Vault Skirge

Vault Skirge

Artifact Creature — Imp

( can be paid with either or 2 life)

Flying

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Latest Decks as Commander

Vault Skirge Discussion

mlequesne on Megazord of Artifacts ($15)

2 months ago

You might like Vault Skirge as one of your flyers, its a great Ensoul Artifact target

Mortlocke on New hubs to be added

2 months ago

Hello legendofa,

I propose a new hub to be added: Phyrexian. During Modern Horizons 2, 225 creatures were retconned into having the Phyrexian creature subtype to join Vorinclex, Monstrous Raider . Additionally, there were a smattering of Enchantments, Artifacts and etc that ether have the Phyrexian subtype or create creature tokens that do. Thanks to this retcon I now have a deck that has a Phyrexian tribal theme. For your reference, below is a full list of spells that were affected by WotC's Phyrexian errata.

Source: https://mtg.fandom.com/wiki/Phyrexian

trocroi on 2021 Modern Mono-Red Affinity

7 months ago

I really like Bomat Courier for the card draw potential and it works with the mono-red you have.

I stumbled into Affinity back when Mirrodin was standard and have loved it ever since.

I find myself liking to play Vault Skirge + Cranial Plating , OR Arcbound Ravager + Disciple of the Vault , but I feel Arcbound+Cranial sort of work against each other.

Daedalus19876 on Patty's Pretties

8 months ago

Pauper EDH is always interesting, though I'm not GOOD at it haha. To me, the lowest priorities here seem to be Vault Skirge, Fleetfeather Sandals, and Lumithread Field -- they all seem like the lowest impact spells you have here.

I also really like that you have the ability to cast Spare from Evil then sink a bunch of mana into Crypt Rats, that's a sweet synergy... You get a +1 from me!

PyroSwardsman on Yuriko Test

8 months ago

The deck is looking pretty good. I like the creature base you have chosen, there are a couple questionable creatures though. Cloudreader Sphinx seems kind of bad in this deck. If you just want a flying scryer, perhaps Sphinx of Foresight, Prognostic Sphinx, Stormwing Entity, or Siani, Eye of the Storm.

Passwall Adept is just not good enough. its too much of a resource drain. Opt is not helpful in this deck since you immediately draw the card after scrying. Cunning Evasion wont do much good I am thinking since most of your creatures wont be blocked anyway.

In my opinion, you need a few less low CMC cards and a few more high CMC that you can use to get Yuriko damage in. For cuts, I would start by looking at any creatures that cost CMC 2/3 that dont provide value other than being unblockable (Invisible Stalker, Vault Skirge (love that card btw). I would then look at replacing sorceries with instants where possible. Darksteel Pendant and Crystal Ball are not good enough in my opinion and are too much of a resource investment unless there is some sort of artifact strategy I am missing. Dimir Keyrune provides interesting utility but is inefficient. Consider Arcane Signet instead or perhaps even Dark Ritual. Thran Dynamo is fairly efficient for cost to mana provided but it seems most of your mana needs are for color. Key to the City is for yuriko after she is out I assume.. I would probably run Aqueous Form instead because it has a scry effect on attack which is pretty desirable.

Here are some cards to consider in not much particular order:

Zhalfirin Void

Moonring Island

Chromatic Orrery (high cmc and provides a lot of mana)

Mission Briefing (can add card to graveyard for delve and recast Brainstorm which is arguably one of the best cards in the deck)

Condescend

Chain of Vapor (way to return a card to hand as well as an opponents card or cards)

Archaeomancer (can get brainstorm back and can be returned to hand with ninjitsu potentially)

Harsh Scrutiny

Shrieking Drake

Archetype of Imagination

Flood of Tears (this is a pet card of mine. You can return a bunch of cheap creatures and then put out something big like a Chromatic Orrery)

Lim-Dul's Vault

Scroll Rack (spendy but so good)

Soothsaying

Spire Owl

Diabolic Vision

Index

Spy Network

Trickery Charm (does multiple things you want)

Beseech the Queen

The Magic Mirror

The Cauldron of Eternity

Deep-Sea Kraken

Avatar of Woe

Void Beckoner

Dead Drop

Tombstalker

Curse of the Cabal

Connive / Concoct

Grozoth (requires you to build around it to be worthwhile but can be good)

Scion of Darkness

Treasure Cruise

Baral's Expertise

Lujotheganker on Blue Artifact Ragequit (Revamped)

9 months ago

Hello, this deck seems like a lot of fun, my friend ran a similar full budget deck and let me tell you, it did really well. I have few suggestions based on his deck, so if you want to use any of them, feel free to do so.

Regarding the creatures slot, I'd go for a playset of Vault Skirge. It's a turn one creature, and if you pay the two life for the cost, you can easily get the life back with Ensoul. Another great addition as your Ensoul target, I'd go for at least a few copies of Darksteel Relic, as your 5/5 becomes indestructible. As an aggro deck, I'd cut several lands and add a few card drawing cards, such as Thoughtcast.

Over all this deck seems really good. and if you're willing to invest in few lands you could surely go competetive

Spell_Slam on Boros Rage

10 months ago

Bonesplitter is still the best equipment in Pauper by a long shot. It's definitely worth being in here as a 4-of. It will be better than Golem-Skin Gauntlets most of the time.

I think Training Drone will be too slow and easily blocked/killed. Having some sort of evasion naturally is going to be a big help. I would cut Ardent Recruit for the same reasons.

Vault Skirge has flying and also has lifelink, making it very good at racing against aggro decks. It's also pretty effective against Burn if you can protect it.

If you do end up playing Vault Skirge, then Cliffhaven Kitesail won't be as useful for you. In fact, with most of your creatures having trample or flying already, it doesn't feel necessary.

I really like Mutagenic Growth in decks like these because they often protect your creatures against removal and combat tricks without having to use mana. They also double up as extra damage when needed.

Final card I want to mention: Temur Battle Rage or Assault Strobe will combo pretty well with all the equipment and Gaveleer / Champion to finish games off quickly.

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