Great Furnace


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) Common
Commander Anthology 2018 (CM2) Common
Duel Decks: Elves vs. Inventors (DDU) None
Commander 2014 (C14) Common
Planechase (HOP) Common
Mirrodin (MRD) Common

Combos Browse all

Great Furnace

Artifact Land

: Gain .

Great Furnace Discussion

Cartrix on Confusion In The Ranks

1 week ago

Hey, thanks guys! Your comments have brought my attention back to the deck that I haven't looked at in a couple years. I do like the Hammer of Purphoros but it may be a little expensive on mana. Chandra, Acolyte of Flame looks great tho! I've made a few changes. -4 Grinning Ignus +4 Brand -3 Myr Servitor -1 Anger +4 Liquimetal Coating -8 Mountain +4 Great Furnace +4 Darksteel Citadel

CrimsonWings3689 on Every time an Egg Dies, an Angel Gets it's Wings

1 month ago

Avenging Angel < The instances where you would want to "top" lock yourself to know that you'll draw a generic 3/3 flying angel for 5cmc are few and far between.

Dawning Angel < Minimal lifegain doesn't seem worthwhile for the cost.

Feather, the Redeemed < You don't really have anything that targets your own creatures to be able to recur the spells, so it's just an efficient cmc angel, but otherwise irrelevant.

Firemane Angel < Too expensive both on the recursion ability and for it's stats and conditional lifegain.

Ghirapur Orrery < May benefit your opponents too much.

Great Furnace < Reflecting Pool or any other land.

Lotus Petal < One and done effect without a way to copy or recur it seems lackluster.

Pristine Angel < likely to be an untargetable/unblockable body, but no utility.

Rending Volley < Just have this be Path to Exile or Swords to Plowshares .

Segovian Angel < Flavorful, but it's simply bad.

Serra Angel < could be something more impactful like Baneslayer Angel for the cost.

Sigarda, Heron's Grace < This should just be Sigarda, Host of Herons .

Stoneforge Masterwork < Win More card. Better in decks that go wide for a bigger pump. Unlikely to be very relevant when it's a +3/+3 pump. A bigger pump means you're likely already winning.

Sustainer of the Realm < could be Angelic Field Marshal for the cost.

Sword of Body and Mind < Doesn't advance your gameplan in any way, random color protection. A wolf token and milling an opponent doesn't help you much.

LordBlackblade on

1 month ago

Alright, let's get down to it! Anje Falkenrath is relatively new and I'm not yet sold on her validity as a vampire commander. My primary hang up is the overall weakness of madness as a mechanic. It is still critically underrepresented on cards, and of those that do exist only a handful are actually any good. I'm not saying it can't be done, just that I am skeptical that it can compete with existing vampire archetypes.

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My overall impression is that you've got a decent base here, but have made several choices that I see a lot of new EDH players make in their early decks. In general, you could use more card draw and I would encourage you to take a look at EDHREC or other vampire decks on here for inspiration in terms of what kinds of effects truly shine in EDH versus other formats.

Mj3913 on Gerrard Flicks His Cards

1 month ago

If you add KCI as mentioned above you could also include the artifact lands Ancient Den , Darksteel Citadel , & Great Furnace . Goblin Welder & Goblin Engineer also help to sac artifacts.

ClockworkSwordfish on Krenko Distruption

2 months ago

If you're just running Puppet Strings as a cheap way to untap Krenko, you might prefer Magewright's Stone in its place! Can't argue with saving a mana on both the casting cost and activation. Other than that, you might be artifact-heavy enough to run Inventors' Fair : it's kind of slow and clunky, but any sort of tutoring is welcome in a monored deck. It might make sense to swap a Mountain for a Great Furnace just to help it and Goblin Engineer on their way.

WalbenQuakeblade on Jhoira Vintage Commander

2 months ago

Changes 7/25

Out- Rhystic Study , Semblance Anvil , Hangarback Walker , Myr Retriever , Phyrexian Revoker , Paradise Mantle , Thought Vessel , Great Furnace , Seat of the Synod , Reliquary Tower , 1x Mountain , 5x Island , Paradox Engine , Reality Shift

In- Swan Song , Talisman of Creativity , Manifold Key , Aether Spellbomb , Whir of Invention , Gilded Drake , Cascade Bluffs , Mana Confluence , Command Tower , City of Brass , Misty Rainforest , Polluted Delta , Flooded Strand , Prismatic Vista , Fiery Islet

Reasons for Out:

Lets get the easy ones out of the way first Paradox Engine and Reality Shift . Yes I missed an update where I put Reality Shift into the deck. I added it to give me more options with Isochron Scepter as a way with Engine to exile every other player's libraries. With the banning of Engine though both got cut out from the deck.

Semblance Anvil was cut because I originally ran it as a way to make my artifacts cost 2 less and on rare occasions make my creatures also cost 2 less by exiling an artifact creature under it. The more I played with it though the more times I fizzled on a turn where that 1 more artifact in had would have continued allowing me to combo.

Rhystic Study became a semi mana intensive spell. I constantly found myself with plenty of counters and artifacts in hand but unable to cast rhystic because of the speed of the table. So I cut it for my meta. Will probably go back in for blind tables though.

Hangarback Walker , Myr Retriever , Phyrexian Revoker , Paradise Mantle , Thought Vessel these were the last of the main cuts. They were all cut to make room for more efficient mana rocks and spells.

Lands I cut were to allow for the addition of fetches into the list as well as the lands that tap for any color. Deck thinning is always a good thing and so is having access to all your colors.

Notable mentions for inclusions:

Whir of Invention was originally pushed into this list when Mystic Forge was spoiled but before the Engine banning. I thought with the addition of another 4+ mana artifact win condition that Whir was finally in a good spot to make its way into my list. I still think it should have been there probably all along but I'm glad its made its way finally into the deck.

Future cuts!:

Voltaic Key 's days are numbered in this list. With the spoil of Arcane Signet Key will be cut from the list once again. I say again because I originally cut Voltaic Key when trying to find space for Manifold Key, but with the banning of Engine freeing up 2 slots in my deck Voltaic Key and a much needed additional land made their way back into the list

sonnet666 on Daretti, Scrap Savant minus ability ...

3 months ago

The ability resolves as normal:

  1. You don't have an artifact to sac, so you don't.

  2. The "if you do" part of the ability checks to see if you sacrificed an artifact.

  3. You didn't, so the second part of the ability doesn't happen. You don't return anything.

You could get around this by having an artifact land like Great Furnace in play. Cyclonic Rift on bounces non-land permanents, so you'd be able to sacrifice Great Furnace to satisfy the ability's condition.

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Great Furnace occurrence in decks from the last year

Commander / EDH:

All decks: 0.05%

Red: 0.42%

UR (Izzet): 0.8%