Contagion Engine

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Penny Dreadful Legal
Vintage Legal

Contagion Engine

Artifact

When Contagion Engine enters the battlefield, put a -1/-1 counter on each creature target player controls.

, : Proliferate, then proliferate again. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there. Then do it again.)

CharTheRac on It's About Mushrooms

3 days ago

carpecanum, thank you so much for your feedback!

I'm completely new to commander (besides playing 2 games), and after a hiatus from MTG I thought I'd make a commander deck to join into the hype ^^

I got rid of some cards that didn't have anything special (Blood Artist), didn't fit the commander's color (Nahiri's Machinations), or were being replaced by others abilities (Engineered Might and Lunarch Mantle); to add Dolmen Gate, Contagion Clasp (for good measure), Contagion Engine, and Pollenbright Wings.

Thank you again for the comment!

carpecanum on It's About Mushrooms

4 days ago

Pollenbright Wings and Contagion Engine (you have more than a dozen cards that would benefit from any Proliferate)

Nahiri's Machinations has a Red mana symbol and is illegal with this commander (but deck shows as legal? Did they change that rule while I wasn't looking?)

If you find yourself getting a big numerical superiority you can take advantage of that with The Great Aurora. You will end up with a huge land advantage and a full hand of cards. Dolmen Gate (or Bubble Matrix) is also a strong choice, so your little guys can attack without dying but they aren't as budget friendly as the other cards

Tur on People's Thoughts on Mommy Norn?

1 month ago

I agree with Sheldon to some extent.

First, it's incorrect to compare Elesh Norn, Mother of Machines's abilities to Panharmonicon and Torpor Orb. It's permanents not creatures.

(Nobody should care about the first ability, Yarok, the Desecrated is the second most popular Sultai commander and has been around forever. It's just extra stuff.)

It's the second ability which is problematic. Assume you play Elesh Norn, Mother of Machines. Not only do your permanents prevent your opponents permanents from triggering, it also prevents your opponents permanents from triggering from their own permanents. This is the first card in all of Magic: The Gathering with this effect.

Here are just some examples, I got from scrolling through the most popular commander Atraxa, Praetors' Voice on EDHREC (I do not own an Atraxa deck.) which would be effected by Elesh Norn:

Just thinking about all kinds of interactions which are possible gives me a headache.

Honestly, the Painter's Servant interactions are much easier to understand and that was a card which was banned for the interactions being too much.

If Elesh Norn, Mother of Machines had the errata to "Permanents you control entering the battlefield don't cause abilities of permanents your opponents control to trigger" it would be much more manageable.

Triton on Jhoira Artifacts

3 months ago

Cool deck!

To make the most of your commander's ability I'd recommend some untappers, perhaps Kelpie Guide or Vizier of Tumbling Sands. Some Proliferate like Tezzeret's Gambit would be very nice as well to boost those counters. Voltaic Key and the spendier Thousand-Year Elixir.

For board wipes, I'd recommend my pet card Chain Reaction. You can cut Cancel, Outnumber, Unsummon, and Hands of Binding for removal that hits more. Stoic Rebuttal is a counterspell that suits your theme well! Meteorite can be cut for Spine of Ish Sah, it hits more and is recurrable. Contagion Engine is insane value with planeswalkers and your commander.

Hope this helps! I didn't pay too much attention to the newest Jhoira, but she looks like a lot of fun! Enjoy your games with her! :)

Poolplayer on The Eyes Have it

3 months ago

What's worst about Halimar Depths is that if you don't like the three cards, you get to shuffle the crap back on top...Nope. I'm either going to Opt or Dimir Charm. I'm going to sideboard the Black Sun's Zenith and opt for 2 Contagion Engine and keep the negatives on that side of the board.

carpecanum on Elesh Orthodoxy First Time EDH

4 months ago

Infect counters can be Proliferated. Contagion Engine can pop out mid or late game an change everything. Contagion Engine can be almost a boardwipe vs one player with the -1 counters, especially if your commander is out.

Nimbus Wings is underwhelming. I would trade it out for something that gives Protection vs Creatures for evasion or maybe Angelic Destiny or Eldrazi Conscription for more infect damage.

TheoryCrafter on Elesh Orthodoxy First Time EDH

4 months ago

Ok, here's more.

Have you considered adding Prototype Portal? You can make extra copies of Grafted Skeleton or, if you choose to add them, any combination of Ancient Den, Power Depot and Treasure Vault. If you're concerned about losing the exiled card permanently, there's always Karn, the Great Creator.

The only colorless infect creature you're missing is Phyrexian Digester.

Another thing you may want to consider for your deck is proliferate to get poison counters on your opponent faster. This includes, but is not limited to, Contagion Engine, Grateful Apparition and Karn's Bastion.

Also, you may want to consider graveyard hate for your opponents. This includes, but is not limited to, Lion Sash and Rest in Peace.

I hope this helps. Thank you for reading me out. Happy Hunting!

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