Goblin Engineer

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Horizons (MH1) Rare

Combos Browse all

Goblin Engineer

Creature — Goblin Artificer

When Goblin Engineer enters the battlefield, you may search your library for an artifact card, put it into your graveyard, then shuffle your library.

, , Sacrifice an artifact: Return target artifact card with converted mana cost 3 or less from your graveyard to the battlefield.

Browse Alters

Goblin Engineer Discussion

JKRice on colossus hammer

5 days ago

Open the Armory

Lightning Greaves or Swiftfoot Boots so you can play all your stuff and win in the same turn

Goblin Engineer grabs hammer from your deck and gets it on the field by turn 3

ChibiNature on The Pie Raker's Army

6 days ago

VaalVanir

The reasons I hadn't added them were because I was waiting until I got through all of the Modern Horizon testing before I did anything with them. And this last month has been super busy with moving and a job change that I haven't been able to test as much as I'd like. :( And yeah it is a shame about Goblin Engineer ...

TwinStags

Yeah I saw the post... It's a huge blow to the effectiveness of this deck, and may even force me to go an entirely different win condition. Once my IRL situation settles down some more I will have to make some major changes to fixing the deck. Still really bums me out tho...

KhaosKontrol on aarnok

1 week ago

Hi aarnok! I'm not familiar with how to reply to you on my deck thread, or if you'd be notified, so I figured I'd try sending you a comment this way to see if it works.

Thanks for the feedback and suggestions! Here's some insight as to my process:

Sword of the Animist is definitely a bit of a corner case inclusion, but I've gotten plenty of value from it. If my Feldon is on the field and has no targets in graveyard, at least he can get me some lands by swinging away. Plus I've got plenty of low CMC creatures that can be equipped and ramp me some land. It's performed well in all the games I've seen it!

Liquimetal Coating is bonkers with things like Ingot Chewer and Manic Vandal . It turns Feldon activations into "destroy any permanent". I've used it to take out Gaea's Cradle , Kozilek, Butcher of Truth and even planeswalkers. It's fantastic.

Chandra, Flamecaller is used exclusively for the 0 effect. Dumping my hand and drawing a new one plus one is fantastic and desirable since I'm often dumping a ton of threats for Feldon to activate or a bunch of cards I don't need. Yeah, she costs 6 but it's not a huge problem most games.

Tibalt, the Fiend-Blooded is absolutely a bad card. I run it for the fun of it. I'd definitely say Sarkhan is better in all cases and may consider adding him in addition, but Tibalt is just a fun pet card that I enjoy. :)

Nahiri's Wrath is a newer inclusion but I have it in the deck as an alternate way to pitch big dragons and other buff creatures to the graveyard. It's removal and a discard outlet in one. It's tested adequately thus far, but it's definitely closer to the "gonna get replaced soon" side of things at the moment.

Rowdy Crew is a sleeper hit. Discard effects on creatures is great as Feldon can recur them to keep fueling the graveyard more and more!

I used to run Gauntlet of Power and Caged Sun but removed them to tone the deck back a bit as it was getting a little too powerful. I tone a lot of my decks to match my meta which is pretty casual, so sometimes I sacrifice some super-powerful cards for the betterment of the group. GoP was why I had so many basics, but you're right - I could do to add a few more nonbasics.

Goblin Engineer and Drakuseth, Maw of Flames are both on my "to buy" list. Hazoret's Monument is a great idea and I'm not sure why I'm not running it already, thanks! Endless Atlas seems cool too! Warstorm Surge is definitely powerful but it's another card that was sacrificed for playgroup purposes. The deck is already quite strong, and Surge is a bit "win-more" in my opinion. Godo, Bandit Warlord isn't a bad idea either but I only have four legal targets in the deck. Sure, grabbing Illusionist's Bracers would be slick but getting Boots or Greaves would feel underwhelming for the cost.

Worldgorger Dragon seems super interesting as some insurance to protect against board wipes (though the delayed trigger getting Stifle 'd would feel really bad), but I'm not sure how much else we could really abuse him since all my creatures would get summoning sickness again. It would untap my lands so if I had something like Hanweir Battlements in play I could give Feldon haste and use his effect again, but I just don't know that I run enough instants / flash stuff to warrant it. I'll have to consider trying him out.

Thanks a ton! I'll take a look at your list and let you know any feedback there!

VaalVanir on The Pie Raker's Army

1 week ago

NVM on the Goblin Engineer didn't realize we can only return artifacts 3 CMC or less from the graveyard.... that's just too bad.

VaalVanir on The Pie Raker's Army

1 week ago

ChibiNature

I propose to take out Aria of Flame for Goblin Engineer .

  1. We don't need another win condition and Aria of Flame is kind of a drag with its 'Instant and Sorcery' only while giving our opponents 10 lives each.

  2. We need to have our pieces connect and leave less to the luck of the draw.

Right now we have disconnects in our sequence to winning... Feather, the Redeemed has a disconnect with Sunforger which tutors for Enlightened Tutor to grab us Paradox Engine but only if we get to draw using a draw spell. But where is Aetherflux Reservoir ?

I have Thalia's Lancers to tutor for Paradox Engine , even though it is up to luck if I draw Thalia's Lancers , which leaves Enlightened Tutor to grab Aetherflux Reservoir .

But by having Goblin Engineer I can grab any one of the missing artifacts that is required for our win condition. With a casting cost of 1R and activation cost R, we just need Crimson Wisps or Expedite to pull our artifact into the battlefield for a total CMC of 4, which is the same as Aetherflux Reservoir and less than Paradox Engine .

And, if need be, we can also pull Sunforger , straight into the battlefield. Which is cheaper CMC than using Stoneforge Mystic and Open the Armory (When combined with the casting cost of Sunforger ).

Yes, we need to sacrifice an artifact for the activation but that's why we have Ancient Den and Great Furnace , and that Mind Stone doesn't seem so useless in the late game anymore.

By the way: Goblin Engineer can be tutored by Imperial Recruiter and Recruiter of the Guard . I might even take out Thalia's Lancers and replace it with Goblin Matron / Goblin Recruiter .

aarnok on Feldon's Alzheimer's is Flaring Up Again

1 week ago

Hey man, always love to see another fellow Feldon fan out there. Few questions and comments though:

I am not sold on the following cards: Sword of the Animist , Liquimetal Coating and Chandra, Flamecaller Sure we want to ramp up fast, but most of the time I don't have a creature or the mana to attack with the equipped Sword of the Animist . How is that for you? For Liquimetal Coating I don't see the potential, except to combo with Hellkite Tyrant . But the impact and chances seems to small to get them. For Chandra, she seems to cost to much for me. 6 mana is a lot to spend for. Are you using that for her +1 mainly? Is that 6 damage so much of a difference? Her +0 is oke, but also to much for 6 mana. Please tell me what your experiences are.

I would remove Tibalt, the Fiend-Blooded and replace it for Sarkhan, Fireblood Cost a bit more, but you have the same effect with control over it. Plus you run a lot of dragons, so his other +1 seems to add up to that. Also I would drop Nahiri's Wrath . I think there are better removals that also don't cost two cards to play.

I like your inclusion of Rowdy Crew . Seems a lot of fun and not so bad when I think more about it.

You seem to run just a few non-basic land cards. Why is that? Cards like Spinerock Knoll , Buried Ruin and Arcane Lighthouse are really good and came with the preconstructed deck as well.

Last are some cards I really think you should add: Goblin Engineer Drakuseth, Maw of Flames (new cards) Hazoret's Monument Endless Atlas and Warstorm Surge . Perhaps also Godo, Bandit Warlord , to get the specific equipments really helps a lot some times.

Overall it seems like a fun deck as well. Lot of looting, but maybe that is what I am missing.

paytongamer on Ib’s about time )-(

2 weeks ago

Just got my hands on the Goblin Engineer . I’m putting it in for the Sad Robot since it’s the one artifact I can’t tutor with the engineer. I traded for Boseiju, Who Shelters All . I’m swapping this in for Temple of the False God because the temple is worthless in the early game which is when I tend to find it. And when you are sacrificing your lands it can be terrible late game as well.

snowfox54119 on Grenzo, Dungeon Warden - The Slot Machine of Value

2 weeks ago

Glad to hear from you again, apohl13! I actually did have Trashmaster in an earlier version of the list, but chose to remove him because of the lack of immediate impact. However, I do still keep a copy on hand in case I ever change my mind.

And I agree, Sling-Gang Lieutenant is a perfect inclusion as well as Goblin Engineer . I still have some updates I need to post to this list and these two will be on the newest version.

Load more

No data for this card yet.