|Commander / EDH||Legal|
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|Eldritch Moon (EMN)||Rare|
|Promo Set (000)||Rare|
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Creature — Spirit Cleric
Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn.
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Selfless Spirit Discussion
7 hours ago
Thanks Cloudius, in fact I put Dauntless Escort on an older version of this list, but I'm comfortable with the number of spells that protect, such as Swiftfoot Boots, Lightning Greaves, Whispersilk Cloak, Bastion Protector, Shalai, Voice of Plenty, Heroic Intervention, Teferi's Protection , Selfless Spirit. And also using Bramble Sovereign + Selfless Spirit I can add layers of protection. Thanks for the tip, I'll take a look at your deck and maybe steal some ideas. I had great difficulty reducing to this 99 cards, so feel free if you have any more tips to give.
8 hours ago
I was not overly impressed with Dual Casting. While it was pretty fun when it worked, there's a reason auras are fairly rare in outside of bogles--your opponents have the option of two-for-oneing you (they can use a single card to take out two of yours.
That was my experience with playtesting--the enchanted creature died placing me behind a turn and down a card. That said, it is a fairly fun card when it did work.
Speaking of creatures being destroyed, I meant to suggest Selfless Spirit for your sideboard in my earlier post, but seemed to have missed it. Given how common Wrath effects are, and how you can't recover well from one, Selfless Spirit would be a great option.
16 hours ago
+1 for a Selesnya Token deck!
While my deck is helmed by Shalai, Voice of Plenty and you have her in your 99, I see many overlaps in our choice of cards.
Commander / EDH
SCORE: 13 | 23 COMMENTS | 966 VIEWS
1 week ago
First of all, I really like Spirts and I've built a very similar deck that I've had success with.
So I'm going to make some initial suggestions with explanations. My advice is coming from playtesting this deck for months and months. That being said, it is YOUR deck so feel free to play however you like!
What I believe you should take out:
Here's what I think you should add:
And here are my reasons why:
You want to cut down on Auras. Drawing an Aura without having a creature to equip it to feels really bad, it's a dead card. This deck should be creature-focused, all about beating your opponent down with Flying spirits occasionally buffed up with Auras; not the other way around.
Sovereigns of Lost Alara is a great card, but most opponents won't let you survive until you have 6 mana. This deck wants to end things very, very quickly. A Geist of Saint Traft equipped with Steel of the Godhead is a very fast clock, you really don't need to go to turn 6.
Without the Sovereigns, Eldrazi Conscription is also pointless.
Daybreak Coronet is a great card, but unfortunately it cannot be searched by Tallowisp's effect. There is a ruling that states Tallowisp can only search for cards that say "Enchant Creature" on their first line with no other words in that same line (so things like Steel of the Godhead are fine). But Daybreak Coronet says "Enchant creature with..." so unfortunately it cannot be searched.
You liked having the option to stall the game with Kaijin of the Vanishing Touch and Ghostly Possession, well let me tell you about Selfless Spirit and Gift of Immortality. Selfless Spirit can sacrifice itself at any time to give your whole team indestructible, so they can freely block any creature or survive damage or destruction. It's a great effect, but a Selfless Spirit enchanted with Gift of Immortality can do this EVERY TURN and there's very little your opponent can do to get out of this lock. I'd highly recommend this change above all others I've listed.
Swords to Plowshares because you need some reliable removal in case you run into a creature that's just giving you a lot of trouble.
Curious Obsession keeps your hand filled; the last thing you want is to run out of steam.
I'd recommend exchanging 1 Drogskol Captain for another Spell Queller. Once you have a Steel-enchanged Geist on the field, you should try to save mana for Spell Queller, because your opponent might try to kill it with a mass removal spell like Supreme Verdict. You need to be able to stop things like that with Spell Queller.
Feel free to look at my deck here: Immortal Geist
I've written some pretty detailed stuff so you can get a good understanding of the deck.
As for your sideboard, I'll take a look at the Legacy metagame and get back to you, but good luck with your deck!
1 week ago
You have a good build with good synergy here. I just threw down some thoughts on cards that are hopefully all budget enough to consider. Most of these are super cheap on mtgo which makes that a good program to play on for brewing budget options. You are looking at up to $0.25 a card (usually much less) instead of $2
I like Glen Elendra Liege but why not drop those for two more Scion of Oona? You have no blue and black creatures and all your creatures are faeries so it seems much better. If you want more than 4 of those effects, then I would go to Glen Elendra Liege.
Have you considered Despise or Duress for other turn 1 plays? Inquisition of Kozilek is not too expensive if within budget. You do rely on throwing out creatures and swinging wide so perhaps not playing these is best.
Secluded Glen seems much better than Dismal Backwater but quite pricey. River of Tears may work well for you. Faerie Conclave may be a good option but I wouldn't play more than 2 because you do not want too many tapped lands in this build. Mutavault is a powerhouse in faeries with how it interacts with Spellstutter Sprite and in this case Thieving Sprite. However, 4 Mutavault cost more than the whole deck currently and as much as one Bitterblossom.
Your biggest fear is board wipes post sideboarding. I would recommend Spell Pierce, Negate, or Countersquall. I would also play Nihil Spellbomb in the sideboard for graveyard hate. I love Shadow of Doubt to hit fetchlands or combo decks but Squelch can be a fun budget option. Disdainful Stroke is also a very good budget counterspell.
Another upgrade path for this deck would be to focus on the go wide flying theme and splash white (perhaps use fast lands in esper colors). Key card is Pride of the Clouds while not a faerie becomes huge when you have a few faeries out. Spell Queller is also a good card that you cannot pass up if playing blue/white flyers. Selfless Spirit protects from board wipes. Adding in these cards decreases usefullness of Scion of Oona and may make sense to move back to Glen Elendra Liege
2 weeks ago
Initial thoughts: Your curve is very 3 mana heavy, this is good and bad, means you can flood early, but leads to some dead draws late, assuming good draws, this will be fine.
For the amount of life you gain, Rhox Faithmender may be good in this deck. Big emphasis on may though.
For the amount of recursion you have, you need more sacrifice outlets. Diamond Valley Miren, the Moaning Well Phyrexian Tower Innocent Blood Vampiric Rites maybe even Carnage Altar Diabolic IntentDisciple of Griselbrand Hidden Stockpile Skirsdag Flayer Ashnod's Altar Attrition Bontu the Glorified
Oh, you sorta require Grave Pact I know it has a HUGE black requirement, but it's very much required in this sort of deck.
Some cards I'd consider cutting:
Arashin Cleric not good enough.
Greed you already have Erebos, God of the Dead you may as well replace with something better like Yawgmoth's Bargain Arguel's Blood Fast Flip that being said, you need more card draw. So maybe grab Necropotence or some of the other draw cards I've recommended here.
Some misc cards/tings (boom) you may want to consider:
Enchantment tribal? Constellation is a fun mechanic.
2 weeks ago
I may be wrong, since I did't test this deck enough, but I don't think things like Cover of Darkness are necessary. I do not attack with the clerics but with the Demons from Skirsdag High Priest. In order to have them, I have to have a creature dying in a turn: thus, the Selfless Spirit or the Orzhov Pontiff (killing your opponent creatures when it enters the game, and when the Haunt ability is activated with Starlit Sanctum).
The Demons from Skirsdag High Priest are 4/4 flying creatures, and I may have 6 flying 4/4 in turn 6: 1 in turn 3, 1 in turn 4, 2 in turn 5, 2 in turn 6. Those are to be boosted to 5/5 creatures with Zealous Persecution.
It is worth to note that your opponent should not normally have any blocking creature with all the Orzhov Pontiff, the Zealous Persecution and the Make Obsolete. If a Swords to Plowshares aims one Demon, the Mother of Runes or a Selfless Spirit will protect it.