Creature — Goblin Artificer
When Goblin Engineer enters the battlefield, you may search your library for an artifact card, put it into your graveyard, then shuffle your library.
, , Sacrifice an artifact: Return target artifact card with converted mana cost 3 or less from your graveyard to the battlefield.
Printings View all
|Modern Horizons (MH1)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Goblin Engineer Discussion
2 weeks ago
You may want to include a way to give haste to your creatures so you get value out of them the turn they hit play. Flamekin Village and Dragon Breath are good options as they are reusable and cheap to use.
Squee, Goblin Nabob is a reusable discard fodder which essentially draws you a card each time you discard it. Treat it like a red Phyrexian Arena in this loot heavy deck.
Some good alternative grave recursion are Trash for Treasure, Myr Retriever, Pia's Revolution, Feldon of the Third Path, & Goblin Engineer. Sometimes Daretti can't survive in play so it's nice to have more back ups.
3 weeks ago
Love the deck my only curiosity is why no Goblin Engineer?
3 weeks ago
Weirdly for Alesha, the deck can get a ton of free value from this combo outside of winning. Filling the yard, digging, Stoneforge Mystic, Imperial Recruiter, Recruiter of the Guard, Goblin Engineer, Goblin Welder, etc. Not to mention the black tutors that aren't on bodies that can be reanimated or Nim Deathmantled. Seems really strong!
@StopShot what's the name of the combo, Nim Altarmancer?
3 weeks ago
@StopShot so, I've been thinking more about the combo.
While I have tested it, and still believe the rarity of that type of land block can be greatly minimized with the use of fetchlands and additionally a few other pieces always work well, I want to know what type of colors are we working with.
I think Tribute Mage and Trophy Mage if you move into blue really work well. You can even play Trophy Mage make a bit of mana, sacrifice the Mage, return it, get a Rings of Brighthearth, then get a Basalt Monolith after. This works similarly with Goblin Engineer and Imperial Recruiter. With alternate choices like Siege-Gang Commander or some other options, the deck can have some serious consistency.
Is it Mono-Red? In Boros+ this is a powerful combo that can work with Zirda, the Dawnwaker even!
1 month ago
Hey, very good version of Breya.
Ignore the ridiculous inaccurate competitive meter that says this deck is only 39%. The power level is much higher than that especially with busted card additions of Demonic, Mox, Urza, Tezzeret and Blightsteel. I would put your deck in the 70-75% range.
There's 2x Darksteel Forge here which isn't legal in Commander. Could cut one for Goblin Engineer. Engineer can tutor for any artifact or best of all one of Deathmantle, Altar, Sword, Foundry of the combos putting it into your graveyard to then recur or reanimate. Engineer has good interaction with Welder and Emry. Could add Shimmer Myr as the 100th card since it gives Breya and all other artifacts flash. It's much more deadly to be able to combo with Breya at instant speed in response to anything an opponent plays.
Grand Architect + Deathmantle + Breya + two blue Thopters. Is a combo to kill all all your opponents, one at a time with Breya's 3 damage to target player mode. Breya and the two Thopters she creates are blue; with Architect can tap him, Breya and each Thopter to make . Which is enough to activate Breya and pay for Deathmantle. The combo works because Breya is an artifact, she can sac herself as one of the two artifacts. Tap her and the two Thopters to make . Activate Breya, sac her and one Thopter. Trigger Deathmantle, pay to bring back Breya and repeat.
If playing Thopter Assembly then consider adding Time Sieve? Without Sieve for the infinite turns combo I don't think Assembly is worth it since there's other much more powerful cards and interactions here. Arcane Signet is an upgrade for any Talisman or Signet. Glimmervoid and Spire of Industry are land upgrades to consider. They could replace the two Tainted lands since there's not a lot of Swamps here, but many artifacts.
Good luck with your deck.
1 month ago
I figured I should at least comment on your list. I don't see how Luminous Broodmoth is good in your list due to the lack of sac outlets and how many fliers you have. Personally I think you run too many equipment, but it might be better for your build because going face is what it does. I do have a suggestion in Godo, Bandit Warlord > Stonehewer Giant. It has two solid abilities and can be used with Hammer of Nazahn to make sure your equipment actually attach if someone puts a Stony Silence effect into play.
I also think Bloodforged Battle-Axe and Puresteel Paladin are very good in this list. These two cards allow you to draw lots of value and lets you put pressure on the board without having to over commit. With Hammer out Bloodforged Battle-Axe has the ability to attach itself so you can get more damage with first strike and extra combat rounds allowing you to attach to different creatures too.\
I also think Goblin Engineer has a slot in this list over the lesser tutor effects for equipment say Steelshaper's Gift. If your not playing enough grave effects steelshaper is probably better though.
1 month ago
1 month ago
no Goblin Engineer? You might like these too: Idol of Oblivion, Furious Rise, Outpost Siege, Vance's Blasting Cannons Flip, Bonders' Enclave, Sequestered Stash, Liquimetal Coating, Mimic Vat, Wayfarer's Bauble, Expedition Map, Mirrorworks, Manifold Key