|Commander / EDH||Legal|
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|Eldritch Moon (EMN)||Rare|
|Promo Set (000)||Rare|
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Creature — Spirit Cleric
Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn.
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|Have (25)||, ZombieFood , DrPopular , MouseyWolf , prete182 , Borg0th , Sergal , zachi , ThisIsBullshit , TehDelta , Riders_of_Brohan , mziter501 , tsirides , thetechzombie , VGJustice , Dannyel , Swamy , Psycheretic , , LegendDeer , Sun_Djinn_Kari , Spinalripper , Vasbear1 , gildan_bladeborn , AlertKnave8075|
|Want (5)||accioali , vishnarg , davir , KB2187 , orzhov_is_relatively_okay819|
Selfless Spirit Discussion
1 hour ago
2 Geist of Saint Traft sounds just about right.
Get rid of Cancel. To put it very simple: That is not a modern-card. Add another Drogskol Captain, since it's a lord that gives hexproof (I've played a lot of merfolk, and know how good lords are, and with hexproof... SRSLY?!? I would play 8 of them in any deck). And add a Phantasmal Image - it doesn't have flash, but it can copy the captain, and then they both have hexproof.
5 hours ago
It all depends on the competitiveness you are going for. I am not the best helper when it comes to the competitive scene since i am more of a casual player, so i won't be able to help you make it really competitive if that's what you are going for with the build.
If you are a casual player, i would recommend running cards you enjoy and would love to use.
However i will come with my thoughts on the cards :) Depending on your budget i would run 2-3 copies of Geist of Saint Traft (Keep in mind the legend rule when playing). Selfless Spirit i think you are primarily running it for it's sacrifice ability than the body itself.
Eidolon of Countless Battles seems pretty fun as a one of could possibly be a big threat in the late game
For me Daxos of Meletis seems pretty solid to with just the first ability. Think of the combo between Daxos of Meletis and Invocation of Saint Traft or Eidolon of Countless Battles boosting him. Invocation of Saint Traft could be a possible suit for the deck to?
7 hours ago
Ok, I think I'm getting pretty far. I do have a couple questions. First, how many Geist of Saint Traft should I run? Right now I have 2 of them and that seems pretty good. But I want all the suggestions I can get. Second, do you think that Selfless Spirit is worth it. It doesn't seem to pull its weight. It is a sorry and a flyer for cheap which is why I am so much on the fence about it. But there there are other cards who might work. I was thinking of either running a single Eidolon of Countless Battles, or two coppies of either Sandsteppe Outcast or Daxos of Meletis (preferably Sandsteppe Outcast)
8 hours ago
13 hours ago
Adding a 5-7 more fetch lands would make the Sun Titan much more powerful aswell.
I do get the confusion though, the deck lacks a clear victory plan, instead relying on powerful cards to threaten the boardstate all by themself.I would advise to focus on a few engines and one of two victory conditions, in this deck Purphoros, God of the Forge and the token generators appears to be the strongest candidate.
It looks like the deck might struggle with it's mana curve aswell, having a high average cmc and possibly not enough ramp to get there in time.
To make room for some of these changes I would start by taking a long hard look at your planeswalkers, they appear to be slow to impact the board and few of them plays well with your general strategy.
Only one of them looks like it's powerful enough to matter on it's own, that would be Elspeth, Sun's Champion
1 day ago
ef: Yeah, again, it's meta dependent, but in this version of the deck and my meta, it nicely fills the 3 drop slot.
On that note, the control decks at my store don't run boardwipes main, and have only a few on the side. Additionally, if you run too much sideboard, then you won't draw as many relevant threats, which means you have less to protect with your Selfless Spirit. I'm actually considering dropping it for Burrenton Forge-Tender, which combats aggro and prevents the more common Anger of the Gods. I have considered Ghostway and Eerie Interlude, but I don't like holding out and not casting for a turn trying to anticipate a boardwipe, I prefer every spell I cast to further my board state.
1 day ago
Interesting to hear. I like the thought process behind molding your deck to your meta. I hadn't even thought about Mirror Entity sort of countering a Torpor Orb. I'll have to make sure I slot some in to my SB at least.
Secondly, I like the Selfless Spirit counter to board wipes. You can get it at instant speed from a CoCo. Pretty awesome. I'm curious if you think 2 is enough when dealing with a lot of control decks. I'm also wondering if you have considered Eerie Interlude as it can counter removal and potentially give you more triggers to buff your growing allies.
2 days ago
H: 2x Rest in Peace, $