Lion Sash

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Lion Sash

Artifact Creature — Equipment Cat

: Exile target card from a graveyard. If it was a permanent card, put a +1/+1 counter on this permanent.

Equipped creature gets +1/+1 for each +1/+1 counter on this.

Reconfigure (: Attach this to target creature you control; or unattach this from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Madhava on Mardu control

2 months ago

Which matchups do you have difficulty closing out? Is your Emrakul getting Solituded away? Something like this? I'd recommend two sideboard beaters for Karn to grab. Wurmcoil seems fine. To backup your backup, I'd recommend giving Lion Sash a try. TBH, it's my second-most-grabbed-with-Karn sideboard piece, following Liquimetal. Great beater, plus exile whatever artifacts your want back from your yard for Karn to grab again.

I also used to run a one-of Kroxa; great recursive threat that bounces back after Damn/Wrath. Strong closer, but I've been wanting higher-cmc stuff to use as Palantir-bombs. Still, never a bummer seeing Kroxa get milled.

I see you're on the Leyline of Sanctity x4 sideboard plan... I did this too for a while, when Rakdos Scam seemed like it was everywhere. It only ever felt helpful v. Scam & Burn thouogh. I'm guessing you're seeing a lot of Scam in your meta?

IHATENAMES on The Ring Tempts You With Toughness Matters (LOTR)

2 months ago

Sweet brew!
Only concern I have is without Doran a few if the cards literally are dead draws. Oddly enough I'd suggest something like Lion Sash or Grist, the Hunger Tide janky and expensive but also Cloudsteel Kirin as ways to make the harbinger or grazer work better without doran

IHATENAMES on Life gain cat deck

5 months ago

I think this is a fun and interesting challenge to make lifegain cats good in modern. But first thing you should do is focus to clarify the identity of the deck. Leaning into Cats let's you better utilize a great lord. But you want multiple small cats maube tokens as there are a couple good ones to later pump for a lethal swing or tempo your opponent out makeing spot removal worse. Or lifegain which can play the Soul Warden effects and other noncat lifegain payoffs like your Ajani's Pridemate

Suggestions: I assume you are trying to stay budget most of these are a couple dollars. There might be a few more expensive cards that could be great with some deck building concessions like going green for more cats and Collected Company or focusing 1 2 and 3 drops and play Aether Vial

Kaheera, the Orphanguard pump cats. Can also be used as companion with some deck building restrictions

Leonin Arbiter All hail CAT JESUS. Seriously. It's a great card to slow combo decks otherwise it's a 2/2 body for 2. Worst case it deserves a Sideboard slot

Leonin Vanguard 1 drop. Gains 1 life a turn when you have 3 total creatures great curve starter for a cat deck

Regal Caracal create 2 cats. Then all your cats gain lifelink. Synergies for days

Ajani, Strength of the Pride - make Ajani's Pridemate ultimate is not impossible to clear the way so you can swing for game. +gains life. All great things.

Sideboard tech

Lion Sash graveyard hate on a cat. Or pump another creature

Felidar Retreat stick this vs control and it can take over a game

Seht's Tiger 4 drop neat vs damage based combos. Interesting but not great.

Coward_Token on Heliod is drawing all of the cards | V-LTR

6 months ago

Some selective graveyard hate: Soul-Guide Lantern, Lion Sash, Watchers of the Dead, Stonespeaker Crystal

(To analy clarify, Day's Undoing can only end your own turn, but since it's bad with milling it's still out of the question.)

koylucumert on equipping yourself to oneself

7 months ago

ok so this is a potentially relevant interaction in standard right now. lets say I have a Kemba, Kha Enduring and I play Lion Sash. what happens if I target kembas etb ability to the lion sash (trying to equip the sash to itself)?

multimedia on Urza, CEO of Machines

8 months ago

Hey, good upgrades to the precon, what you've done so far.

How do you want to win? Determining the main strategy you want to play can help to keep good cards for that strategy and cut unnecessary cards. If you're wanting to keep precon level budget then doing combat damage with Constructs and Commander damage with Urza are directions to consider. Research Thief and Bident of Thassa are excellent budget cards if you want to be attacking with Constructs. Making Urza an artifact makes him a reliable source of Commander damage, but this means including effects to make Urza an artifact.

You have Urza, Lord High Artificer, he's a combo wincon, but to use him as a wincon you'll want to add other cards and more ways to assemble the combo. Drawing cards from Constructs doing combat damage to opponents is a good alternative to playing expensive price tutors to get combo pieces in your hand.

You have Tezzeret, Master of the Bridge, you don't really need Mycosynth Golem especially not for it's price tag. You don't need this Tezzeret either, but if you have it might as well play it. The first cuts to consider are lands since 41 lands is a lot when the strategy here are artifacts. Consider cutting 6 lands? Lands that always ETB tapped and are worse then others that also do this. If you feel you need more mana then add mana sources (rocks, dorks) not lands.

The Bounce lands and Scry lands are worse always ETB tapped lands then Tri lands, Bridges, etc.


Some advice for more cuts is choose the top 20 creatures here, top 10 artifacts and top 10 other nonland cards. By choosing the best cards then you can cut a huge chunk away of lesser cards.

Creatures:

Artifacts:

Others:

For upgrading it's easier to get an established list that's not 99 cards then have a list that's way over 99 cards. Really any 0-3 drop artifact creature who can make some value to take advantage of Urza artifact creature affinity or any 0-2 drop mana rock for more ramp can fill unfilled deck spots.

Good luck with your deck.

DawnsRayofLight on Breya in the Sky with Thopters

8 months ago

Given the Mana curve, you can probably get away with 33-34 lands.

Might as well run Urza, Lord Protector  Meld as well

I know you were talking about adding Mycosynth Lattice to use with Vandalblast and Karn, the Great Creator (it is not official, but at some point they're going to need to create wishboard in the EDH rules to use with fetching cards outside the game, 10 is what I usually see allowed--> you could use this to add some artifacts to board that could act in a more stax capacity.

Maybe:

Ethersworn Canonist

Sen Triplets

Grafdigger's Cage

Void Mirror

Silent Arbiter

Lion Sash

Phyrexian Revoker

Defense Grid

Mana Web

--Flex slot--

Some cards I am not big on, i.e. I think you can drop these:

Impact Tremors: I get it works with a combo but I feel like there are better cards to use

Fable of the Mirror-Breaker  Flip: a pretty good card, it could fit in here, but you may need to run more reanimating cards, I don't feel it exactly fits too much with the goblin token and the mini-kiki

Pitiless Plunderer: excels in decks with lots of creature sacs but I don't see as much in this list, I feel at a glance, that it is more of a dead card more often than not.

That should give you some spots for Karn, Mycosynth, Urza, and maybe some artifact recursion like Tameshi, Reality Architect and/or Mishra, Tamer of Mak Fawa

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