|Commander / EDH||Legal|
Printings View all
|Eldritch Moon (EMN)||Rare|
|Promo Set (000)||Rare|
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Creature — Spirit Cleric
Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn.
|Have (4)||Joblaska , mziter501 , ahobrien , voidruby|
|Want (15)||BringerOfStorms , DeadeyeDesperado , Korevana , doonmeister , Dawnbreaker7727 , sycdan , vakuso , Cheshire000 , DragynFyre , Fralaylah , 0ur0b0r05 , Arrownight , AzureOctive , Turtlelover73 , powertrot|
Selfless Spirit Discussion
1 day ago
Cut 1x Nebelgast Herald
Added 1x Selfless Spirit
1 day ago
5 days ago
I would run Allosaurus over Domri, personally, although neither is high priority if you need to make cuts for lands or the things we've talked about. I don't think I'd mess around with Impact Tremors stuff. You typically want combos to either be 2-cards with a way to tutor up the pieces or to be good cards in their own right for your deck. Forerunner+Polyraptor+Make a Stand/Boros Charm already makes infinite 5/5's, so diluting your deck with Hatchling and Impact Tremors doesn't seem like a great plan. If you really decide you're into that combo, just go for redundancy with Selfless Spirit .
5 days ago
I just think that Kindred Boon is the worst of the cycle. It's 6 mana to make the first creature indestructible, which isn't a great rate. Think about it compared to something like Selfless Spirit or Dauntless Escort .
As for Bellowing Aegisaur, I get that the combo potential is there, but it just seems a bit win-more to me. If you've pulled off the Polyraptor+Forerunner of the Empire/Pyrohemia combo, you should be in good shape to win the game.
I also think Thundering Spineback is a little derpy. It's basically a 7-mana Adaptive Automaton , since you're in trouble if you're sinking 6 mana into making 4/4's. I prefer Vanquisher's Banner in that spot.
I agree with the decision to leave out the mana dorks you mentioned.A 3/3 really doesn't matter in the grand scheme of things, and Drover of the Mighty is vulnerable to wraths. Atzocan Seer is a little more reasonable, what with the recursion, although it will also go with a wrath, and it won't bring back your commander from an exile effect. Better to have a 2-mana land ramp card that gets you to 10 to recast. Kinjalli's Caller gives you something to do turn 1, but it's vulnerable to board wipes, including your own Pyrohemia. I feel the same way about Knight of the Stampede. It would be better to just run Thran Dynamo if you're looking for ramp at that spot on the curve.
In terms of new suggestions, the #1 card this deck should ABSOLUTELY have is Regal Behemoth . I forgot about it, since it was errata'd to Dinosaur, but getting the Monarchy, especially when you have big dinos to keep it is GREAT. I think Territorial Allosaurus is also a solid include. The rate is medium, but if you put in more ramp, taking out an opposing Commander is big game. This deck might also be a good candidate for a Sunforger package. The best card in the deck is Congregation at Dawn , and you would be paying 8 mana for the first indestructible effect you tutor up, making the rate comparable to Kindred Boon .
As for what else you have in the Maybeboard, I do enjoy a good Harmonize . It's just a good rate on unconditional draw that green shouldn't have (Oh, Time Spiral), and it's what you most want to see after a late-game board wipe. Krosan Grip is always good, or so I've heard, although I like Crush Contraband or Return to Dust if you decide to include Sunforger .
1 week ago
Tribal flames is definitely something to consider. It's bad when I get Botanical Sanctum . And there isn't much in modern with 4 toughness. Botanical Sanctum and Lightning Helix help my burn matchup a lot more along with any other aggro matchup.
Geist of Saint Traft is so tiny. He hits hard but is too easy to invalidate by blockers, especially in modern. I am unhappy with Hooting Mandrills but I don't think geist is the solution. He's good in spirits because they can make him bigger, keep him alive with Selfless Spirit , or tempo with fliers so that it doesn't matter if he's blocked because you're dead next turn anyway.
1 week ago
I consider your deck as very thoughtful although I have different suggestions for it:
I would reduce the number of plains of 3. Add one extra Karakas because, well, this explains it: www.reddit.com/r/DeathAndTaxesMTG/comments/8xequ0/how_many_karakas_in_legacy_death_and_taxes_is_the/. I understand you are aware of the combo Karakas + Mangara of Corondor ... And then add 2 Cavern of Souls .
consider 3-4 Leonin Relic-Warder instead of Disenchant . For 3 reasons : theme reasons (Because you have already clerics/leonins in the deck ; you completely exile the artefact/enchantment, preventing the opponent to reuse them from the graveyard) ; and you may play it for free with the Aether Vial .
2 weeks ago
Possible cards to bring in against uninteractive metas would be Mirror Entity and Selfless Spirit . These would never work in my meta. I would cast them, they would do nothing, then they would get removed or wrathed before my next turn. Maybe sometimes I could catch my opponents unprepared but I would usually be better off with different cards.
3 weeks ago
Selfless Spirit occurrence in decks from the last year
All decks: 0.23%
W/U (Azorius): 1.49%
GWU (Bant): 0.79%
Commander / EDH:
All decks: 0.03%
GW (Selesnya): 0.18%