Eternal Scourge

Eternal Scourge

Creature — Eldrazi Horror

You may cast Eternal Scourge from exile.

When Eternal Scourge becomes the target of a spell or ability an opponent controls, exile it.

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Trade

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Printings View all

Set Rarity
Eldritch Moon (EMN) Rare

Combos Browse all

Legality

Format Legality
Limited Legal
Pioneer Legal
1v1 Commander Legal
Block Constructed Legal
Highlander Legal
Modern Legal
Duel Commander Legal
2019-10-04 Legal
Legacy Legal
Leviathan Legal
Vintage Legal
Unformat Legal
Tiny Leaders Legal
Oathbreaker Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal

Latest Decks as Commander

Eternal Scourge Discussion

Icbrgr on Free Win Red

3 weeks ago

seems pretty good! the only things i can think of is maybe Trinisphere for moooaaarrr prison tech? possibly go full blown skred-red with Skred and Snow-Covered Mountains with Scrying Sheets? Relic of Progenitus with Eternal Scourge can be wonderfully nasty if going that route.

TriusMalarky on Quark's Bar, Gaming House and Holosuite arcade

3 weeks ago

It looks like you'd be best off using a sac goblins/artifacts theme, meaning you can get a fairly powerful deck if you make on or two minor theme concessions.

Cards like Kari Zev's Expertise and Molten Primordial are powerful effects, especially with something like Ashnod's Altar. Lure in those customers, then drain their pockets of latinum.

I also like Squee, Goblin Nabob and Squee, the Immortal here. Especially Immortal over Eternal Scourge.

More suggestions soon.

StaffOfSage on Vash13

4 weeks ago

My Omnath, Top of the Elemental Food Chain deck is a cEDH deck, which means that it's not tribal. The point of the deck is to generate infinite mana using Food Chain and creatures that you can cast from exile: Misthollow Griffin, Squee, the Immortal, and Eternal Scourge. With infinite mana, then you cast Omnath, Locus of the Roil infinite times, pinging everyone down one point at a time.

I have a casual Omnath list here: https://tappedout.net/mtg-decks/omnath-locus-of-land-creatures/ This brew is focused around animating and attacking with elemental lands.

jaymc1130 on Self-Sacrificial Tendencies (Cazur/Ukkima Combos)

1 month ago

I don't know how competitive you want this deck to be, but Ukkima is an infinite outlet in the command zone when paired with Food Chain line and is probably the most effective line of play these commanders can take. Just casting and exiling and recasting a Misthollow Griffin or Eternal Scourge with Food Chain generates the infinite mana needed to repeatedly cast and sac Ukkima to burn out all opponents.

Since you're in Sultai colors too the Bloom Combo engine is available as a back up that generates infinite mana and instant/sorcery looping all in one as a win condition.

And then there's the ever present Consult Oracle lines you could also run for the sake of competitive purposes.

Some of this stuff might be one the more expensive end money wise, but the Bloom Combo is relatively cheap, highly effective, robust, and versatile since the pieces can all also be played for value to generate advantages.

Moshanyana on Cazur + Ukkima (cEDH version)

2 months ago

I love this deck! What do you think of Inverter of Truth? I can't find a ruling on it, but I'm pretty sure you can't cast Eternal Scourge if it's exiled face-down, right? However, it would still combo with Thassa's Oracle like Demonic Consultation.

arcane_trouper on MagicalHacker - List of All Anti-Infinite Cards

2 months ago

Wow, great work MagicalHacker. Reformatted with card links and averages (rounded up) of the range of decks the combos are in. I figure a single number for each 2 card combo makes it easker to tally up and figure percentages later. So 120,411 two-card combos total.

7293 Deadeye Navigator + Peregrine Drake

6255 Exquisite Blood + Sanguine Bond

4652 Kiki-Jiki, Mirror Breaker + Zealous Conscripts

4545 The Gitrog Monster + Dakmor Salvage

3688 Basalt Monolith + Rings of Brighthearth

3073 Demonic Consultation + Thassa's Oracle

2990 Demonic Consultation + Jace, Wielder of Mysteries

2957 Niv-Mizzet, Parun + Curiosity

2658 Mikaeus, the Unhallowed+ Triskelion

2445 Niv-Mizzet, the Firemind + Curiosity

2410 Grand Architect + Pili-Pala

2370 Demonic Consultation + Laboratory Maniac

2333 Mindcrank + Bloodchief Ascension

2315 Worldgorger Dragon + Animate Dead

2242 Umbral Mantle + Priest of Titania

2132 Niv-Mizzet, Parun + Ophidian Eye

2129 Mindcrank + Duskmantle Guildmage

2010 Godo, Bandit Warlord + Helm of the Host

1957 Aurelia, the Warleader + Helm of the Host

1852 Dualcaster Mage + Twinflame

1809 Deadeye Navigator + Palinchron

1673 Worldgorger Dragon + Dance of the Dead

1714 Traumatize + Fraying Sanity

1689 Necrotic Ooze + Buried Alive

1679 Exquisite Blood + Vizkopa Guildmage

1662 Umbral Mantle + Elvish Archdruid

1598 High Alert + Axebane Guardian

1558 Combat Celebrant + Helm of the Host

1532 Ad Nauseam + Angel's Grace

1523 Niv-Mizzet, the Firemind + Ophidian Eye

1514 Traumatize + Keening Stone

1483 Mindcrank + Syr Konrad, the Grim

1466 Eldrazi Displacer + Peregrine Drake

1429 Staff of Domination + Priest of Titania

1388 Kiki-Jiki, Mirror Breaker + Felidar Guardian

1390 Fleet Swallower + Fraying Sanity

1358 Worldgorger Dragon + Necromancy

1311 Aggravated Assault + Sword of Feast and Famine

1302 Grim Monolith + Power Artifact

1304 Reiterate + Mana Geyser

1279 Umbral Mantle + Karametra's Acolyte

1263 Heliod, Sun-Crowned + Walking Ballista

1245 Sage of Hours + Ezuri, Claw of Progress

1251 Exquisite Blood + Cliffhaven Vampire

1239 Time Sieve + Thopter Assembly

1227 Fleet Swallower + Keening Stone

1231 Necrotic Ooze + Entomb

1223 Food Chain + Eternal Scourge

1218 Aggravated Assault + Savage Ventmaw

1225 Kiki-Jiki, Mirror Breaker + Combat Celebrant

1170 Najeela, the Blade-Blossom + Nature's Will

1167 Basalt Monolith + Power Artifact

1188 Aggravated Assault + Neheb, the Eternal

1155 Helm of Obedience + Rest in Peace

1153 Exquisite Blood + Defiant Bloodlord

1112 Niv-Mizzet, Parun + Tandem Lookout

1107 Kiki-Jiki, Mirror Breaker + Deceiver Exarch

1103 Devoted Druid + Vizier of Remedies

1087 Freed from the Real + Incubation Druid

1076 Umbral Mantle + Marwyn, the Nurturer

960 Najeela, the Blade-Blossom + Cryptolith Rite

1025 Splinter Twin + Zealous Conscripts

1011 Niv-Mizzet, the Firemind + Tandem Lookout

1008 Kiki-Jiki, Mirror Breaker + Pestermite

dichia on Force of negation/rage

2 months ago

A little update if anyone is interested. I tried to make other 2 versions of the deck, one URB like lagotripha suggested, and one URW like TriusMalarky suggested.

Unfortunately, neither of them seemed to work (probably also because of me being a noob), so I will not post them here on TappedOut for now.

The problem was that once I removed Force of Rage, Squee, the Immortal didn't really had a purpose. Same goes for Eternal Scourge. Yes, I can exile them with Serum Powder at the beginning of the game to gain some card advantage, but that's the only way to synergize with them, and I was able to cast like one of them per turn.

As someone pointed out already, what I miss is a valid Win Condition. Or at least some card that helps on the offensive side. Force of Rage in the end wasn't what I thought, but if used with Simian Spirit Guide maybe could help with that. And it gives Squee, the Immortal a meaning.

I don't know if I didn't fully understand the suggestions I received, but I think that probably my idea for the deck wasn't that good in the end, or just there aren't enough cards that synergize with the strategy I wanted to play yet.

I'll be waiting for next expansions to see if some more cards like the forces come out.

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