|Commander / EDH||Legal|
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|Eldritch Moon (EMN)||Uncommon|
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At the beginning of combat on your turn, target creature you control gains double strike until end of turn.
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Blood Mist Discussion
2 weeks ago
An Avg CMC of 4.14 may seem like much, but depending on how competitive your playgroup is it might be quite normal. Plus you have a bunch of ways of lowering the cost, or gaining a lot of extra mana.
Cards like Zendikar Resurgent can help ramp and card draw, though a bit costly. You might wanna consider Cherished Hatchling as a lower drop dinosaur and with the right set up (or even if you purposely play it kill it with AEther Flash) you can make every dinosaur you play a pseudo-removal spell. (Think of it as a repeatable Savage Stomp all the turn without the counter tho)
I'd personally remove Polyraptor just because of how annoying it is to keep track of the tokens once a few of them go on board, but I guess that's because I tried him with Anointed Procession which really got crazy. Blood Mist is a bit too slow for my tastes, how about a Kindred Summons on the end step of another player into an explosive all out attack? Might be deadly if say .. Opponent has Settle the Wreckage be careful.
Overall i'd say the high CMC is flavor win! Huge dinosaurs deserve a huge cost. Cheers!
3 weeks ago
Why use Blood Mist when you can use Blood Moon or Blood Sun? Also a great cheap alternative to Ember-Eye Wolf (which as xyr0s said should not be in the deck) is Kari Zev, Skyship Raider or Kiln Fiend but they arent the best but they are the best 2 drops for burn that are cheap
Also i would like to go further then what xyr0s said and say that if your burn deck is to cheap that it cant include 4 Lightning Bolt 4 Lava Spike 4 Rift Bolt and 4 Searing Blaze then it shouldnt be made.
Also i would sugest that you add 4 Lava Axe since it seams like you are going with a madness theme
I hope i dont sound pretentious im just here to help
3 weeks ago
Suggestions: Nature's Lore, Blood Mist, Duelist's Heritage, Sunforger, and I'm just going to link my list as I think you could find a lot to learn from it. I'm glad you won but a lot of cards in here I question honestly.
1 month ago
I'd like to echo Acute19. Ramp will REALLY help run your deck more smoothly. Honestly you only really need about 25-30 dinosaurs to have enough critical mass for Gishath.
Cultivate, Kodama's Reach, Sakura-Tribe Elder, Explosive Vegetation, Traverse the Outlands, Skyshroud Claim, Nature's Lore...All of these green ramp sorceries will really help you cast Gishath quicker and be able to re-cast him when he gets sent back to the Command Zone.
Hope this helps.
1 month ago
That's a lot of land, for a deck that tries to count out 20 damage as fast as possible. About 20 lands should be enough (that means you get to hit the first 3 land drops, and adjust mana curve correspondingly).
You don't get to play red aggro (or any other red) in modern without Lightning Bolt. My personal limit on how low you can go with a budgetdeck is: "If it's too budget for Lightning Bolt, it's not going to be any good anyway". And that might sound arrogant, but then... this deck is tagged "competitive" and it would definitely be more competitive with a set of bolts.
Ember-Eye Wolf has a bit of a no-no: It requires you to spend mana. But since you presumable tap out to play new cards every turn, until you win or run out of cards, its pumping ability will never be relevant. You could play Abbot of Keral Keep instead.
Is "pay 4 mana: Target creature gains double strike" really what you want to do on turn 4 with an aggressive red deck? Blood Mist will turn out to be exactly that, most often. It's not a bad card in a budget deck, but you'd probably rather play it in a deck that goes for a longer game, and which fewer attackers with higher impact.
1 month ago
2 months ago
All good suggestions. Funny enough, fireshrieker is already in there. I apparently forgot to update that. Eventually I want to put a Blood Mist in it as well. Grappling Hook is there for double strike and pesky creature removal (in certain instances).
2 months ago
Doubling your tokens twice!
Also the new Planeswalker Huatli, Radiant Champion.
I say switch it out for harmonize it being a one shot, where the emblem stays on the battlefield so each time you activate your commanders ability you draw cars as well.
It's a May ability so you never have to worry about decking yourself.
Also a up vote for a fellow Naya token player!