Artifacts you control have indestructible. (Effects that say "destroy" don't destroy them. Artifact creatures with indestructible can't be destroyed by damage.)
|Want (5)||204skier , invalidscreenname , Lightwatch , aagimar , backpack69|
Printings View all
|Double Masters (2XM)||Mythic Rare|
|Magic 2014 (M14)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Darksteel Forge Discussion
1 day ago
Thanks for the suggestion SmokyDart13! I'll probably look to add that. My thought with Sol Ring was 2-fold; every commander deck seems to have it lol and I plan to add a few more things that require more mana to cast to give the deck a few other paths to victory than the traditional mono-red deck, like Darksteel Forge to help keep some of my artifacts in play as long as possible, paired with Throne of the God-Pharaoh to deal straight damage and Altar of Dementia to mill them to death.
2 weeks ago
I would also like to comment on some cards you have that ive considered while building my deck.
Id also cut Mindslaver, if you dont have an infinite combo with this i dont think its that good to play it, yes you could always return it from your graveyard, but by then everyone will be trying to kill you.
2 weeks ago
3 weeks ago
Eye of Ugin is super powerful given the cost reduction and repeatable tutor effect it offers you. Mystic Forge will let you gain some card advantage by casting eldrazi from your topdecks. You've got most of the strong budget eldrazi, but in case you missed it, Pathrazer of Ulamog is another one you can add. All Is Dust is almost completely a one sided boardwipe. It's perfect for your deck. Return of the Wildspeaker can offer you a ton of draw with basically any eldrazi you've got in play. Tempt with Discovery can get you lots of sol lands like Eldrazi Temple, Shrine of the Forsaken Gods, and Eye of Ugin all in one go. With how big your eldrazi are, and also with how many cards you have that use colorless mana, I would suggest efficient mana rocks like Worn Powerstone and Thran Dynamo. They'll accelerate you nicely. Some cards that go nicely with Jodah are Blatant Thievery, Clone Legion, and Sunbird's Invocation. I'm certain they'll do well here, too.
I'll make some suggestions for card you could remove, too. Darksteel Forge doesn't do too much for you since it won't help your eldrazi. Eldrazi Monument is actually a bad card for your deck since you don't have enough cards that makes lots of tokens, you'll end up sacrificing your bigger eldrazi which wouldn't feel very good. Elixir of Immortality really doesn't do anything for your deck. Call the Scions is pretty underwhelming and isn't much of a commander card. Skittering Invasion really doesn't do much compared to other 7 cmc spells you could run. Conflux isn't really capable of tutoring anything all that powerful for you, and Enlightened Tutor really doesn't have any worthwhile targets either. I see you have a bit of an exile and process theme with cards like Ulamog's Nullifier but I would personally change it and just go with as many backbreaking eldrazis and other spells you can. With Jodah as your commander, you can run all kinds of nasty plays.
3 weeks ago
So you might think if adding even more mana rocks like Mind Stone, Thran Dynamo, Hedron Archive, Worn Powerstone, Blinkmoth Urn, Everflowing Chalice, Gilded Lotus, Palladium Myr, or Iron Myr. You should be ramping as much as possible, you could even consider Extraplanar Lens if budget is no concern. You could consider cards like Myr Retriever, Goblin Welder, Buried Ruin, Goblin Engineer, Junk Diver, purphorous, bronze-blooded or Daretti, Scrap Savant to bring artifacts back from the graveyard. You could consider Mystic Forge, Planar Bridge, or Kuldotha Forgemaster for getting artifacts out of your deck and onto the battlefield. Darksteel Forge, Soul of New Phyrexia, or Eldrazi Monument so you're killing your artifacts only when you want to. Unwinding Clock it's good if you combine it with flash from Shimmer Myr or Vedalken Orrery. Ugin, the Ineffable or Foundry Inspector to reduce the casting cost of your artifacts without affecting the cmc. You could go full ham on some big artifact creatures like Myr Battlesphere, Meteor Golem, Duplicant, Ancient Stone Idol, Mycosynth Golem, Darksteel Colossus, Blightsteel Colossus, Platinum Angel, or Platinum Emperion just to name a few. Other ideas might be Hellkite Tyrant to steal your opponents artifacts Mycosynth Lattice to turn your non-artifacts into artifacts, Illusionist's Bracers or Kurkesh, Onakke Ancient to copy bosh's abilities, Swiftfoot Boots and/or Lightning Greaves to protect your big guy, Voltaic Key or Manifold Key to untap your rocks, or Mind's Eye or incidental card draw. Some lands to think about are Myriad Landscape, Darksteel Citadel, and Phyrexia's Core but not much else.
As per suggestions to take out : Catalyst Elemental, Destructive Digger, Forge Armor, Walking Atlas, Nahiri's Wrath, Wily Goblin (use Dockside Extortionist), Azor's Gateway Flip, Furious Rise, Generator Servant, Pirate's Pillage, Scarecrone, Filigree Familiar just to name a few.
I would like to start by saying I'm not trying to say your deck is bad, just trying to give you a lot of ideas to go off of and pointing out things that don't really go with the theme of the deck, which is ramp super hard, drop a bunch of big threats, drop bosh and kill opponents. Secondly, I am not a competitive deck builder by any means, I just use the data I have and suggest the things I like. I actually like seeing gosh in the command zone.
1 month ago
DeinoStinkus while EDH is casual, there are optimized ways to play. i.e. Run Sol Ring, Mana Crypt and Mana Vault plus signets/talismen to skyrocket the mana advantage. Then, there's just 'the best' ways to build each commander, including every on-color fetch, shock and OG Dual plus cards like Darksteel Forge in artifact decks.
1 month ago
Hey really nice deck +1 from me I especially like the inclusion of Angel's Grace, Solemnity to make use of cards like Nine Lives. Just started using that Card in my Zedruu deck as a kill shot. I understand the point of having Mycosynth + Forge combo for immortality but 9 + 6 mana are such high CMC's to get to and you really don't have a lot of ramp, not to mention only 34 lands. You Average CMC for the deck is 2/3 which is fine with your current mana base but the Darksteel Forgeand Kozilek, Butcher of Truth just are very out of place. I'd take those 3 cards out and maybe put in some other win cons/extra turns. Approach of the Second Sun is one of my personal favorite cards for pillowfort decks.
_Angrathar_ on Arcum
1 month ago
I used to play this guy back in the day. He has quite a few degenerate combos.
Mindslaver + Academy Ruins + Myr Turbine lets you take a player's turn over and over again. You can sacrifice a myr from Myr Turbine and put Mindslaver into play (using Arcum's ability). Then you use Mindslaver to take someone's turn. Use Academy Ruins to put Mindslaver on top of your library and just sacrifice a myr next turn using Arcum, before you draw, when you can use your Myr Turbine again.