Selfless Spirit


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eldritch Moon (EMN) Rare
Promo Set (000) Rare

Combos Browse all

Selfless Spirit

Creature — Spirit Cleric


Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn.

Selfless Spirit Discussion

triproberts12 on Gishath Gonna Dump His Boyos

5 days ago

I would run Allosaurus over Domri, personally, although neither is high priority if you need to make cuts for lands or the things we've talked about. I don't think I'd mess around with Impact Tremors stuff. You typically want combos to either be 2-cards with a way to tutor up the pieces or to be good cards in their own right for your deck. Forerunner+Polyraptor+Make a Stand/Boros Charm already makes infinite 5/5's, so diluting your deck with Hatchling and Impact Tremors doesn't seem like a great plan. If you really decide you're into that combo, just go for redundancy with Selfless Spirit .

triproberts12 on Gishath Gonna Dump His Boyos

5 days ago

No trouble!

I just think that Kindred Boon is the worst of the cycle. It's 6 mana to make the first creature indestructible, which isn't a great rate. Think about it compared to something like Selfless Spirit or Dauntless Escort .

As for Bellowing Aegisaur, I get that the combo potential is there, but it just seems a bit win-more to me. If you've pulled off the Polyraptor+Forerunner of the Empire/Pyrohemia combo, you should be in good shape to win the game.

I also think Thundering Spineback is a little derpy. It's basically a 7-mana Adaptive Automaton , since you're in trouble if you're sinking 6 mana into making 4/4's. I prefer Vanquisher's Banner in that spot.

I agree with the decision to leave out the mana dorks you mentioned.A 3/3 really doesn't matter in the grand scheme of things, and Drover of the Mighty is vulnerable to wraths. Atzocan Seer is a little more reasonable, what with the recursion, although it will also go with a wrath, and it won't bring back your commander from an exile effect. Better to have a 2-mana land ramp card that gets you to 10 to recast. Kinjalli's Caller gives you something to do turn 1, but it's vulnerable to board wipes, including your own Pyrohemia. I feel the same way about Knight of the Stampede. It would be better to just run Thran Dynamo if you're looking for ramp at that spot on the curve.

In terms of new suggestions, the #1 card this deck should ABSOLUTELY have is Regal Behemoth . I forgot about it, since it was errata'd to Dinosaur, but getting the Monarchy, especially when you have big dinos to keep it is GREAT. I think Territorial Allosaurus is also a solid include. The rate is medium, but if you put in more ramp, taking out an opposing Commander is big game. This deck might also be a good candidate for a Sunforger package. The best card in the deck is Congregation at Dawn , and you would be paying 8 mana for the first indestructible effect you tutor up, making the rate comparable to Kindred Boon .

As for what else you have in the Maybeboard, I do enjoy a good Harmonize . It's just a good rate on unconditional draw that green shouldn't have (Oh, Time Spiral), and it's what you most want to see after a late-game board wipe. Krosan Grip is always good, or so I've heard, although I like Crush Contraband or Return to Dust if you decide to include Sunforger .

ToolmasterOfBrainerd on Counter Cat Rawr

1 week ago

Tribal flames is definitely something to consider. It's bad when I get Botanical Sanctum . And there isn't much in modern with 4 toughness. Botanical Sanctum and Lightning Helix help my burn matchup a lot more along with any other aggro matchup.

Pteramander doesn't belong when I'm on a Rest in Peace sideboard plan. My attempt at building for him is RUG Delver (Pteramander).

Geist of Saint Traft is so tiny. He hits hard but is too easy to invalidate by blockers, especially in modern. I am unhappy with Hooting Mandrills but I don't think geist is the solution. He's good in spirits because they can make him bigger, keep him alive with Selfless Spirit , or tempo with fliers so that it doesn't matter if he's blocked because you're dead next turn anyway.

Venturub on The Small Big Damage

1 week ago

Hey there!

I consider your deck as very thoughtful although I have different suggestions for it:

bitterblossom125 on Edgar Markov EDH

2 weeks ago

Possible cards to bring in against uninteractive metas would be Mirror Entity and Selfless Spirit . These would never work in my meta. I would cast them, they would do nothing, then they would get removed or wrathed before my next turn. Maybe sometimes I could catch my opponents unprepared but I would usually be better off with different cards.

dbpunk on Is Boros charm worth the ...

3 weeks ago

Also Teferi's Protection is one of the best cards to fill it's spot instead. And I can personally account for how great Selfless Spirit is against boardwipe heavy decks.

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Selfless Spirit occurrence in decks from the last year


All decks: 0.23%

White: 0.21%

W/U (Azorius): 1.49%

GWU (Bant): 0.79%

Commander / EDH:

All decks: 0.03%

White: 0.21%

GW (Selesnya): 0.18%