: Gain .
: Put two +1/+1 counters on Crawling Barrens. Then you may have it become a 0/0 Elemental creature until end of turn. It's still a land.
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Crawling Barrens Discussion
2 months ago
Sorin_Markov_1947 thanks for the suggestions! I did consider the sentinels at one point but I found that with Stonecoil it's not that difficult to deal with opposing fliers and my other creatures just work too well in the deck to be able to cut for it anyway, I couldn't find a niche in practice where I wished I had a sentinel over whatever else I happened to draw outside of games where I flooded. Generally a stonecoil on turn 3 or 4 can block as much as needed to let the deck scale up to find other answers, and if my opponent isn't intent on playing the board early a crystalline giant tends to take care of our needs.
The main idea of the deck is to play through Forsaken Monument to aim for either Ugin or straight card advantage, we set up a factory with Lithoform Engine and look to do things like tap 5 lands to cast Chrome Replicator and copy it with lithoform to get 4 6/6 creatures, or stack up a Crawling Barrens to a 30/30 or so, or cast and copy a Stonecoil Serpent at x=16 for a pair of 18/18 tramplers. Everything else is pretty much card advantage and protection.
To this end I do agree that 4 Ugins and Mazeminds would be a great move, and since this list hasn't been upgraded since the days of Tergrid meta I'd be happy to cut Weathered Runestone to complete those playsets and add something like a Shadowspear in the spare slot. The other thing I noticed I didn't include in this build was Skyclave Relic , my other ramp piece in case I don't find my Palladium Myr and the reason that Throne of Makindi gets a spot on the mana base. I think from the list above I'd probably just take out all 3 runestones and 1 copy of Cosmos Elixir to add a 4th each of Ugin and Mazemind as well as 2 Relics.
4 months ago
Thanks for the suggestions. The deck list a was a quick idea I was testing based on cards I had on Arena and was meant to try and allow people to try and use cards that would be easy to acquire.
The reason for choosing Crawling Barrens over Faceless Haven was to make it so I could have a land that could build to be a larger threat that most control decks that really on Heartless Act would not be able to remove. Faceless Haven feels strong for decks that are trying to be as aggressive as possible, while this deck really tries to sit back and build up for combo. Another nice thing about the Barrens is that you can sacrifice it to a Tend the Pests if the opponent tries to direct remove it and gain a board (speaking from experience). The deck also only uses, 2 of these lands in the deck as we do not really want to draw it early or in every game as a lot of the decks costs do not really make it the best land to have in play. All in all, the deck would be fine cutting the man land in general as it was only added to help fight against control decks.
I did forget to update the deck list from what is is currently using for a side deck. The Fractal Summoning and 1 copy of Environmental Sciences was removed for Containment Breach and Necrotic Fumes .
As for why the deck is not using Sedgemoor Witch is this was to be a budget deck. I was trying to find areas to trim around to keep the costs lower and lower the number of rare cards needing to be used on the deck as it was meant to be budget friendly (1 copy of Professor Onyx permitted for flavor). To include Sedgemoor Witch the deck idea also would probably change to not rely on Tend the Pests + Daemogoth Woe-Eater combo to be making tokens and would be using more cards like Hunt for Specimens and similar spells to generate tokens to combo.
PS: Plumb the Forbidden was in the deck already and was written into the deck description on how to make use of it. The reason the deck was called "Storm" was because of this spell.
7 months ago
No Concordant Crossroads ? These might interest you too: Sword of the Paruns , Blasting Station , Stone-Seeder Hierophant , Rings of Brighthearth , Cryptic Caves , Dust Bowl , Rath's Edge , War Room , Crawling Barrens , Mana Reflection , Heartwood Giant , Temur Sabertooth , Altar of Dementia , Altar of the Brood , Sol Ring
7 months ago
8 months ago
Crawling Barrens might be fun and/or good here. With big boy out you're paying for 4 +1/+1 counters everytime you want to grow it, and you can either keep it safe as a land or turn it into a creature to make use of the other counter effects (Hardened Scales, Evolutionary Escalation, The Ozolith)
9 months ago
Please add Crawling Barrens, you definitely need an alternate wincon!
10 months ago
A couple others maybe:
Flip in place of a swamp.
Spawning Pool in place of a swamp. The tapped land part sucks but nice to have a disposable blocker in a pinch.
Tangled Florahedron Flip - maybe? Not really sure about this one.
Oran-Rief, the Vastwood in place of a forest.
Mosswort Bridge in place of a swamp. Wouldn't it be cool if you had a In Garruk's Wake or a Verdant Force under it?
Field of Ruin in place of another swamp.
Crawling Barrens in place of another swamp. This is a surprisingly good land. It can come out of nowhere in a pinch.
Labyrinth of Skophos in place of a forest or swamp. Nice to be able to remove an infect creature or big guy coming at you.
Conqueror's Galleon Flip in place of Talisman of Resilience. The flip on the Galleon is really easy (especially with the Labyrin and can be a good source of value or recursion.