|Commander / EDH||Legal|
Printings View all
|Urza's Destiny (UDS)||Rare|
Combos Browse all
Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller.
Price & Acquistion Set Price Alerts
13 hours ago
You may need to include black if you are wanting people to attack you. That will give you access to things like Marchesa's Decree, Blood Reckoning, Hissing Miasma, No Mercy, Dread, and Teysa, Envoy of Ghosts.
I would also recommend running mostly rattle snakes for your creatures like Ophiomancer or Archetype of Finality. You are not only looking to make them attack you but also gain some kind of advantage from the attack. If you are not gaining advantage you are just making a deck designed to lose the game.
Due to the variety of colors in my post perhaps O-Kagachi, Vengeful Kami would be the right commander? I will note that I built this deck and couldn't really get it to work but perhaps I just didn't give it enough time to sort out.
1 day ago
While doing research for a Modern deck I came across Soul-Scar Mage, and it looks like a wonderful addition to Ib!
All of the damage dealt by Goblins that are explo-sacrificed to Ib is noncombat damage, so having a passive way to add removal for Indestructible creatures is amazing, and at just 1 CMC too!
It is unfortunately a non-bo with Repercussion, but the Mage is easy enough to kill when I don't want it out anymore. It does, however, have the added benefit of making the following things more versatile:
Not bad at all for R.
4 days ago
Ohhhh Blasphemous Act is super spicy with Repercussion on the board and can be an instant win. Casting it to clear the board before playing Neheb is always a possibility too. In my playgroup there are usually enough creatures on the board that it never costs more than a couple mana.
Wildfire Eternal was in the first version of the deck but came out. The deck was more budget back then and ran Wheel of Fate. Now the deck rarely attacks unless a sword is involved so you never really get the payoff on this one. Bedlam Reveler isn't in for other reasons. This deck wants to combo out sometime around turns 5 to 7 and if I ever have 6 instant or sorcery cards in my graveyard I want to have won at that point!
Thanks for checking the deck out! Neheb is a ton of fun.
2 weeks ago
LOL, that is awesome.
Turned out the tokens were little bombs of happiness the whole time XD
3 weeks ago
3 weeks ago
precociousapprentice Most of the combinations are 3+ combos in this deck although there is a lot of cross synergy. I have been delightfully surprised by how often this deck wins and who it wins against. It does not fare well against cEDH though...
I completely agree about the mana base. Although Traveler's Amulet and Wanderer's Twig rarely slow me down. I definitely find them superior to tap lands as I get solid land drops and color fixing. I have been gradually upgrading the mana bases if my decks and this one is next in queue. I rarely find that i don't have the mana to play my spells though. I believe the card draw from Marchesa mixed with fetching so many lands helps a little with that.
I think Tainted Strike is one of the cards you might actually like! It is not usually for your own creatures. It is for when an opponent is attacking another opponent turning a non lethal attack into a game changer. Although it does have some other applications. The Boros Reckoner as you meantioned and the similar friends, Mogg Maniac, Spitemare, Stuffy Doll but also Harsh Justice, Mirror Strike, Backlash (which I go back and forth having in the deck) but my absolute favorites are Arcbond, Coalhauler Swine, and Heartless Hidetsugu with a protection/redirection spell out. all of these get increased with the damage doubling effects out.
After reading what you wrote about Aikido, I have been thinking about what I could add to make it more political. Do you have any recommendations? This deck is much more about tricking my opponents into attacking me and dissuasion through them knowing I have tricks. With all of the Damage doubling and especially with Repercussion out the intensity of the game goes through the roof as all attacks if they go wrong can go wrong quickly and in a big way. I do love the adrenaline that this deck brings to the table and how quickly they games can go. In that way our decks are very different I think.
Thank you for the upvote!
1 month ago
1 month ago
Since you have Blasphemous Act, you might want to consider adding Repercussion. If the opponents have 4 creatures each, you can end the game with a single strike. It happened to me once, and it was glorious!