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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Tezzeret, Artifice Master
Legendary Planeswalker — Tezzeret
+1: Create a 1/1 colorless thopter artifact creature with flying.
0: Draw a card. If you control three or more artifacts, draw two cards instead.
-9: You get an emblem with "At the beginning of your end step, search your library for a permanent card, put it onto the battlefield, then shuffle your library."
SirHipHopHippo on Thoptical Illusion
3 months ago
Cut all of the bridge lands
Cut Foundry Inspector Etherium Sculptor
Cards 100% being added
Command Tower, Arcane Sanctum, Crumbling Necropolis, Mystic Monastery, Nomad Outpost, Path of Ancestry.
Add Thopter Shop, Pia Nalaar, Thopter Engineer, Maverick Thopterist, Whirler Rogue, Pia and Kiran Nalaar, Loyal Apprentice, Master Trinketeer, Tezzeret, Artifice Master.
SynergyBuild on The Etherium Shaper and her Superfriends
3 months ago
Rings of Brighthearth, Basalt Monolith, Sarkhan the Masterless, Tezzeret, Artifice Master, Spark Double, and Altar of the Brood
heinrichgraum on Planeswalkers Perfected
4 months ago
Tevesh Szat, Doom of Fools is pretty good, about equivalent to Tezzeret, Artifice Master, but I personally don't enjoy Tevesh's ultimate. If you do, Tevesh is just strong enough to find a spot in the list.
Max_Hammer on Shorikai go vroom
5 months ago
So, right now, Commander included, you've got 126 cards. Seeing as you're only 26 over the cap, this shouldn't be too bad.
You might also want to include more fetch lands, too. Flooded Strand, Fabled Passage, and Flood Plain all come with a pretty high price tag, but they're all good.
On the other side of the coin, Brokers Hideout, Obscura Storefront, Evolving Wilds, Terramorphic Expanse, Myriad Landscape, Esper Panorama, and Bant Panorama are all cheaper fetch lands that you could use.
Drawing mana late game can be a dead draw a lot of the time, so being able to remove that excess from your deck can be a really nice tool to have, so you can draw just what you want. Maybe take out cards that are fast, but not necessary such as, Skycloud Expanse, Sea of Clouds, Mishra's Factory, and Crawling Barrens.
Potential Land List Show
1x Ancient Den
1x Buried Ruin
1x Mech Hangar
1x Power Depot
1x Flood Plain
Changing it to this (or a list of just 35 mana), should bring us down to 122 cards.
For the rest, I’d say Ondu Inversion Flip, Access Denied, Tezzeret the Seeker, Tezzeret, Artifice Master, Phyrexian Metamorph, Cultivator's Caravan, Invoke Justice, and An Offer You Can't Refuse, all mostly because they’re too expensive.
That leaves you with 109
Okay, so, this decklist is surprisingly tight for being 30~ cards over and I don’t know where to kick the last 9 off. Maybe Artificer Class? Maybe some of the creatures/vehicles? Idunno, good luck.
Vorthas on Breya Does Combinatorics
5 months ago
Cards to remove for more interaction, protection, and draw:
Looking at adding the following:
MilesHiles on The Legion of Doom: Foiled Again
8 months ago
Turn 1) Mana: Ideally two rocks like Mana Crypt and Sol Ring with a land like Command Tower or City of Brass
Turn 2) Doubling Season or another mana rock like Gilded Lotus with a Deepglow Skate in hand
Turn 3) Drop a walker like Ugin, the Spirit Dragon or Karn Liberated or Tamiyo, Field Researcher or Tezzeret, Artifice Master or Teferi, Temporal Archmage. - At this point, depending on Turn 2, you would ult one of them or use a + ability and pass
Turn 4) Ult your walker and hope for a hit. Ideally: - You'd either be restarting the game with Karn Liberated, using the + ability you had to give an advantage on whatever was exiled. - Using Ugin, the Spirit Dragon to play Teferi, Temporal Archmage and The Chain Veil for infinite Ugin, the Spirit Dragon + ability triggers to kill - Using Tezzeret, Artifice Master to search for the last combo piece, usually Teferi, Temporal Archmage or The Chain Veil to hit infinite mana, draw, and loyalty activation (depending on play, this would technically result in a turn 5 win) - Using Tamiyo, Field Researcher to draw and using her Omniscience ability to play one of the other previously listed walkers, ulting them, and winning through those lines.
Hope this helps!
DemonDragonJ on All Will Be One
8 months ago
I have replaced Liliana Vess with Tezzeret, Artifice Master, since I feel that he better synergizes with this deck; it is unfortunate that the color black is once again no longer represented among planeswalkers in this deck, but that is not a major loss, and is an acceptable sacrifice for a better card.
DemonDragonJ on Liliana Vess or Tezzeret, Artifice …
8 months ago
Niko9, that is great advice, but my deck does contain Doubling Season, which allows seven of the nine planeswalkers to immediately use their ultimate abilities on the same turn that I summon them, and Tezzeret, Artifice Master also has.
I think that I need further feedback before I make a decision on this matter, so I do hope for more responses from users.
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