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Judgment Day: Avacyn the Purifier EDH | *PRIMER*

Commander / EDH Aggro Competitive Multiplayer Primer Stoneblade Voltron



On Innistrad, the night was always dark and full of terrors. Humanity struggled against the monstrous forces that preyed on them, but were fighting a losing battle. However, with the help of the archangel Avacyn, they began to turn the tide and survive.

But now, due to the influence of a deranged planeswalker bent on revenge, Avacyn has gone utterly mad. She is convinced that the world will only be pure when its sin is burned away in cleansing fire - and she intends to put the entire plane to the torch.

Welcome to the Avacynian Inquisition.

No one escapes their sins.

No one escapes their past.

No one escapes judgment.

So! I saw the new Avacyn, and I loved the thematic consistencies of her abilities - the flavor is just out of this world. She also was a powerful threat with evasion, not to mention the sweet art, and I immediately decided I must make an EDH deck around her. This was one of the first decks on the internet to use her, and has an unusual approach.

The main difficulty in building around Avacyn is that her white side requires you to play many creatures to get value from the indestructibility, but that her red side is likely to kill them all.

However, she has proven to be a powerful Voltron general. Kalemne, Disciple of Iroas may be bigger, and Aurelia, the Warleader may be faster, but neither of them are stapled to a board wipe that clears the air before a swing. Her red side is one power away from a 3-hit-kill, although unfortunately she loses vigilance.

In terms of total damage output, there aren't many legendary creatures that can match Avacyn. Cards like Basilisk Collar that grant deathtouch or lifelink to Avacyn are invaluable: they act as a complete board wipe (leaving no blockers so Avacyn can swing in for a lot of damage), and will often give you a ridiculous advantage in life totals.

The most common strategy Ive seen online for this commander is to prevent her from flipping in the first place, or to blink her in response to her damage trigger to save your creatures. I've had a large number of comments advising me to deconstruct my deck entirely and reconstruct it thusly.


Instead, this deck plays as an aggro/voltron hybrid, making it adaptable to both strategies, and surpassing many of the normal limitations of the two archetypes. This deck is optimized for a small multiplayer pod of 2 or 3 opponents, and the fusion of strategies makes the deck much more non-linear and fun to pilot than normal Boros decks!

AGGRO: When in aggro mode, cards like Silverblade Paladin, Aurelia, the Warleader, Waves of Aggression, and Serra Ascendant can take over the game. Especially with boosts from cheap equipment like O-Naginata, it's pretty easy to hit for fast, early damage.

VOLTRON: Not only does Avacyn have "haste" (you can cast her at the end of the previous player's turn then attack during your turn), she also has inherent evasion, so you don't have to waste slots to give it to her. Furthermore, most potential flying blockers are small, so when she flips, she will be able to attack unopposed. Other creatures can fulfill the voltron role too, of course, if Avacyn gets Arrested or distracted by the Song of the Dryads.

The common factor between these two modes is the reliance on equipment. With cheap equipment and tutors, any creature can become a legitimate threat. Equipment can be quickly cheated out by Sigarda's Aid, Stoneforge Mystic, Puresteel Paladin, et cetera.

However, to control the transition between these two modes, you need control over when your creatures die. For this reason, there are a significant number of utility creatures who sacrifice themself to flip Avacyn. The exact selection of these creatures is somewhat meta-dependent; my Maybeboard contains some other creatures to slot into this space.

You can also bluff using Avacyn: if any one of your smaller creatures dies, she becomes a much more deadly combatant while clearing the air of most blockers as well. For this reason, opponents often decide not to kill your utility/aggro creatures, leaving them free to dominate the board.

More specific information about specific cards and combos are in the next section.


As I've mentioned, Avacyn, the Purifier  Flip is the most reliable mass removal in the deck. Three damage hits many token armies, most small utility creatures, and most flying chump blockers.

To reliably flip her, though, I rely on self-sacrificing creatures. The exact combination of these creatures has rotated over time, but currently it balances protection (Benevolent Bodyguard), damage prevention (Kami of False Hope), control (Hope of Ghirapur, recursion (Restoration Specialist), removal (Silverchase Fox), acceleration (Generator Servant), card draw (Magus of the Wheel), and resilience (Selfless Spirit). Most of these cards can be fetched with Ranger of Eos and/or Recruiter of the Guard.

However, sometimes a mere three damage just doesn't cut it...

Basilisk Collar + Avacyn, the Purifier  Flip: As I've mentioned several times, deathtouch and lifelink are almost subthemes in this deck at this point, because of how good they are with Avacyn's transformation trigger. It's common to gain 100+ life as well as killing the whole board off of this combo.

Blasphemous Act + Archangel Avacyn  Flip: Blasphemous Act is cheap enough that I can cast it and Avacyn on the same turn, so that the board wipe becomes one-sided. It's also just perfect in terms of flavor: what's more "blasphemous" than the Angel of Hope becoming an omnicidal maniac? Plus, I've won games by combining it with Repercussion, hehe. Maybe I should add that back in...

Boros colors have always lacked the ability to draw cards. However, this deck somewhat mitigates this disadvantage:

Sword of Fire and Ice + Silverblade Paladin (or other double strike): This gives the deck extremely powerful and consistent draw, in addition to the relevant protection. Three cards per turn should accelerate you well above your opponents. And double Shocks can pick off many competitive commanders, or just two small utility creatures.

Scroll Rack + Land Tax: The infamous Legacy-playable combo is a staple in white decks, and is a strong contender for the strongest draw combo in the game. An Ancestral Recall every turn? Sign me up!

Puresteel Paladin is a beast by himself, giving extra cards and often free equips. A turn two Puresteel Paladin can often close out the game alone.

A janky combo I discovered recently: If you enchant Stoneforge Mystic with Gift of Immortality, you can tutor for Sword of Fire and Ice to shoot her and get a free tutor every turn.

And of course, Memory Jar, Magus of the Wheel, and Wheel of Fortune give major advantage when this deck frequently empties its hand by T4.

Winter Orb/Static Orb+Quicksmith Rebel/Sword of Feast and Famine: The two Orbs are strong mana lockdown cards already, and often guarantee victory when you've suited up your voltron threat. But paired with either of those two cards, the stax effect becomes entirely one-sided! It's difficult to lose once you've resolved any of these combos.

Note: I've chosen to not run any MLD cards in my mainboard. However, if you choose to add them, they'll significantly strengthen the deck.

Gift of Immortality + Hope of Ghirapur locks a given opponent out of casting non-creature spells. Similarly, Gift of Immortality + Kami of False Hope gives a continuous fog lock.

In fact, Gift of Immortality combos with every ETB and self-sacrificing creature in the deck, giving everything from 7 cards per turn to continuous protection/indestructible to repeatable tutoring opportunities.

To have a shot against competitive Tier 1-2 decks, despite the 5CMC commander, the list needs a lot of acceleration to keep up. Beyond the obvious mana rocks, there are several combos that can accelerate the deck's tempo to a competitive level:

Because Archangel Avacyn  Flip has flash, you can attack with a creature holding Sword of Feast and Famine, then cast Avacyn in two "installments" (ie tap two, untap, then tap 3 to cast her before the mana fizzles). This is an unexpected way to cast her much earlier than should be possible - turn three is relatively common with a good hand.

Generator Servant can allow me to cast my commander two (!!) turns early, and give her haste. I'm almost always glad when I draw it - even if I don't need the mana, it still is useful as a way to flip my commander. Even nastier, Gift of Immortality + Generator Servant is the second Sol Ring in this deck.

Sigarda's Aid + Stoneforge Mystic: Each card is fantastic on its own, but together they allow you to tutor, play, and equip any equipment in the deck for only . Stonehewer Giant does the same by himself, but costs much more mana and is vulnerable to removal. Notably, using this combo to cheat out Sword of Feast and Famine functionally doubles your mana.

And by cheating out Argentum Armor as early as T3 (even without any acceleration), you can functionally cast Vindicate every turn while swinging for 7 damage. Consider: Turn 1 Serra Ascendant (or any other 1-mana creature), Turn 2 Stoneforge Mystic, Turn 3 Sigarda's Aid and activate Stoneforge, swing for 7 and nuke a permanent.

For when beating face once isn't enough...

Sword of Feast and Famine + Waves of Aggression + Land Tax gives 4 combat steps per turn. Even without the Land Tax, Waves of Aggression transmutes late-game lands into significant advantage.

Sword of Feast and Famine + Seize the Day gives 3 combat steps, though it can only be activated once. Still, 3 combat steps should be enough to kill most players with commander damage, and it gives you triple Swords triggers.

Aurelia, the Warleader fulfills this role as well, in addition to being a good creature to carry Swords or be given double strike.

The deck has 10 tutors, and using them intelligently is one of the most important steps to mastering this deck. While the correct choice is heavily dependent on the boardstate and your hand, here is some general advice:


Category 1: Equipment Tutors (Steelshaper's Gift, Relic Seeker, Stoneforge Mystic, Open the Armory, and Stonehewer Giant)

These tutors are the heart of the deck. There are twelve possible targets, but theres no one clear choice among them. If you are in a high-removal environment, Champion's Helm or Swiftfoot Boots is a good choice. If you have many cheap threats in your hand, or if you control a Winter Orb/Static Orb, your best choice is Sword of Feast and Famine. Conversely, if you find yourself with a mostly empty hand, or plan to wipe the board with Blasphemous Act, Sword of Fire and Ice is the best option. If you have lots of mana and want to close off the game, Argentum Armor is the best threat (and usually the choice when you control Stonehewer Giant). If its the early-game and you need a cheap power boost, O-Naginata is the best. If your opponent relies heavily on low-toughness creatures (such as having a 1-toughness commander), you can grab Umezawa's Jitte to keep their board under control. Et cetera.

Open the Armory can also grab Gift of Immortality, in metas with lots of board wipes, or to synergize with Kami of False Hope, or for other odd corner cases.


Category 2: Creature Tutors (Ranger of Eos and Recruiter of the Guard)

Ranger of Eos can grab Serra Ascendant, Benevolent Bodyguard, Mother of Runes, Hope of Ghirapur, or Kami of False Hope. The choice here depends on several factors: board state, your opponents, and what point in the game you find yourself at. Serra Ascendant is the most common choice, as long as you still have more than 30 life. Kami of False Hope helps protect against fast, combat-oriented decks. Mother of Runes and Benevolent Bodyguard give protection to your creatures (Mother of Runes is repeatable, but suffers from summoning sickness). And finally Hope of Ghirapur can shut down a control deck for a turn. Three of the creatures can also flip Avacyn when needed.

Recruiter of the Guard grabs almost every utility creature in the deck (17 in total) and has proven herself invaluable. The most common choices are Serra Ascendant (for early, fast aggro), Quicksmith Rebel (if you control an Orb), or Stoneforge Mystic (if you need to find equipment). And of course she can grab anything that Ranger of Eos can, or the Ranger himself.


Category 3: Other Tutors (Land Tax, Sword of the Animist, and Sunforger)

With Land Tax and Sword of the Animist, you generally want to tutor whenever possible. Its sometimes even worth skipping a land drop to activate Land Tax. Sword of the Animist also synergizes with Sword of Feast and Famine to untap the land you just tutored. The one exception to the always tutor rule is when youve used something like Enlightened Tutor, and you want to draw the card on top of your library.

Sunforger may be expensive to cast and equip, but make no mistake, it can end the game on its own. It can tutor for removal (Swords to Plowshares and Return to Dust are handy), Temur Battle Rage for double strike and trample, or Boros Charm to dodge kill spells and mass removal. It's doubly silly with Puresteel Paladin active.

Some builds pair Final Fortune//Glorious End and Angel's Grace here as well, though I find that too "cute". Im also considering playing Mana Tithe to have a tutorable counterspell (since opponents mana is often limited due to Static Orb and Winter Orb).

With so many moving parts, some negative interactions are inevitable.

Notably, Sword of Fire and Ice does not play nice with Seize the Day, Bruse Tarl, Boorish Herder, Boros Charm, or Temur Battle Rage. This can be circumvented by moving the Sword around before casting those spells (or if you have an active Puresteel Paladin).

This is basically the reason I'm not currently playing Sword of Light and Shadow. My own deck simply plays too many white targeting effects that would be nullified by that Sword, despite the strong effect and good color coverage.

This is a sweet deck. I'm proud of it. It's damn near optimized.

But it's not cheap. And I find that unfair - everyone should be able to try it!

So, if you're trying to build this on a budget...

You could cut all of the cards above $20 immediately. The most important of those are Sword of Fire and Ice and Scroll Rack, but the deck functioned fine before I originally got my hands on my copies. I would then also cut Land Tax (since it's lost its synergy with Scroll Rack). This immediately reduces the price by about ~$400 - we've already halved the price.

Most of the cards in here are foiled out, or promos of some kind. That artificially inflates the price of the deck, probably by several hundred dollars. In particular, I would still include Sword of Feast and Famine and Swords to Plowshares, but use non-foil versions. That should cut the price by another $40.

Of the $5-$20 category, most aren't strictly necessary. You could probably cut Command Beacon, Hero of Bladehold, Land Tax (as mentioned earlier), Mana Vault, Monastery Mentor, Path to Exile (use Oblation instead), and Rugged Prairie without too much trouble.

You might get away without Serra Ascendant (I didn't have it in the first draft), but I'd strongly recommend against removing it (he's freaking sweet and probably should be banned). If you do cut him, though, you can probably remove Ranger of Eos.

You could move the mana base to mostly basics. If you did, you might as well add in Ruination if you're okay with MLD. If you are, maindeck Cataclysm to make up for the loss in artifact power.

In terms of things to add back into all of these now-open spaces, I'd recommend Grafted Exoskeleton, Grafted Wargear, Fireshrieker, Overblaze, Quest for Pure Flame, Leonin Abunas, Mask of Avacyn, Blood Mist, Scythe of the Wretched, and some self-sacrificing creatures to taste. I've also had people suggest Gisela, Blade of Goldnight, which I could definitely see. Most of these have been in some version of the deck and performed admirably.

Overall, these changes should probably cut down the deck from the $1100 range to maybe $200. If you try building it on a budget, let me know how it works out!

To date, Avacyn has murdered the following commanders.

May their tortured, sinful souls Rest in Peace.

None escape the Avacynian Inquisition.

Adriana, Captain of the Guard, Adun Oakenshield, Atraxa, Praetors' Voice, Aurelia, the Warleader (it was a vicious duel indeed), Azusa, Lost but Seeking, Borborygmos Enraged, Brago, King Eternal (at least forty times), Breya, Etherium Shaper (took five hours), Chainer, Dementia Master, Child of Alara, Cromat, Daghatar the Adamant, Damia, Sage of Stone, Daretti, Scrap Savant, Daxos the Returned, Derevi, Empyrial Tactician (five games in a row), Doran, the Siege Tower, Ertai, the Corrupted, Ezuri, Claw of Progress (multiple times), Gahiji, Honored One, General Tazri, Gisa and Geralf, Grenzo, Dungeon Warden, Grimgrin, Corpse-Born, Hanna, Ship's Navigator, Hazezon Tamar, Hope of Ghirapur, Isperia the Inscrutable, Jaya Ballard, Task Mage, Kaalia of the Vast, Kalemne, Disciple of Iroas, Karador, Ghost Chieftan (fully optimized Boonweaver Combo), Karametra, God of Harvests, Kemba, Kha Regent, Kraum, Ludevic's Opus, Krenko, Mob Boss (I ended the game at 150 life), Kruphix, God of Horizons, Kydele, Oracle of Kruphix, Lavinia of the Tenth, Leovold, Emissary of Trest, Maelstrom Wanderer, Marath, Will of the Wild, Mayael the Anima, Meren of Clan Nel Toth, Merieke Ri Berit, Mina and Denn, Wildborn, Mizzix of the Izmagnus, Nekusar, the Mindrazer, Nin, the Pain Artist, Niv-Mizzet, the Firemind, Omnath, Locus of Rage, Oona, Queen of the Fae, Patron of the Moon, Prossh, Skyraider of Kher (fully optimized), Purphoros, God of the Forge, Rakdos, Lord of Riots, Rashmi, Eternities Crafter (I won, but it took 29 hard-fought turns), Rishkar, Peema Renegade, Ruric Thar, the Unbowed, Sasaya, Orochi Ascendant, Saskia the Unyielding, Sen Triplets, Sidar Kondo of Jamuraa, Sidisi, Brood Tyrant, Sigarda, Heron's Grace, Sigarda, Host of Herons, Sliver Overlord, Tariel, Reckoner of Souls, Tasigur, the Golden Fang, The Gitrog Monster, Thraximundar, Ulrich of the Krallenhorde  Flip, Vial Smasher the Fierce, Yidris, Maelstrom Wielder, Zedruu the Greathearted.

Thanks in particular to Pro_Noob, nobu_the_bard, ToolmasterOfBrainerd, rob_shifflett, and Vandyel for their comments and suggestions.

And thanks to Casey4321, Lythia, KaijuSplicer, Sylvie, and forte8910 for playtesting this deck with me!

This deck was originally (albeit loosely) based off of You Gotta Be Kitten Me!.


I love this deck a lot - it's so much fun to pilot, and plays both elegantly and competitively. Overall, I'm very happy with its current state. However, this deck is relatively new (only a year or so), and I'd love to hear everyone's opinion on what I could change. There's always room for improvement!

How would you rebuild faster after a boardwipe (mine or someone else's)? What other creatures would fit well here? Are there any other good equipment or auras for voltron in commander? Can you think of any other good self-sacrificing creatures, or more generally, any other good ways to flip Avacyn? What cards should be added from the Maybeboard?

I greatly appreciate +1s and/or comments, if you like the deck. Thank you for reading! :)

...or Avacyn will come purify you!


Comments View Archive

Triton says... #1

Not many ideas for suggestions (I can only think of Chrome Mox, Mox Opal and Plateau haha), but have you ever considered being r00d and using Grafted Exoskeleton? It's definitely a mean card and paints a target, but just a thought.

Otherwise this list looks really solid and earns a +1 from me!

March 20, 2017 7:06 p.m.

Daedalus19876 says... #2

Triton: Thanks for the comment (and the +1)! :)

In answer to your suggestions...

I'm actually involved in a trade to acquire a Masterpiece Mox Opal at the moment. Do you think it would fit in here? I'm not sure if my artifact count is high enough. Thoughts? :)

I do need to get a Plateau. But it's such bad art, and so expensive...

I've never been a fan of Chrome Mox outside of really dedicated combo decks, to be honest. Card advantage is so difficult in Boros colors already, and I'd have to exile a colored card to actually get any benefit...

I've run Grafted Exoskeleton before and had mixed experiences. On the positive side, if it's equipped to my commander, I can straight-up 1-shot people by flipping her then swinging for lethal infect. But the risk is too high: if someone removes the Exoskeleton I have to immediately sacrifice Avacyn :( Same reason I'm not running Grafted Wargear anymore - just makes it too easy for my opponents to blow me out.

March 20, 2017 7:12 p.m.

Triton says... #3

Have you considered squeezing in the artifact lands? I think they'll help with the consistency, but they are vulnerable to Bane of Progress and friends.. You do run quite a bit of artifacts (I'm basing it off of some of the artifact commander list in the cEDH discussion), so I thin k it's worth trying out with Mox Opal in the deck, then with the artifact lands added in and see how consistent it is.

Agreed for Chrome Mox, and Plateau does have some meh art (alters exist but it does cost a kidney haha).

March 20, 2017 7:23 p.m.

Daedalus19876 says... #4

Triton: Yeah, I've been considering the artifact lands for a while, might have to go in. Just makes me more vulnerable to Vandalblast (very common in my meta).

March 20, 2017 7:28 p.m.

Triton says... #5

I think that trying at least Ancient Den and maybe Darksteel Citadel (since you're 2 colors it's manageable imo). I don't know how I feel about Great Furnace since you are running not many Mountains, although both mountains and the artifact land are red sources.

How often would you say Vandalblast is out of a certain amount of games? It can just be an estimate. Also after an artifact wipe, would you consider Faith's Reward and/or similar? Also Open the Vaults is less situational.

March 20, 2017 7:35 p.m.

Daedalus19876 says... #6

Triton: Vandalblast shows up in 2/5 games, probably. Of course, I often kill the red player for exactly that reason, heh.

I've never liked Faith's Reward because I don't like holding up mana in an aggressive deck whenever possible. I might try Open the Vaults if it becomes a huge problem, but I play against several Daretti decks...

March 20, 2017 7:42 p.m.

Zillabrony13 says... #7

Would you consider adding in Sword of Light and Shadow for a more defensive Sword? And perhaps Burnished Hart for more ramp and another sacrificing creature?

March 21, 2017 10:23 a.m.

Daedalus19876 says... #8

Zillabrony13: I've been wavering on Sword of Light and Shadow for a while. My main problem with it is that it protects the equipped creature from my own Benevolent Bodyguard, Bruse Tarl, Boorish Herder, Mother of Runes, Stonehewer Giant, Duelist's Heritage, Sigarda's Aid, Gift of Immortality, Elspeth, Knight-Errant, and Boros Charm. On the other hand, I sometimes have problems with white decks because none of my Swords protect against it...

I'll pass on Burnished Hart, though: far far far too much mana investment for two tapped lands :(

March 24, 2017 12:46 p.m.

Daedalus19876 says... #9

Lilbrudder: So - what's your opinion on Fellwar Stone vs Inspiring Statuary? I feel like they're comparable (maintain my artifact count, both ramp) but I can't decide which deserves the slot. Inspiring Statuary can give me LOTS of ramp as the game goes on (often upwards of 5 "mana") and can be paired with Avacyn to tap Static Orb at the end of my opponent's turn, but can only be used for colorless "costs" AND can't be used for artifacts. Meanwhile, Fellwar Stone might not give me the colors I need, but it has a lower CMC and gives me the mana immediately and unconditionally...

March 25, 2017 1:15 a.m.

enpc says... #10

I'm surprised you're not running High Market so you can flip Avacyn on command. Also, Slayers' Stronghold is really good if Yu just want to get Avacyn down and turn her or another creature sideways immediately.I've always been a big fan of Fireshrieker personally.

The list looks good though.

March 25, 2017 2:18 a.m.

SlaveToPhage says... #11

Glad to be no. 300. Foil Avacyn is such a beautiful card. I have a hard time deciding whether to drop Avacyn into the 99, or make her helm my Boros deck. Having her ability easily telegraphed seems like it could spoil the fun, currently running Anya (flavour reasons) burning the world down is alot of fun.

March 25, 2017 11:24 p.m.

Daedalus19876 says... #12

enpc: I'm glad you like the list! I've chosen not to run High Market because I generally don't have too much trouble flipping Avacyn on command, but it was in the initial draft of the deck before I tuned it. Basically the same story with Slayers' Stronghold - I used to run it, but eventually it became too much of a mana investment for a relatively small effect. Also, I just never had the right amount of mana to cast Avacyn AND give her haste (plus, she has "haste" if I cast her at my opponent's EOT). I really should find a slot for Fireshrieker though ;) Thanks for the comment!

SlaveToPhage: Thank you for the comment and the upvote! :) We've finally made it to 300, haha! Anya, Merciless Angel is pretty sweet, but when I tried running her I was hampered by the fact that you have to leave a player alive at half health to keep Anya indestructible. Personally, I think you should make her your commander, but of course I'm biased ;) Either way, link me to your list if you want me to look it over! Have fun with the deck - how's it playing?

March 26, 2017 12:38 a.m.

Lilbrudder says... #13

I personally prefer fellwar stone in most circumstances but given how unpopular boros is in EDH inspiring statue may be better. The upside is real and given that you arent necessarily getting color fixing with stone I may go with the flashier card first and if it proves to be too slow then go with stone.

March 26, 2017 9:57 a.m.

WillySmasher says... #14

I didn't read through all the comments (since there's 16 pages lol) but why no Tenza, Godo's Maul?

March 30, 2017 7:50 p.m.

Daedalus19876 says... #15

WillySmasher: There really are a lot of comments, heh.

Tenza, Godo's Maul used to be included, but it got cut because it was too situational. When Archangel Avacyn  Flip hasn't flipped, it's just a +3 boost for 3-cast-1-equip (somewhat underwhelming). Furthermore, I try to keep Avacyn unflipped most of the time because the vigilance is so handy.

And if I equip it to one of my other non-legendary beaters, it gets even worse. Eventually it just got replaced by better things shrug

March 30, 2017 8:10 p.m.

Daedalus19876 says... #16

This deck's been running a bit too low on mana recently, and Inspiring Statuary has been a dead card despite its great potential. Accordingly, I added a card from the maybeboard in its place: I'd like to see how Kor Haven will perform!

April 3, 2017 5:18 a.m.

Jamiemac says... #17

Daedalus19876 Hello again! Great deck. Have you considered Aggravated Assault it combos with Sword of Feast and Famine for infinite combat phases. I run it in my Narset deck and it's a killer! +1 from me.

April 12, 2017 2:44 p.m.

Daedalus19876 says... #18

Jamiemac: Thanks! :)

I did run Aggravated Assault at one point, and it's a powerful card. I ended up choosing Waves of Aggression instead because it is still useful after being discarded to Wheel of Fortune or my opponent's Leovold, Emissary of Trest, but I do love that combo :)

April 12, 2017 2:53 p.m.

Jamiemac says... #19

Daedalus19876 Yeah man fair enough, I run them all in Narset haha. Which reminds me, I still haven't put her list on here yet!

April 12, 2017 3 p.m.

JehuBarranco says... #20

I'd say put Gisela, Blade of Goldnight in here! looks good!

April 13, 2017 1:34 a.m.

ohmless says... #21

Just came back to say congrats for the success with this deck and with getting your coveted Plateau!

April 16, 2017 2:03 a.m.

what about Godsend? good artifact weapon which exiles creatures that are blocked or being blocked by whoever it's equipped to?

April 18, 2017 1:59 p.m.

Lutachris23 says... #23

No match ups against Titania, Protector of Argoth?

April 18, 2017 4:34 p.m.

Daedalus19876 says... #24

JehuBarranco: She's more suited to a midrange deck, but she's a sweet card haha. Regardless, thanks for the comment!

ohmless: Thank you!! The Plateau looks wonderful of course ;)

Fiftyshotzlater: I was nervous about Godsend because it can fall off due to Pro-White, and only exiles things in combat (not on non-combat damage). That being said, I'll definitely consider it!

Lutachris23: Never had a chance to play against her, I'm afraid. Most of my games with this deck are IRL so I'm limited by my meta (as diverse as it may be).

April 18, 2017 4:43 p.m.

Lutachris23 says... #25

My guess is you'd do well against her (the elementals being 5/3's and all)

April 18, 2017 6:25 p.m.

Teleshar says... #26

I love the deck and it might encourage me to play some Boros every once in a while. I played a 4-player game vs Freyalise, Breya and Roon. Roon got taken out by Freyalise and Breya, Breya got taken out mostly by Freyalise, I just dealt the finishing blow. Then I wiped the huge Elvish board with Blasphemous Act and protected my Archangel Avacyn  Flip with Boros Charm to end the game two turns later with 21 commander damage thanks to Duelist's Heritage. I never flipped Avacyn that game, I cast Winter Orb early and just kept beating the manascrewed people with Archangel Avacyn  Flip equipped with Champion's Helm and Basilisk Collar. When Orb finally got removed, I wiped the board with the aforementioned combo.

This deck really is sweet, though I do feel kinda guilty for playing it :P I guess it's a guilty pleasure then!

April 18, 2017 8:39 p.m.

DarkEclipse18 says... #27

So I'm trying to build this on a light budget, any suggestions for replacements for: Scroll Rack, Mana Crypt, Arid Mesa, Plateau, the two swords [if any, but if they are must i will have to figure out], an Land Tax [since without scroll rack you mentioned it was not that useful]

I know you have the budget section, but it is a bit confusing to me, sorry

April 20, 2017 2:35 a.m.

Daedalus19876 says... #28

DarkEclipse18: No need to apologize! :)

The deck should run fine without Arid Mesa and Plateau, I'd just put two Plains in instead (or whatever utility lands you find helpful).

There is no budget replacement for Mana Crypt (there's simply no other mana rock that comes down as fast), but Inspiring Statuary can give you as much or more ramp in the late game. Chrome Mox could also do work but personally I don't like it much.

The two swords really are important here...I'd say that Sword of Feast and Famine is a must, but you could replace Sword of Fire and Ice with either Rogue's Gloves or Mask of Memory to replicate the draw. Nothing else can give the handy protection as easily, though.

Scroll Rack and Land Tax are both relatively unique cards - you could include Tithe over Land Tax and maybe Reforge the Soul over Scroll Rack?

If you include Tithe, you'll want to include Mistveil Plains to abuse Tithe with Sunforger ;)

I hope this helps! Feel free to ask any other questions you may have, and let me know how the deck plays for you! :)

April 20, 2017 2:58 a.m.

Bocajtioneb says... #29

Great i love this deck.I really enjoy this deck especially since one of my favorite decks to play is my angel boros voltron deck. If you have any suggestions or thoughts on it feel free. The deck is "God sent Anya and her army to destroy" it wouldn't let me tag it

April 20, 2017 2:11 p.m.

Daedalus19876 says... #30

Bocajtioneb: I'll try and take a look! Thanks for your comment and +1 on my deck.

April 20, 2017 2:40 p.m.

DarkEclipse18 says... #31

Hello, so i was wondering if any Amonkhet cards grabbed your interest that may be added to this deck, i saw his and thought it could be interesting: Soul-Scar Mage

April 21, 2017 12:05 a.m.

Poptartz95 says... #32

Sick deck. I love it! :D Very inspiring ;)

April 23, 2017 11:48 p.m.

Daedalus19876 says... #33

DarkEclipse18: I think I'm putting him in over Ethersworn Canonist - we'll have to see! I was also thinking about Insult / Injury and/or Onward / Victory...

Poptartz95: Thank you kindly!! :)

April 26, 2017 1:40 p.m.

Spoosky says... #34

Helm of Obedience + Rest in Peace ? end the agony faster

April 30, 2017 11:58 a.m.

Daedalus19876 says... #35

Spoosky: Nah - I never play combos unless both halves are good in the deck. Rest in Peace is good here, but Helm of Obedience is a dead card outside of the combo, and I don't have enough tutors to reliably find the other half of the combo. But I appreciate the suggestions! :)

April 30, 2017 1:07 p.m.

+1!!!Stern Judge, Lieutenant Kirtar as possible Maybes!?!

May 5, 2017 8:56 p.m.

Deflecting Palm- Great against infect with hexproof!

May 5, 2017 9 p.m.

given the number of triggered abilities, have considered Strionic Resonator?

May 14, 2017 10:04 a.m.

I've added the rest of the swords. I've yet to test Sword of Light and Shadow yet, Sword of War and Peace and Sword of Body and Mind are highly effective and hilarious respectively. The former seems less effective here than if it were in a deck with high draw power, still good enough for our purposes though.

I also added, Sram, Senior Edificer, Sram's Expertise, Nahiri, the Lithomancer and Open the Vaults.

May 14, 2017 3:46 p.m.

Daedalus19876 says... #40

CrazyGood-MTG9797: Thanks for the +1! Stern Judge seems...bad (unless I'm missing something?), but Lieutenant Kirtar is an interesting case. He definitely fits in the self-sacrifice theme, but I think that the 3 CMC and 2 activation cost is a bit too high. And on the topic of Deflecting Palm, it used to be in here but was just too situational. Thanks for your comment though! :)

May 14, 2017 3:49 p.m.

Daedalus19876 says... #41

feyn_do_alduin: Honestly, I just find it to be too much mana. A lot of my triggered abilities are not useful in multiples, and mana is really tight in the deck.

With regards to the Swords, my original draft had all five. My experiences were...mixed. Sword of Light and Shadow is fantastic here (with so many self-sacrificing creatures), but prevented me from targeting Avacyn with any white cards (like Mother of Runes or Bruse Tarl, Boorish Herder or Sigarda's Aid, etc). Sword of War and Peace was far worse - it prevented ALL of my colored targeting for what I found to be a lackluster (or at least inconsistent) effect. And Sword of Body and Mind didn't have any color issues, but I just think its effect is really weak. Am I misjudging any of them, in your opinion?

And about your other additions: Do you like Sram, Senior Edificer here? I've been thinking about Sram's Expertise here as well, since I have so many things with CMC 3 or less. Nahiri, the Lithomancer was cut from my initial draft because she was just too much mana for her effect, and I play in a meta where Open the Vaults helps my opponents far more than it helps me.

May 14, 2017 3:56 p.m.

Sram, Senior Edificer has a similar ability to Puresteel Paladin, but it also triggers from auras. more draw more better.

I play in a blue heavy meta, and in most of those blue decks there's minimal recursion, with exception to a mimeoplasm player. which is why Sword of Body and Mind does so well, the token doesn't hurt either.

as for Sword of War and Peace, I save that for kill swings or alpha strikes after a wheel or open the vaults. I can see your point about not being able to effectively interacting with whatever equips it, but I think it's a fair trade off in the late game atleast.

May 14, 2017 5:07 p.m.

Zillabrony13 says... #43

Perhaps you could add in Mana Tithe? It goes well with Sunforger and nobody expects a counterspell in Boros, especially for just one mana.

May 14, 2017 9:43 p.m.

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Compare to inventory
Date added 1 year
Last updated 5 days

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 2.69
Tokens 1/1 Soldier, Elspeth
Folders Kaalia EDH, Potential, EDH Ideas, Possible new decks, awesome decks, Avacyn's Workspace, edh ideas, favorite, EDH, Decks to think about, See all 136
Top rank #1 on 2016-12-06
Views 32579

Revision 30 (1 week ago)

-1 Insult / Injury main
+1 Bastion Protector main

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