with the second ability where it can instantly punish anyone blocking or attacking you recklessly.
Marionette Master is going to pack a punch.
Dargo, the Shipwrecker is super cheap for a 7/5 with trample.
Enraged Giant, Freejam Regent, Battle at the Bridge, Saheeli's Directive, Herald of Anguish, and Organic Extinction are all pretty solid additions, since they don’t make you sacrifice anything in exchange for it.
Ruthless Technomancer has a million combos with (like Dockside Extortionist+sac outlet) and is just pretty good on its own.
Leonin Elder is just one life, but when you’re playing a treasure deck, that one life will definitely add up.
Underhanded Designs is a murder or a poke engine, which is very snazzy.
Glaze Fiend is pretty scary, considering that it has trample.
Dragonspark Reactor could be a bit of removal in your back pocket or your wincon.
Arcbound Crusher’s design team didn’t anticipate just how many artifacts I was planning on throwing onto the field.
Professional Face-Breaker is just like Grim Hireling, in that it makes treasure tokens, but more importantly, it gives you something else. You get a load of impulse draw, which is really nice when you have loads of mana.
Magda, Brazen Outlaw is just an artifact tutor, really. Though, there are plenty of treasure loving dragons you could also fish for. (:
Kalain, Reclusive Painter loves treasures, giving everyone big buffs.
Swashbuckler Extraordinaire can give anything that might be sensitive to dying double strike for a big final push. That, or just give one big boy double strike.
Their Number is Legion gets you lots of life and lots of tokens.
Necron Overlord is just a worse Ghirapur, but it’s still gonna hurt.
Street Urchin is the same idea as the above.
Armix, Filigree Thrasher could be some annoying removal, especially early game.
Hellkite Igniter is a big boy that, if left unblocked, could be a one hit kill.
Feedback Bolt is a big, powerful spell. To put it simply: ouch.
Fain, the Broker can make treasures, can make +1/+1’s, and can make little spooky boys. The best type of boys. Great utility and variety overall.
Rain of Riches is big. One cascading spell a turn, whichever one you want? Imagine dropping Feedback Bolt and cascading into Hellkite Igniter.
Captain Lannery Storm is innocent… Until you leave her unblocked like a dummy.
Concussive Bolt can be an easy kill, letting you get as much damage as you want through.
Dispense Justice is just like saying “Fuck your voltron.”
Solarion and Suncrusher both utilize your ability to make any color of mana and are stronger for it.
Digsite Engineer is going to make a lot of big creatures for you.
Flamewright and Sokenzan Smelter are going to make plenty of tiny constructs for you.
Scrapyard Recombiner is a good tutor for you.
Hangarback Walker, Gemini Engine, Traxos, Scourge of Kroog, Scuttling Doom Engine, Crackdown Construct are all just big boys.
Scrap Trawler might be kind of annoying? Idunno how well it would work, I’ll let you judge that.
Adaptive Automaton, Steel Overseer, Alibou, Ancient Witness, Jor Kadeen, the Prevailer, and Chief of the Foundry make all of your boys bigger and scarier.
Epochrasite is great, since you can sacrifice it again and again.
Arcbound Worker and Sparring Construct are both little boys to sacrifice,
Ancient Stone Idol isn’t a construct, it’s a golem, but it makes a construct.
Skittering Surveyor, Manakin, Hedron Crawler, and Millikin are all very good for mana.
Shambling Suit and Slag Fiend are big boys that are really just a massive menace.
Noxious Gearhulk and Chaos Defiler are removals with a big, mean body.
Phyrexian Soulgorger is a big boy. Granted, if you let him live for too long he’ll eat your entire army, but for a little while, especially while you’re pumping out constructs, this is a good deal.
Indulge / Excess makes creature tokens, sure, sure, but mostly makes a lot of treasures.
Shared Animosity will give constructs a boost, but there really isn’t a specific theme across creature types aside from that, and your constructs are better used for chump blocking or just turning them into scrap. Ignore this if you’re going for more of a construct tribal sort of thing.
Fable of the Mirror-Breaker Flip is a good card, don’t get me wrong, but I don’t think it’s really necessary.
Rakdos Charm could be replaced with something better as far as artifact removal or graveyard hate. Nihil Spellbomb would be good graveyard hate and Generous Gift is just a good white staple.
Comet Storm is fun, but Crackle with Power is more fun.
KBK7101 on Mono Black "Deal'' Deck Ideas …
1 year ago
As someone who has a Vilis, Broker of Blood deck in the rotation of decks that I play with/against, I can speak from experience when I say that Vilis might actually be a bit TOO powerful. In the games I've played against him, he almost always becomes public enemy #1 as soon as something like Psychosis Crawler, literally any Tutor card or an unexpected Hatred shows up. Asmodeus the Archfiend seems to be a similar playstyle but not quite as "kill on sight" as Vilis is. I don't have any experience with Asmodeus, however.
Basically, if you want high power but a high chance of being targeted out of the game, Vilis is your best bet. If you want a lower powered deck that could potentially draw less attention from opponents that could play the same, Asmodeus would be a better choice.
On a similar note, Erebos, Bleak-Hearted might be worth mentioning. He cares about creatures dying and life loss. Could be pretty easy to tie the themes together.
If you went a route other than the life loss theme, maybe Fain, the Broker might be worth a look. Makes lots of deals by sacrificing stuff in exchange for other stuff.
TriusMalarky on Favorite Cube-Card
1 year ago
A lot of the boring stuff, actually -- Riftwing Cloudskate, Ravenous Chupacabra, etc. Just cards that are cool but not quite good enough for, say, Modern.
I'm really enjoying Keskit, the Flesh Sculptor and Fain, the Broker in my cube as part of my artifact-aristocrat theme. They make Ichor Wellspring and Mycosynth Wellspring pretty good. Pair with Oswald Fiddlebender and a couple other tools like Servo Schematic, Implement of Malice, and the all-powerful Deadly Dispute for ALL THE ARTIFACT VALUE!!
RNR_Gaming on Coming back to the game, …
1 year ago
Not terribly much
Dockside Extortionist - is almost a must in any deck running red thing is absolutely the best red card printed in the last 5 years
Fain, the Broker - may not have haste but he's doing everything you wanna be doing with this commander
The Ozolith - basically helps keep things around
Feed the Swarm - targeted enchantment removal!
Dauthi Voidwalker - is a freaking beast of a stax card and it's a beater
Immersturm Predator - not a huge fan of this 1 but works well with your commander
Juri, Master of the Revue - this is some spicy tech
Fairly sure MH was after Domineria so Yawgmoth, Thran Physician is a home run
Terror of the Peaks - value town city furniture
Opposition Agent - doesn't have synergy but dang is it good
ClockworkSwordfish on Engineered Plasm
1 year ago
Balaam__ Thanks for saying! I was pondering some +1/+1 counter spells, but black isn't exactly known for those, and it's hard to find one that feels worth the slot. Slitherhead has the added bonus of being good fodder to feed to Cavalier of Night or Fain, the Broker, and it's a one-drop so it can round out a Call of the Death-Dweller if you're bringing back a two-drop. Retribution of the Ancients also plays nice with Slaughter Specialist, turning counter into kills and kills into more counters.
multimedia on The Undying
1 year ago
Hey, nice casual budget version, but are undying creatures other than Mikaeus and Flayer really worth it?
Consider more enablers to get +1/+1 counters on your creatures?
If you're going for an attacking strategy then consider a few more fliers that have some added value when they die or when they ETB?
Bloodtracker + Sword of Hours is a nice interaction. Some sac outlets are helpful to sac creatures who have counters to get their die or ETB triggers.
You have several high CMC creatures here, more reanimation and enablers could help.
Olivia, Mobilized for War is a +1/+1 counter enabler and an enabler for reanimation.
Some cards to consider cutting:
- Essence Backlash
- Kumena's Awakening
- Abnormal Endurance
- Pharika's Libation
- Butcher Ghoul
- Invisible Stalker
- Taurean Mauler
- Demonlord of Ashmouth
- Hound of Griselbrand
- Mer-Ek Nightblade
- Falkenrath Marauders
- Silumgar, the Drifting Death
- Blood Tyrant
- Sphinx of Magosi
Good luck with your deck.
Lokotor on Marchesa, The Black Rose - Primer
1 year ago
Fain, the Broker Is ok, but a bit slow. I would consider it in a budget list possibly, but I think there are generally better sacrifice outlets you could pick from.
Kalain, Reclusive Painter I don't like. you need to devote a lot of space to treasure production and there's really not a lot of cards that fit the bill on that end, and it's too limited to rely only on his own ability to make treasures. in a pirate focused list where you're making a lot of treasures it might be a better fit, but in general I wouldn't bother with it.
Plumb the Forbidden is definitely a playable card, I generally steer more towards creature based card draw like Baleful Strix, Watcher for Tomorrow and Yawgmoth, Thran Physician since they tend to provide better value over a game, but you could certainly play this as well. I have it in my budget list, although the price has gotten a bit higher lately.
Ragavan, Nimble Pilferer Doesn't really do a lot here. I think it's a much better card in formats like legacy and modern than in commander and it doesn't really create the right kind of value for a marchesa deck the way I run it (aristocrats) he doesn't have evasion and is a fairly small body, so you'll probably find it hard to connect and so I think a lot of the time he's going to just sit around and do nothing.
Resculpt is definitely something you could play. It's pretty much directly comparable to Reality Shift and you could certainly play either or both.
Quodan on Marchesa, The Black Rose - Primer
1 year ago
Lokotor what is your opinion on these cards being added to Marchesa ? Kalain, Reclusive Painter, Fain, the Broker, Plumb the Forbidden and Ragavan, Nimble Pilferer ?
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