
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Rest in Peace
Enchantment
When Rest in Peace enters the battlefield, exile all cards from all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.
SufferFromEDHD on
Angus says no.
2 weeks ago
Turbo fog! Neat old strategy that doesn't get utilized enough in EDH.
Peacekeeper is one of my favorite creatures. Very unique words in MTG. Sun Titan is an underutilized 2 card White combo. It would fit the theme of your deck well.
Fog effects have been power creeped. Blessed Respite, Comeuppance, Orim's Chant, Tangle would be useful upgrades.
You are running Blue so Lapse of Certainty and Mana Tithe although awesome cards are kind of lackluster. Run free/alternative cost counters or at the very least Dawn Charm for the fog.
Energy Field combos with Rest in Peace in an on theme way.
Darsul on
Banished
2 months ago
Hey, Just and an FYI Rest in Peace and Saruman of Many Colors would be a non-bo. Rest would stop you from casting a spell you find as no cards were milled (they were exiled).
legendofa on
So I heard you like +1/+1 Counters
3 months ago
To deal specifically with graveyard decks, it depends on what exactly you're dealing with. Rest in Peace, Tormod's Crypt, and Relic of Progenitus are all usable sideboard cards, depending on budget.
eliakimras on
Sytphilis (give it to your opponents)
4 months ago
Hello! I went through your list looking for spots to upgrade, but I found almost none: congratulations, it is really optimized!
Still, I believe you might want to consider some of these cards to increase your engine:
Ramp: Cultivate and Llanowar Elves could be Starfield Mystic, Bear Umbra, Burgeoning or Exploration instead, to stick with the Enchantments theme.
Draw: Don't forget the other enchantresses (Satyr Enchanter, Verduran Enchantress). I would take out Hyena Umbra and Cartouche of Solidarity for them.
Tutors: Heliod's Pilgrim might be better than Moon-Blessed Cleric, since it puts the card in your hand.
Pillowfort: Raking Canopy is probably more effective to deflect fliers than Spider Umbra. Elephant Grass could take White Sun's Twilight's place, since the former does not blow your own field.
Evasion: You might want Unquestioned Authority for extra evasion. It might replace Aegis of the Gods. (In my experience, players' spells do not usually target other players.)
Hate pieces: Rest in Peace, Ground Seal, Solemnity, Authority of the Consuls, Blind Obedience are some cards you might want to include.
Win conditions:
- Since your deck punishes artifacts so heavily (Austere Command, Stony Silence, Titania's Song), I believe Helm of the Gods could be swapped out for Primal Order as a punisher for nonbasic landbases. (Against my decks, it would be doing all the damage.)
- Michiko's Reign of Truth Flip, Katilda, Dawnhart Martyr Flip and Hallowed Haunting might be good finishers for your deck.
DemonDragonJ on Why Does Damage Increasing Work …
5 months ago
Since I am building an EDH deck with Gisela, Blade of Goldnight as the general, I read the rulings for her, and the rulings stated that, if multiple effects modify how much damage is dealt, such as Gisela combined with Torbran, Thane of Red Fell, the player receiving the damage chooses how to apply those effects, which does not make any sense, since, in most other situations in which multiple replacement effects apply, the controller of the effects chooses how to apply them (such as a player controlling both Progenitus and Rest in Peace). I also am not pleased to know that, since the player receiving the damage will always apply the effects in a way that minimizes how much damage they receive, whereas the controller of the modifying effects will want to apply the effects in a way that maximizes the damage; for example, the player dealing the damage would want to apply Torbran's ability first and Gisela's ability second, but the player receiving the damage would want to apply Gisela's ability first and Torbran's ability second.
What does everyone else say about this? Why does the player being dealt damage, rather than the player dealing the damage, choose how to apply modifying effects?
Wookie on
Arbiter Stax on Tax
5 months ago
Personally I think Swan Song is better than An Offer You Can't Refuse. Get rid of HARD stax like Cursed Totem and Hushbringer and add simple draw cards like Ponder and Preordain Get rid of the HARD stax like Rest in Peace and get more ramp like Land Tax
Licecolony on
Heliod is drawing all of the cards | V-LTR
6 months ago
I mean this is great. I love this non-mill pseudo-mill plan. Particularly Forced Fruition. I don't understand the inclusion of the seals? But if you're looking for enchantment triggers in blue, you've got Shimmering Wings. You probably want some more graveyard disruption as well, like Farewell or Honor the Fallen or Relic of Progenitus or Rest in Peace or Silent Gravestone
I also really like Gerrard's Hourglass Pendant in this deck since you self mill.
Icbrgr on Modern reanimator
6 months ago
Yeah the deck looks pretty strong and fine tuned from my perspective.
I recently picked up a few copies of Hallowed Moonlight to compliment Rest in Peace to help combat reanimmator but your list still seems like it could still win.
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