Blood Mist

Legality

Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eldritch Moon Uncommon

Combos Browse all

Blood Mist

Enchantment

At the beginning of combat on your turn, target creature you control gains double strike until end of turn.

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Blood Mist Discussion

Force_of_Willb on Neheb, the Eternal - (Burn Deck Wins)

5 days ago

I'm not sure this works but I would add cards that keep adding additional attack steps.since the damage is per turn you can keep growing the mana after each additional attack. would need more card draw to keep fueled...

The best is Aggravated Assault - if you dealt 5 damage once you can combo for infinite attack steps

Other notables: Seize the Day, World at War, Scourge of the Throne, and Relentless Assault

I know its more mana, but I think Rage Reflection or Berserkers' Onslaught are better than Blood Mist

If you don't have a budget or the card draw improves maybe Seismic Assault+Crucible of Worlds to turn excess lands into an instant speed Rite of Flame

PyreCracker on Sit. Fetch. Devastate.

6 days ago

Hey there, Is it okay for your playgroup that you use a non-legendary card as your commander? If so and you will continue to use Godsire, then you should consider tokendoublers. I am aware that some of them are kind of expensive, but on the other side, some of them arent: Anointed Procession, Doubling Season, Parallel Lives, Primal Vigor.

Populate, can work very good as well, because you play with huge Tokens: Druid's Deliverance, Growing Ranks, Rootborn Defenses, Sundering Growth, Trostani's Judgment, Trostani, Selesnya's Voice, Vitu-Ghazi Guildmage, Wake the Reflections, Wayfaring Temple, also great: Samut, Voice of Dissent.

Altough you have to think about, wich route you want to go with the deck. I would say swarm with tokens and go broad, not Voltron. But if you want to Voltron like hell, you should consider the follwing: Ramp like f*** in the first few turns. Godsire is expensive! and then give it a boost! Godsire has the Potential of killing in one hit if you combine it with the following:

Double Strike: Assault Strobe, Avatar of Slaughter, Battle Mastery, Berserkers' Onslaught, Blood Mist, Boros Charm, Duelist's Heritage, Fireshrieker, Psychotic Fury, Samut, the Tested, Silverblade Paladin, Temur Battle Rage.

Combine this with +X'er: Berserk, Dragon Throne of Tarkir on one of the Tokens, Fatal Frenzy, Nantuko Mentor, Onward, Overwhelming Stampede, Pathbreaker Ibex, Rush of Blood, Wine of Blood and Iron, Xenagos, God of Revels.

I hope i could help you.

7crunch7 on Edgar Markov, Leader of the Forces of Night

1 week ago

Nice list/description! I've been a big fan of vampires ever since I built my first commander Olivia Voldaren, so now I'm rebuilding that deck into Edgar Markov!

So first, I suggest that you choose whether you want to build this as either 1. control & lifegain OR 2. aggro / vampire tribal because I personally think Edgar is good for a aggro tribal theme, but Licia, sanguine Tribune is actually better for a control/lifegain or even voltron build.

I think you have more lifegain stuff so I focus on that build and suggest cards that I think might want to remove for more control/removal or your combo win strategy:

Blood Baron of Vizkopa - this guy just seems hard to turn on for him to be revelant, but I've never played with him before!

Gifted Aetherborn - while he is basically Vampire Groundhawk, there might be better 2 drops

Guul Draz Assassin - he's usually pretty underwhelming in commander/takes a lot of mana to level up and be useful

Mirri the Cursed - maybe better for a more aggro build? Even I haven't included her in my list

Yahenni, Undying Partisan - kinda same as Mirri

Crackling Doom - depending on playgroup, this could be underwhelming. I'd prefer a wrath or more removal like Anguished Unmaking/Utter End

Blood Mist & Nahiri's Machinations - more of voltron cards? Not sure..

Brave the Sands - also not sure how great this would be in commander, probably depends on your playgroup

Curse of Disturbance - make vampires not zombies! lol

Just some ideas, I hope it helps! Feel free to check out and comment on my Edgar deck too!

Mandalorian on Oh the horrors

3 weeks ago

I think Silverfur Partisan should def be a 4 of since it synergizes so well with your creatures.

I think some of the enchantment are either unnecessary or can be upgraded to enchantments that synergize with your deck. I would drop the Blood Mist, Gruul War Chant, and Gift of Paradise for stuff like Howlpack Resurgence and Full Moon's Rise.

Naturalize is also probably pretty weak here and could be replaced. Creatures like Solitary Hunter  Flip, Brazen Wolves, Smoldering Werewolf  Flip, and Thornhide Wolves can be upgraded as well.

Here are some cards that are budget friendly I would find room for:

Immerwolf

Lightning Strike

Ulrich's Kindred

Howlpack Resurgence

Full Moon's Rise

Breakneck Rider  Flip/Neck Breaker  Flip

Duskwatch Recruiter/Krallenhorde Howler  Flip

Cult of the Waxing Moon

Instigator Gang/Wildblood Pack  Flip

For options that are above budget:

Huntmaster of the Fells/Ravager of the Fells  Flip

Mayor of Avabruck  Flip/Howlpack Alpha  Flip

Lightning Bolt

Domri Rade

Arian_the_Fox on Xenagos Red Green Big Creatures

1 month ago

You need either trample or unblockable.Perhaps drop one or both of the Atarkas for Runes of the Deus that would turn Dues into a 16/16 trample doublestrike with Xenagos buff. Mage Slayer is another cute combat trick. Rancor would be another classic choice. Blood Mist could also do some damage. Bow of Nylea could be a fun card to put one of in the deck just for the utility. Rhonas the Indomitable would be another fantastic source of trample. Nature's Way would give trample, vigilance and a way to murder stuffHeroic Intervention would allow you to dodge removal and shield against board wipes. You may consider Fog if your local players are playing decks that set up faster.

Sideboard ideas.Atarka's Command has great utilityAdd something me artifact enchantment destruction.

Hope this helps.

The5lacker on "Helmsmasher? I barely know her!"

1 month ago

Given this is a Voltron deck, I'd recommend Blood Mist or Duelist's Heritage over Berserkers' Onslaught. You only need to buff the one creature the majority of the time, and these'll help lower your curve a bunch. Being able to give Zurgo double strike the turn you play him is pretty good.

I'm also curious as to what Glory of Warfare and the like are doing in this deck. They don't really make much sense if you aren't going wide, which given you're a Voltron deck, you probably won't be doing most games. I'd recommend whittling down your token support in favor of some more reliable lifelink for Zurgo (Who needs defense with that lifegain train?) and perhaps a Marchesa's Decree and the like. Maybe even some of those "Whenever another player attacks this player" curses like Curse of Shallow Graves.

janjet001 on Yidris does things, and some stuff I guess

1 month ago

Blood Mist goes in any Yidris deck imo, such a simple card yet is so strong with Yidris.Baral's Expertise could double as a hard removal when you cast Windfall as it resolves + cascade triggers as well.

cmsrDPM on Raza-Shoal Combo

1 month ago

You may want to side board Relic of Progenitus. I know you might say that breaks your combo and yes it can; more importantly it can save you from Living End, and Dredge Decks. Furthermore it keeps one Surgical Extraction from breaking the deck (still beware Extirpate).

Another helpful card may be Blood Mist. This may help ensure wins with 32 total damage.

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