Battle Mastery

Battle Mastery

Enchantment — Aura

Enchant creature

Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)

Browse Alters
Set Price Alerts Price Chart

Combos Browse all

Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal

Battle Mastery occurrence in decks from the last year

Latest Decks as Commander

Battle Mastery Discussion

DreadKhan on Zur the enchanter v3 [CURRENT]

1 month ago

All That Glitters is a really nice voltron card, and it is really great combined with Copy Enchantment or Mirrormade or Estrid's Invocation . Since you'll usually have artifacts on board, Glitters is usually a great finisher for Voltron Zur. These are very competitive in terms of damage output with Battle Mastery , while offering you considerably more versatility.

Oubliette is is now quite easy to include, and can deal with an opposing Voltron commander where Darksteel Mutation might let you down (I run both though).

seshiro_of_the_orochi on Tajic Legion's Edge

5 months ago

The deck looks pretty cool, but you'll propably run out of gas very fast. So some card draw and a little more late game power seems important.

Btw, how about Battle Mastery and/orMoraug, Fury of Akoum as potential finishers?

MrXilas on Budget Tuvasa the Sunlit

5 months ago

Battle Mastery for big swings, Spirit Mantle for evasion , and Witchbane Orb for making sure things can't target you to get to Tuvasa. If you are feeling rich, Umbra Mystic will give Tuvasa layers of protection. If you want to visit Magic Christmasland, Corrupted Conscience for a swift takedown.

ellie-is on Rograkh, Intrepid Archaeologist

5 months ago

Elasar99: Thanks for the comment! I agree that Swords to Plowshares is better than Path to Exile, but I already owned Path which made it an easier and more budget friendly addition for me haha. That said, Swords isn't THAT expensive and I can probably run both.

Auriok Windwalker and Brass Squire are nice, but since one of the commanders does free equip already and I have a few other cards which do it as well, they seemed a little redundant so I left them out.

Kediss does seem pretty fun, but since it's not Commander damage I don't know how useful that is — though I suppose it also wouldn't hurt. I'll keep it in the maybeboard!

carpecanum: Those are nice cards! Fireshrieker and Grappling Hook I decided against because of the high mana cost compared to Battle Mastery and Duelist's Heritage (which I ended up cutting as well), but I love the others, especially the auras and equipments! Using them for opponents' creatures and then bringing them back sounds super fun, definitely gonna add them.

Feiryn on Ojutai Voltron

6 months ago

I spot someone looking to play my favourite dragon!

First off, what's your budget like? You're running cards such as Mana Drain so I'm going to assume a high budget at least for this comment.

Starting with your lands, you generally want to avoid cards that always enter tapped. This especially goes for a more aggressive list like this where you don't want to be waiting until the next turn for your mana. I recommend dropping all of the lands you have that enter tapped including Temple of the False God, and instead look at picking up others like Adarkar Wastes, Prairie Stream, Seachrome Coast, Nimbus Maze, Skycloud Expanse, Port Town, or even just replacing them with basic Islands/Plains. If you have a lot of money to burn there's always cards like Ancient Tomb, Cavern of Souls, and of course fetchlands.

I highly recommend picking up a Stoneforge Mystic and Batterskull if you can afford them, they go extremely well together. Umezawa's Jitte is another really good piece of equipment but also is a bit more on the expensive side. I recommend cutting Whispersilk Cloak as Shroud makes you unable to equip Ojutai with anything, and Swiftfoot Boots is redundant due to Ojutai's natural hexproof. If you want another way to protect him, there's cheap options such as Sword of Vengeance which gives him a tonne of stuff.

For enchantments definitely look at Aqueous Form, cheap and fills the niche you were going for with Whispersilk Cloak. Battle Mastery and Daybreak Coronet are also fairly good Auras.

As for other cards there's Fabricate, Steelshaper's Gift, and Enlightened Tutor if you want to get pricy. I also recommend cutting Karn's Temporal Sundering, Time Warp, and Ojutai, Soul of Winter since they won't help you in your overall gameplan much.

Apologies for the wall of text, but I hope some of this helps!

Load more