Ghirapur AEther Grid
Tap two untapped artifacts you control: Ghirapur AEther Grid deals 1 damage to target creature or player.
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Ghirapur AEther Grid Discussion
2 months ago
Please don't waste food by throwing it at other players, use Ghirapur AEther Grid and recycle every turn ;)
3 months ago
Beebles Here are my thoughts about your suggestions. I am very happy that you are sharing some of your great ideas. 1. Academy Manufactor : I absolutely LOVE this card, I didn't even think of this but it is incredible in this deck! It makes an additional two tokens every time I make a treasure... Seems very very good(super versatile)!! 2. Indomitable Creativity : It does seem fun (similar to warp world), but it is not the whole board like WW. So It forces you to invest into your tokens but it doesn't do anything to solve your opponents battlefields. So it is not great in this instance because you spend a turn to use it but then you're very open 3. Magda, Brazen Outlaw : She is lovely, and I actually had her in the OG list, but I thought about it and cut her. She is incredible for a treasure & dwarf deck but she is very slow and unreliable at producing treasures on her own. Plus, we are not playing a bunch of actual game changing artifacts (at least none that we want to trash 5 tokens for). 4. Shimmer Dragon : I agree, this is great for turning treasures into that nice draw, I love it and I may need to find some cuts to slip it in. 5. Reverse Engineer & Thoughtcast : These are perfect for draw and I included them in the OG list, but I cut them because they were non-permanent spells (a whiff on a Warp World). These are definitely viable draw options that can be added depending on what we can cut after playing a card. 6. Ghirapur AEther Grid : This is actually an incredible card for this deck. We turn those artifacts into a damage. This is something I love but it does take 2 artifact to utilize the ability. I feel like there are other viable cards for this slot that just hit harder and aren't win-more like this one. But I have seen this card absolutely win games and it really makes me want to put it in. It is still super effective, even if you're just making some meh artifact tokens. 7. Hidden Stockpile : I'm so so torn on this card. I have played it in an Alesha artifact deck and it's nice, but the worst part is that it is a single servo. I can sac a treasure and that's great, but if I sac more than one it doesn't matter; I'm only getting one artifact token. It's just way too slow for what we want to do, it also forces us to pay into the scry which is not what we want to devote mana to.
3 months ago
Nice deck! Good to see a different take on a similar idea :). As a fellow treasure tribal deck maker, these are some cards you could consider:
- The new Academy Manufactor is pretty sick in a deck like this.
- If you like Warp World , you might also dig Indomitable Creativity as a similar effect.
- Magda, Brazen Outlaw is a pretty nice way to find some of the sweet dragons you’re running.
- Talking about sweet dragons: Shimmer Dragon is a great way to turn your treasure into card draw.
- Reverse Engineer and Thoughtcast are some other nice draw options.
- Ghirapur AEther Grid and Martyr's Bond let you control the board with your treasures.
- Hidden Stockpile and Herald of Anguish might be decent includes in your colors.
Hope there are some tips there you like!
7 months ago
For reference: Gadrak, the Crown-Scourge
I guess, besides card draw and ramp, you'll want three things for Gadrak:
1: treasure production. That's easy in red. You can cast things like Pirate's Pillage and especially Brass's Bounty . Dockside Extortionist is perfect for Gadrak, if you are willing and able to akquire it. You could also do a dwarven route with Magda, Brazen Outlaw .
3: Creatures with death triggers. Anax, Hardened in the Forge and similar cards seem great here. Also, many goblins do damage when they die.
8 months ago
Hey, good start, but without an infinite combo you should forget about trying to get to power level 8 because 8+ level decks win with infinite combos. Without an infinite combo then power level 6-7 is the highest level you should go for. Not having black's powerful tutors or Fetch lands are other reasons the power level isn't higher. With DFC you only count the front side of the card in the decklist, the backside is not added. For example Shatterskull Smashing Flip goes in the decklist, but Shatterskull, the Hammer Pass doesn't.
My advice is if you want to make a good Rakdos Toggo deck than build around Rocks. Take more advantage of Rocks to get more value out of them. Cranial Plating fueled by Rocks combos with Chandra's Ignition and Fling effects to kill your opponents with burn. Inspiring Statuary and Rocks can make a lot of ramp for Comet Storm or Exsanguinate.
- Reckless Fireweaver
- Ghirapur AEther Grid
- Quicksmith Genius
- Valduk, Keeper of the Flame
- Hammer of Nazahn
- Fabled Passage
- Jund Panorama
- Grixis Panorama
- Guildless Commons
- Great Furnace
- Vault of Whispers
Some other cards to consider adding:
- Red Elemental Blast
- Chandra, Torch of Defiance
- Valakut Exploration
- Heartless Hidetsugu
- Torbran, Thane of Red Fell
- Price of Progress
Good luck with you deck.
9 months ago
I hope you’ll forgive me if I admit I’m a little confused what the purpose of this deck is. Is the goal to generate infinite mana, sink it into Thrasios, and throw rocks at people? That’s definitely pretty amusing ;)
I’d run more tutors for your combo pieces, such as Muddle the Mixture, Merchant Scroll, et cetera. I wouldn’t run Tibalt, and Ghirapur AEther Grid could be a nice way to deal some extra damage with rocks XD
10 months ago
1 year ago
Some other suggestions are:
Ghirapur AEther Grid
Saheeli, Sublime Artificer
putting a cranial plating on marinet master is one of my fav wincons in my treasure deck