Kalain, Reclusive Painter
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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Kalain, Reclusive Painter

Legendary Creature — Human Elf Bard

When this enters the battlefield, create a Treasure token. (It's an artifact with ", Sacrifice this: Gain one mana of any colour.")

Other creatures you control enter the battlefield with an additional +1/+1 counter on them for each mana from a Treasure spent to cast them.

Recommendations View more recommendations

jdogz32 on Dungeons of madness

3 weeks ago

Barbarian_Sun_Pope I like the suggestion of Kalain, Reclusive Painter I never even considered trying to utilize the right side of the Tomb of annihilation.im not so sure about Wily Goblin because of its double red cost. I was thinking about taking out Cemetery Gatekeeper because I don't think he really fits with what I'm attempting to do here.

Barbarian_Sun_Pope on Dungeons of madness

3 weeks ago

I like what you're going for here (+1). Do you think Kalain, Reclusive Painter or Wily Goblin would fit here? They're cheap, fulfill two of the conditions for the second room in the tomb by themselves, and can accelerate in a pinch.

Max_Hammer on Mardu Treasures

5 months ago

Hello friend! I have some suggestions! I had way too much time today, so here you go.

Relatively cheap, potent, and just perfect upgrades.

This bit is, of course, focused on making as many treasures as your board can bear.

Great, now you have all of these treasures, now what are you going to do with them?

  • Frogmite, Lens Flare, Scale of Chiss-Goria, Tooth of Chiss-Goria, Mycosynth Golem, Slag Strider, Furnace Dragon, and Myr Enforcer are all notable cards you could add, since they pretty much become free after a while, though mostly pretty useless.

  • Forsworn Paladin is pretty good token generation early game, but really shines with the second ability where it can instantly punish anyone blocking or attacking you recklessly.

  • Marionette Master is going to pack a punch.

  • Dargo, the Shipwrecker is super cheap for a 7/5 with trample.

  • Enraged Giant, Freejam Regent, Battle at the Bridge, Saheeli's Directive, Herald of Anguish, and Organic Extinction are all pretty solid additions, since they don’t make you sacrifice anything in exchange for it.

  • Ruthless Technomancer has a million combos with (like Dockside Extortionist+sac outlet) and is just pretty good on its own.

  • Leonin Elder is just one life, but when you’re playing a treasure deck, that one life will definitely add up.

  • Underhanded Designs is a murder or a poke engine, which is very snazzy.

  • Glaze Fiend is pretty scary, considering that it has trample.

  • Dragonspark Reactor could be a bit of removal in your back pocket or your wincon.

  • Arcbound Crusher’s design team didn’t anticipate just how many artifacts I was planning on throwing onto the field.

  • Professional Face-Breaker is just like Grim Hireling, in that it makes treasure tokens, but more importantly, it gives you something else. You get a load of impulse draw, which is really nice when you have loads of mana.

  • Magda, Brazen Outlaw is just an artifact tutor, really. Though, there are plenty of treasure loving dragons you could also fish for. (:

  • Kalain, Reclusive Painter loves treasures, giving everyone big buffs.

  • Swashbuckler Extraordinaire can give anything that might be sensitive to dying double strike for a big final push. That, or just give one big boy double strike.

  • Their Number is Legion gets you lots of life and lots of tokens.

  • Necron Overlord is just a worse Ghirapur, but it’s still gonna hurt.

  • Street Urchin is the same idea as the above.

  • Armix, Filigree Thrasher could be some annoying removal, especially early game.

  • Hellkite Igniter is a big boy that, if left unblocked, could be a one hit kill.

  • Feedback Bolt is a big, powerful spell. To put it simply: ouch.

  • Fain, the Broker can make treasures, can make +1/+1’s, and can make little spooky boys. The best type of boys. Great utility and variety overall.

  • Rain of Riches is big. One cascading spell a turn, whichever one you want? Imagine dropping Feedback Bolt and cascading into Hellkite Igniter.

  • Captain Lannery Storm is innocent… Until you leave her unblocked like a dummy.

  • Concussive Bolt can be an easy kill, letting you get as much damage as you want through.

  • Dispense Justice is just like saying “Fuck your voltron.”

  • It seems you also like having and sacrificing constructs, so here’s a bit to let you do more of that, if you’d prefer to have a construct deck over a treasure token deck.

    • Shared Animosity will give constructs a boost, but there really isn’t a specific theme across creature types aside from that, and your constructs are better used for chump blocking or just turning them into scrap. Ignore this if you’re going for more of a construct tribal sort of thing.

    • Fable of the Mirror-Breaker  Flip is a good card, don’t get me wrong, but I don’t think it’s really necessary.

    • Rakdos Charm could be replaced with something better as far as artifact removal or graveyard hate. Nihil Spellbomb would be good graveyard hate and Generous Gift is just a good white staple.

    • Comet Storm is fun, but Crackle with Power is more fun.

    TheOfficialCreator on Dihada, Treasure Huntress

    6 months ago

    Would Kalain, Reclusive Painter or Atsushi, the Blazing Sky have places in the deck?

    You might also want to consider Nykthos Paragon for an insane payoff from the lifelink.

    BattleAxeRX on Sort by mana cost not …

    7 months ago

    I recently did the forum training, so it's like this: take your slug - this part kalain-reclusive-painter (omit the date) and put it in 2 pairs of brackets like this: Kalain, Reclusive Painter

    Uhh, there we go.

    Yesterday on Does tapping an artifact for …

    10 months ago

    Pretty sure this doesn't count, but wanna double-check.

    I control a Kalain, Reclusive Painter and an Inspiring Statuary. If I tap a Treasure for improvise to pay for a creature spell, does that creature enter the battlefield with a counter?

    Also for something hypothetical similar, do the same rules apply for convoke?

    Kazierts on Niv-Mizzet Reborn Dragons tribal

    11 months ago

    Since you're using Niv and have 24 lands, you could run 4 copies of Growth Spiral rather than one of the Talismans.

    Bard Class could be a spicy one-of as a lot of dragons have in their costs. I'm suggesting a single copy because Niv can find it easily.

    I know this is a huge strech, but Kalain, Reclusive Painter could also be ramp that's also able to be found with Niv.

    Lastly, have you considered Neoform? Since you don't have ways to blink/flicker Niv, you could sacrifice him to find another dragon or even sacrifice a Moonveil Regent to find a Niv (or any other 5 drop) and deal damage to something.

    lagotripha on Need help rebuilding an old …

    11 months ago

    Over the last few years, modern has changed a lot, and the cards printed in MH2 have really pushed the game's power curve higher.

    A lot of the budget brews I did 5 years ago are no longer viable, and even teir 1 decks need serious work-overs. There are options, but its important to look at how your local meta has changed rather than leaning too hard on generic advice.

    The most important cards to get to grips with to know how the metagame has shifted;

    Ragavan, Nimble Pilferer - card advantage, ramp, it goes in every deck that can afford it, until wizards finally gets around to a banning.

    Solitude,Grief and the rest of the cycle made flicker effects very good.

    Expressive Iteration - its card advantage that is defining R/U

    Counterspell has been printed into modern.

    Prismatic Ending (and recently, March of Otherworldly Light) has replaced Path to Exile as it hits all nonland cards, making enchantress/noncreature combos more vulnerable.

    Dauthi Voidwalker, which is killing graveyard interactions.

    Mishra's Bauble is out there pretending to be Gitaxian Probe, making every deck 4 cards smaller or more when it can be cast from the graveyard (though less now Luurus is banned).

    Triomes, fetches for multiple colours, treasures etc mean that there are a lot of '4-5 colour good stuff' type lists, or two colour decks just splashing for one card.

    Hammer time is no longer a meme.

    Crashing Footfalls/Living end got some incredible cascade/cycling cards, so have a plan for lots of creatures early.

    'Competitive' B/R is mostly just jamming voidwalker, pilferer then thoughtsieze/lightning bolt.

    All of that said, there are options.Black/Red has just got a glut of tokens, that point to artifact sacrifice or similar shenanigans - I've had fun messing around with Glaze Fiend/Slaughter-Priest of Mogis. I can't say its competitive, but its not completely out of the running.

    Asmoranomardicadaistinaculdacar/The Underworld Cookbook. He offers removal, life gain graveyard synergy and card advantage.

    Kalain, Reclusive Painter creature buffs, tokens and ramp.

    Oni-Cult Anvil makes 1/1 artifact tokens and pings.

    Rakdos Headliner points to more discard strategies, but doesn't yet have enough support cards.

    Brew hard, and best of luck finding something that works for your modern group.

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