
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Penny Dreadful | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vintage | Legal |
Leonin Elder
Creature — Cat Cleric
Whenever an artifact enters the battlefield, you may gain 1 life.
Max_Hammer on
Mardu Treasures
3 months ago
Hello friend! I have some suggestions! I had way too much time today, so here you go.
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Anointed Procession double the treasures, double the constructs, double the fun.
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Inspiring Statuary is going to make all of your spells cheaper without making you sacrifice artifacts.
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Oni-Cult Anvil is going to go hand-in-hand with your commander by making all of these tokens.
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Grim Hireling does make a lot more treasures, it’s going to be more useful as super annoying removal.
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Daretti, Ingenious Iconoclast isn’t budget, but one murder a turn is a good deal.
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Ghirapur AEther Grid is super good. When you have untapped tokens, why not use them?
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Dockside Extortionist makes so many treasures, aaaaah! But, y’know, also stupid expensive.
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Seize the Spotlight is a way to hold your opponent’s creatures hostage! And since there are plenty of sacrifice outlets, you can just throw it away after you’re done with it.
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Life Insurance, Scion of Opulence, Gadrak, the Crown-Scourge and Pitiless Plunderer both net you tokens for sacrificing creatures (your Commander’s whole thing!!)
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The Reaver Cleaver is gold. Yes to all of this. Trample and +1/+1 is alright, but the loads of tokens will be really sweet.
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Blood Money is a board wipe, but you get even more treasures afterwards.
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Monologue Tax makes three more treasures a round, more or less.
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Bolas's Citadel can be a wincon on its own.
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Descent into Avernus is some snazzy treasure creation, but also pretty dangerous. Use with care!
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Skullport Merchant and Dockside Chef both give plenty of card draw, in exchange for a little mana.
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Black Market Connections gives you pretty much whatever you need at the moment.
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Ancient Copper Dragon makes a million treasures, plus he's a dragon.
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Hoard Hauler can protect a weaker creature that you can’t attack with and still get you more tokens.
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Prosperous Partnership is extremely useful when on the defensive. If you must have all of your big bad creatures untapped on your opponent’s combat, then you’re wasting potential! Just marry some of your creatures, they won’t mind.
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Trove of Temptation forces your opponents into a potentially uncomfortable position while giving you treasures in the meanwhile.
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Storm-Kiln Artist is a good ground defender, since it’ll kill most whatever is thrown at it, but it’ll also make plenty of tokens!
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Unexpected Windfall, Inspired Tinkering, Pirate's Pillage, Deadly Dispute, Big Score, and Seize the Spoils are all just draw but with extra token creation.
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Fake Your Own Death revives a creature and gives you a treasure.
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Contract Killing and Grim Bounty are both murders but with extra tokens, which is very nice.
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Sudden Breakthrough is a buff with first strike that makes an extra treasure.
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Sticky Fingers gets you tokens when you attack.
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Treasure Vault is here for obvious reasons. Pump it with enough mana and you’re set for life.
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Ancient Den, Great Furnace, and Vault of Whispers aren’t treasure tokens, but they are artifacts, which is just going to give you a little boost to some of your mechanics and means that you can tutor them with cards that weren’t intended for such.
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Mimic, Glittering Stockpile, and Goldhound are all just treasures. Nothing special, but still something to note.
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Smoke Spirits' Aid seems useless… Unless you board wipe after. Could be lots of damage and lots of extra treasure.
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Undercity Scrounger is okay filler, if you need it.
Frogmite, Lens Flare, Scale of Chiss-Goria, Tooth of Chiss-Goria, Mycosynth Golem, Slag Strider, Furnace Dragon, and Myr Enforcer are all notable cards you could add, since they pretty much become free after a while, though mostly pretty useless.
Forsworn Paladin is pretty good token generation early game, but really shines with the second ability where it can instantly punish anyone blocking or attacking you recklessly.
Marionette Master is going to pack a punch.
Dargo, the Shipwrecker is super cheap for a 7/5 with trample.
Enraged Giant, Freejam Regent, Battle at the Bridge, Saheeli's Directive, Herald of Anguish, and Organic Extinction are all pretty solid additions, since they don’t make you sacrifice anything in exchange for it.
Ruthless Technomancer has a million combos with (like Dockside Extortionist+sac outlet) and is just pretty good on its own.
Leonin Elder is just one life, but when you’re playing a treasure deck, that one life will definitely add up.
Underhanded Designs is a murder or a poke engine, which is very snazzy.
Glaze Fiend is pretty scary, considering that it has trample.
Dragonspark Reactor could be a bit of removal in your back pocket or your wincon.
Arcbound Crusher’s design team didn’t anticipate just how many artifacts I was planning on throwing onto the field.
Professional Face-Breaker is just like Grim Hireling, in that it makes treasure tokens, but more importantly, it gives you something else. You get a load of impulse draw, which is really nice when you have loads of mana.
Magda, Brazen Outlaw is just an artifact tutor, really. Though, there are plenty of treasure loving dragons you could also fish for. (:
Kalain, Reclusive Painter loves treasures, giving everyone big buffs.
Swashbuckler Extraordinaire can give anything that might be sensitive to dying double strike for a big final push. That, or just give one big boy double strike.
Their Number is Legion gets you lots of life and lots of tokens.
Necron Overlord is just a worse Ghirapur, but it’s still gonna hurt.
Street Urchin is the same idea as the above.
Armix, Filigree Thrasher could be some annoying removal, especially early game.
Hellkite Igniter is a big boy that, if left unblocked, could be a one hit kill.
Feedback Bolt is a big, powerful spell. To put it simply: ouch.
Fain, the Broker can make treasures, can make +1/+1’s, and can make little spooky boys. The best type of boys. Great utility and variety overall.
Rain of Riches is big. One cascading spell a turn, whichever one you want? Imagine dropping Feedback Bolt and cascading into Hellkite Igniter.
Captain Lannery Storm is innocent… Until you leave her unblocked like a dummy.
Concussive Bolt can be an easy kill, letting you get as much damage as you want through.
Dispense Justice is just like saying “Fuck your voltron.”
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Solarion and Suncrusher both utilize your ability to make any color of mana and are stronger for it.
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Digsite Engineer is going to make a lot of big creatures for you.
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Flamewright and Sokenzan Smelter are going to make plenty of tiny constructs for you.
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Scrapyard Recombiner is a good tutor for you.
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Hangarback Walker, Gemini Engine, Traxos, Scourge of Kroog, Scuttling Doom Engine, Crackdown Construct are all just big boys.
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Scrap Trawler might be kind of annoying? Idunno how well it would work, I’ll let you judge that.
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Adaptive Automaton, Steel Overseer, Alibou, Ancient Witness, Jor Kadeen, the Prevailer, and Chief of the Foundry make all of your boys bigger and scarier.
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Epochrasite is great, since you can sacrifice it again and again.
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Arcbound Worker and Sparring Construct are both little boys to sacrifice,
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Ancient Stone Idol isn’t a construct, it’s a golem, but it makes a construct.
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Skittering Surveyor, Manakin, Hedron Crawler, and Millikin are all very good for mana.
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Shambling Suit and Slag Fiend are big boys that are really just a massive menace.
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Noxious Gearhulk and Chaos Defiler are removals with a big, mean body.
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Phyrexian Soulgorger is a big boy. Granted, if you let him live for too long he’ll eat your entire army, but for a little while, especially while you’re pumping out constructs, this is a good deal.
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Indulge / Excess makes creature tokens, sure, sure, but mostly makes a lot of treasures.
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Shared Animosity will give constructs a boost, but there really isn’t a specific theme across creature types aside from that, and your constructs are better used for chump blocking or just turning them into scrap. Ignore this if you’re going for more of a construct tribal sort of thing.
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Fable of the Mirror-Breaker Flip is a good card, don’t get me wrong, but I don’t think it’s really necessary.
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Rakdos Charm could be replaced with something better as far as artifact removal or graveyard hate. Nihil Spellbomb would be good graveyard hate and Generous Gift is just a good white staple.
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Comet Storm is fun, but Crackle with Power is more fun.
Allan-Chefa- on
Life Gain and Artifacts!
10 months ago
Leonin Elder fits the deck well especially if I add Potion of Healing and Reckoner's Bargain in place of the Omen of the Sun and Revitalize, the deck gets more draws and faster. I will try this idea too.
AmoeboidChangeling on
Life Gain and Artifacts!
10 months ago
You're welcome, the last card that came into my mind, a card I really like is Leonin Elder. I don't say I'm sure it would work for you, but might make a good sideboard card. So, good game and good luck for you!
Jabberjaw46 on
Teysa High Queen of The Aristocrats
1 year ago
Bitterblossom is just absurd, I would cut Leonin Elder, I don't really see its synergy, but maybe I'm missing something.
The Meathook Massacre wow wizards is really pushing aristocrats
Jadar, Ghoulcaller of Nephalia wow another bitterblossom, but on a creature
Endrek Sahr, Master Breeder a personal favorite, I love the value he brings to a deck
Diabolic Intent this card is pretty good
Grim Haruspex card draw is the reason I live
Recruiter of the Guard can't find painter but it essentially is a body to sac that finds another body for free.
Luminous Broodmoth Double up on deaths, I know it doesnt synergize with Teysa's spirits but I still think it's worth it.
Dictate of Erebos and Grave Pact Aristocratness
Cool deck though! I've only seen one Teysa deck and man did it put in work. The commander is pretty underwhelming at first glance, then suddenly you lose the game. Let me know if you have any questions!
CavemanlyMan on
Karlov-The Big Daddy of Lifegain
1 year ago
Leonin Elder . I noticed you had included the constellation gain life card at one point, and if you liked that card then this is just better. Also Exquisite Blood is a good source of lifegain, arguably as good as your other 5 drop sources. However, it does create infinite lifegain for you and life loss for your opponents when used in tandem with some of your other cards. I have no clue if that's something you want to stay away from.
McDashing on
White Phyrexian Machine Orthodoxy - Kitchentable
2 years ago
Thanks for the thought Kebes. Unwinding Clock was in my first draft, however due to the high price and lack of synergy with Living Weapon I avoided including it. I ended up removing Living Weapon from my deck due to lackluster performance if I lack Brass Squire & Puresteel Paladin, which I want to avoid using as it breaks the White-Phyrexian theme. So it might be wise to give Unwinding Clock a try by now.
Etched Champion & Leonin Elder both work great but as the above, I want to avoid using them due to theme. I am in doubt about Phyrexian Revoker, as while it may be Blue-Phyrexian it will help with my severe lack of battlefield control.
Helm of the Host is an interesting card I was not familiar with. Seems to have some flexible synergy, while a bit costly. My initial thought about Karn, Scion of Urza is that he would break the White-Phyrexian deck theme hard, however I've had a look at the lore and it seems Karn is pretty much writing the White-Phyrexian bible while insane on their basement throne. The card helps with my bad Card-Draw, and goes well with the artifacts as well. I'll definitely scoop this one up if I can find it, and I'll feel less bad about including Urza Lands (upon a friend's suggestion) as this keeps the theme intact once again. Thanks for bringing that one up, as I'm not fond of planeswalkers and wouldn't have found that one by myself.
dum321 on
Hot Karl Voltron
2 years ago
Thanks for the comment, Direwulf. Duelist's Heritage has been kind of a low impact card and could definitely be replaced, especially now that I know Leonin Elder exists. Great recommendation! Gift of Orzhova on the other hand, has done surprisingly well in my opinion. Getting Karlov in the air with lifelink has come in handy on more than one occasion.
Direwulf on
Hot Karl Voltron
2 years ago
There is an impressive lack of fat in this list. The only cards I'm curious about are Duelist's Heritage and Gift of Orzhova. How have they played out for you? Also have you considered Leonin Elder? I just built a Karlov deck and haven't played with it yet but it seems like it would be much improved over the last couple of years with all the recent artifact token mechanics.
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