Grateful Apparition

Grateful Apparition

Creature — Spirit

Flying

Whenever Grateful Apparition deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Grateful Apparition Discussion

RelinquishedAttempts on Killian's Kitty

1 week ago

why don't you have Lightning Greaves or Swiftfoot Boots ? I'm sure they'd be useful in this deck. Also, I think the cost of auras are reduced with Killian, so you should add some auras. I'm not too familiar with auras, but a good one is Spirit Mantle . Grateful Apparition would be pretty great in this deck I think, seeing as to how you are using +1/+1 counters to make your dude strong. Something like Glimpse the Sun God would be good in this deck too. Also, Hour of Revelation is just a better Planar Cleansing . Finally, since you are doing a voltron strat, you should add Rogue's Passage since it would give your big swinger unlockable.

Anyways, I hope this helps a bit.

cyeRunner on Bant Strixhaven Stadium counters

2 months ago

I'd cut either some amount of Grateful Apparition / Thrummingbird : They both feel quite weak as 2CMC 1/1 flyers and also only proliferate when they deal damage, which is negated when you play Fog .
Or Throne of Geth : You don't have the needed amount of Artifacts to make it work. (But I like the strategy mentioned by Angel_Zero to pair it with Tireless Tracker )
Maybe a -1 of each of these 3 would be good :)

Rodrigoks on Bloody Silverquills | Breena EDH (Primer!)

3 months ago

I tested my version today. Killed an opponent with a 10/10 infect Breena with Tainted Strike on turn 4. Grateful Apparition was amazing with Breena in play. Reaaaally nice and fast deck. Great build.

SirQuixano on Pauper EDH Deck Compendium

3 months ago

Its been a while since I built something, and I thought one of the only nonlegendary stx uncommons that looked interesting was Dueling Coach , even if a bit weak, but I do like my monowhite midrange synergies. I'm not sure how you want to format it though, since Grateful Apparition is basically the same strategy, but way more efficient in most play groups without certain kinds of hate, so I just included both as commanders depending on your play group or if they'll allow you to play them as partners for power-level reasons.

decklist: PauperEDH Monowhite Counters for the Cause

wallisface on Modern Conclave Constrictor (+1/+1)

5 months ago

NoopyNolife Lurrus is for sure good, but he’s not the reason I suggested dropping Ajani. I think, if you try gearing this as a fast aggro deck, then for 4 mana you’re better off playing two 2-drops. Especially when a lot of 2-drops can get you counters just as well. Something like Grateful Apparition , or maybe even Rishkar, Peema Renegade (which is possibly the strongest 3 drop creature for counters).

I think Rancor is a lot more practical than Felidar Umbra just cause its 1 mana. If the game goes on long, most modern decks are going to crush this, so you want to apply pressure quickly and win. Imo the ideal turn structure is:

  • Turn 1: play Pelty/Oozeman

  • Turn 2: play Conclave or Constrictor, swing for 3.

  • Turn 3: another 2-drop, one mana for Rancor , Snakeskin Veil or the likes. Swing for at least 7, possibly 11.

  • Turn 4: either two 2-drop creatures, or one alongside some 1-drop cards. Potentially swing for lethal, or if not represent a boardstate that wins next turn on its own.

In that respect, you just want to be dropping threat after threat. Stuff like card draw sounds good on paper, but in reality if you’re investing that time to draw, you’re giving your opponent precious time to stabilise and beat you - aggro decks want the game to be over really fast. Tezzeret's Gambit might be the best available card draw just cause it also might give you enough power to win on turn 4... but i think you’d still be better off just running a card thats sole purpose helps you get that win, instead of dragging the game out.

Jonesbond49 on Friends with Atraxa

6 months ago

There are more lands that I probably could've found for you but all I'm going to do more is suggest some cards for you to be aware of.

Cards for the counters matter theme: Vorinclex, Monstrous Raider, Thrummingbird/Grateful Apparition, Flux Channeler, Pir, Imaginative Rascal, and Toothy, Imaginary Friend. These are all creatures so there is no way you can put all of them in, they are just good with what you want to do.

Potential Ramp: Astral Cornucopia

Card Advantage: Fathom Mage, Rhystic Study, and Narset, Parter of Veils (like Oko, Thief of Crowns, you might find that she gets the ire of the other players, but she becomes crazy card advantage with proliferate shenanigans).

Planeswalker help: Arena Rector (you might find that this card will help your life total stay up)

Board Wipes: Damnation, Black Sun's Zenith, and Fumigate.

I hope this was helpful!

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