|Commander / EDH||Legal|
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|Eldritch Moon (EMN)||Rare|
|Promo Set (000)||Rare|
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Creature — Spirit Cleric
Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn.
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|Have (23)||, ZombieFood , DrPopular , MouseyWolf , prete182 , Borg0th , Sergal , zachi , ThisIsBullshit , TehDelta , Riders_of_Brohan , mziter501 , tsirides , thetechzombie , VGJustice , Dannyel , Psycheretic , LegendDeer , Swamy , , Vasbear1 , gildan_bladeborn , AlertKnave8075|
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Selfless Spirit Discussion
2 days ago
If your going to run a Spell Queller and Mausoleum Wanderer, you should swap out your counters for more creatures!! The more creatures you have the more effective Mausoleum Wanderer is! You could also add a Drogskol Captain and get rid of Rattlechains, you don't need the flash for only Mausoleum Wanderer. I would add a Gift of Immortality, it synergizes quite well with Mausoleum Wanderer as well as a Selfless Spirit.
2 days ago
Currently, I think that boardwipes would not be too bad - but still bad -, because Gishath, Sun's Avatar can refill the board real fast. I don't want to waste too many slots for boardwipe-protection because this deck is already ramping a lot and in the remaining time it should pressure the opponents, I think.
My personal solutions against boardwipes would be Skullclamp and some of the changelings (Changeling Berserker, Changeling Hero and Changeling Titan) as those cards don't take up additional card slots, because you should play Skullclamp anyways and the changelings can just take three of the dinosaur slots. Skullclamp disincentivizes the use of boardwipes or gives you fresh cards out of it. When Changeling Berserker for example exiled a Regisaur Alpha, then you'd have a Regisaur Alpha + token on the battlefield left after a boardwipe.
If you want to use additional cardslots, then you might include Teferi's Protection, Heroic Intervention, Boros Charm or Faith's Reward but from my experience those cards are too situational, especionally in an active, aggressive deck. This is also why I like Boros Charm the most of them because it can also be used to give Gishath, Sun's Avatar double strike.
3 days ago
MrFertilid Thank you. I knew Citanul Flute as a great card in Arcum, but five mana cards are very intensive. I really would have a spot for Green Sun's Zenith, but if i have a spot, I will add more protection or removal, because not-having-blue keep us out from the chance to say no to menace/disruption/mass removal.I've considered several times cards like Inspiring Call or Selfless Spirit, but sometimes they are dead cards. I found Boros Charm more versatile.I used to run Academy Rector to take Doubling Season or doubling-mana-enchantments, but they are all too slow and without the Sac-Rector engine they are a time walk for the opponent. You put an enchantment into play, then pass the turn. Opponent play a menace or a wrath. Actually the deck performs very well, with hatebears as my main menace.Maybe i can choose between Stonecloaker or Scavenging Ooze to free a spot, but i need tests.
4 days ago
Four wonderful suggestions gdm1989! Thank you for taking the time to comment.
I really like the idea of Cryptic Gateway and Gishath, Sun's Avatar playing off of each other. Gishath attacks and puts some creatures onto the field then I tap those creatures to play the cards in hand for free.
Like the Archangel Avacyn Flip and Selfless Spirit abilities so I will def add them to the maybe board and try play testing those out. It started as a tribal dinosaurs deck obviously, but if I can abuse the indestructible creatures by adding these two, that will help me cast my Star of Extinction more often than not.
4 days ago
Quicksilver Amulet is a good way to cheat them out same with Cryptic Gateway I used my toshiro umezawa deck against Gishath but his deck were using angels to double attack and cheat them out. I would also maybe Archangel Avacyn Flip and Selfless Spirit
5 days ago
Personally I find your deck better now than it was before, I really apreciate the shift to Esper, but I'll make some little changes:
I'd cut Rootborn Defenses, to get the synergy you need 7 mana, and what about if an opponent has a Remand? Obviously this isn't such big problem, but consider that Rootborn Defenses gives your creatures indestructible and puts only a 1/1 on the battlefield. If you really want to have that synergy in your deck I suggest you Make a Stand (because a +1 +0 to all creatures is better than a token), or Selfless Spirit.
Just one technical term: combo is something that goes infinite or that instantly makes you win the match (for example infinite mana with Basalt Monolith + Rings of Brighthearth or Duskmantle Guildmage + Mindcrank , synergy is when two cards have effects that do really well when used both.
As for the lands think about Godless Shrine, Hallowed Fountain, Flooded Strand, Glacial Fortress, Fetid Heath, Urborg, Tomb of Yawgmoth, Irrigated Farmland, they are very helpful if you need specifical colours. In my opinion you should reduce them, I find 24 too much.
Think about Zealous Persecution. It could be useful to boost your creatures and make less stronger the opponent ones.
I don't know if you want to add some things that will make you see your opponent's hand and discard some cards (personally I'd put some), but here are some names: Thoughtseize, Inquisition of Kozilek, Tidehollow Sculler, Duress, Despise, Kitesail Freebooter.
1 week ago
For simic I landed on Rashmi, Eternities Crafter. I played Kruphix, God of Horizons first before she was printed; and I've seen Prime Speaker Zegana (and recently Tishana, Voice of Thunder) used for infinite shenanigans. The #1 is Thrasios, Triton Hero
Rashmi flavor would be pulling spirits from the eternities ;D
1 week ago
I think you should be running Kindred Boon in this deck with all the Myojins you have. It turns their otherwise one-time effects into consistent and massive threats more consistently than That Which Was Taken.
Long-Forgotten Gohei also is screaming to be included in here.
I looks like you're going all in with the Kamigawa theme, but there are some non-Kamigawa (and even non Spirit) cards worth considering.