Each player can't cast more than one noncreature spell each turn.
Printings View all
|Throne of Eldraine (ELD)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Deafening Silence Discussion
1 week ago
Great deck, not sure it's "casually competitive" at this point because this is near most cEDH decks out there, mine included. Just a few suggestions: Earthcraft is great in the deck with Shrieking Drake and other bounces because you can tap drake before it bounces itself to go infinite with just an island. Deafening Silence is incredibly strong because we are creature heavy. Ranger-Captain of Eos provides a silence effect while tutoring Shrieking Drake. Intruder Alarm is insane and opens up easy combos with your mana dorks. I also like Destiny Spinner because it protects almost half the deck and has a decent active ability to boot. I have other suggestions but I'm not sure exactly what advice you want. You can check out my primer here to see other cards: [Primer] Chulane's Bounce House [cEDH]
1 week ago
Obvious power upgrades would be Mana Crypt, Gaea's Cradle, or Mox Diamond with a big emphases on Cradle with this commander. I think you might like Deafening Silence because you are so creature heavy. I would also consider adding the Yisan line with Wirewood Symbiote, Bloom Tender, and Mirror Entity to generate infinite mana with only 3 Yisan verses. Aluren and Cloudstone Curio are also essential if you're wanting to take this to the next level because it opens up so many combos. If you decide to go this route to open up more infinite mana combos, Walking Ballista would be a strong finisher that you can tutor with a strong stax/tutor like Ranger-Captain of Eos.
1 week ago
I mean, I'd definitely include Sram, Senior Edificer. Argothian Enchantress also seems really strong. You might want to consider some legacy enchantress cards like Elephant Grass or Carpet of Flowers, although their power will depend pretty heavily on your meta.
I really like that you're running Utopia Sprawl and Wild Growth already. You should run Arbor Elf with them... he makes more mana when lands are enchanted. In that vein, you may also have a lot of luck with Elvish Mystic, Llanowar Elves, Avacyn's Pilgrim and/or (if you're rich) Noble Hierarch. I've found a lot of players misjudge T1 mana-dorks and never play them, and they're almost always wrong not to.
2 weeks ago
And now I throw a bunch of cards at ya (sorry):
Phyrexian Revoker, Grafdigger's Cage, Stoneforge Mystic, Council's Judgment, Cataclysm, Monastery Mentor, Deafening Silence, Terminus, Luminarch Ascension, Trinisphere, Charming Prince, Batterskull, Mother of Runes, Leonin Relic-Warder, Aether Vial, Flickerwisp, Giant Killer, Fiend Hunter, Tangle Wire, Skullclamp, Knight of the White Orchid, Bounty Agent, Banisher Priest, Cliffside Rescuer, Selfless Spirit, Soldier of the Pantheon, Kytheon, Hero of Akros Flip, Tomik, Distinguished Advokist, Eldrazi Displacer, Glowrider, Thought-Knot Seer, Chalice of the Void, Kataki, War's Wage, Serenity, Fragmentize, Abolish, Lodestone Golem, Thorn of Amethyst, Sorcerous Spyglass, Wurmcoil Engine and Crucible of Worlds
3 weeks ago
For more productive conversation, it is hard to say with mono-white. There are a couple of auto-includes. Smothering Tithe. Mistmeadow Skulk is fun. A whole lot of vigilance (other heliod) is incredibly rattlesnakey when you have this access to lifelink. Crescendo of War is just an amazing good time. Parhelion II is a fun pet-card. All the stuff that punishes/taxes non-creature play can be fun: Deafening Silence & friends.
ZendikariWol on Burn
1 month ago
That's reasonable. If you don't like a card, don't play it. Anyway, your sideboard may benefit from a few copies of Deafening Silence for Phoenix matchups, Fry against control, and Castle Ardenvale may be good in control matchups as well? Idrk, I'm not a spike. I know if you're gping up against dredge you're gonna need Rest in Peace or Grafdigger's Cage . Dunno if that's a deck tho. (I hope it is- I like Pioneer and I wanna get into it and I really like graveyard value decks.)
1 month ago
ZendikariWol Dispatch and PtE are nuts, I'll agree there but that's two cards, neither of which is likely to get a reprint. But the other three are conditional. If it gets destroyed, your removal is meaningless.
I guess I was trying to say that there is no reason why white can't draw cards other than WOTC says nah. If white can't draw cards then they need to be able to create card advantage through their removal, which white has through board wipes, or by creating card disadvantage for opponents through stax effects like Deafening Silence .
I just don't think white has enough to compete with the other colors. When you just disallow a color from accessing a fundamentally important means of winning a game, it's going to suck as a color.
Add to that that 'White can't ramp' and now White REALLY sucks.
1 month ago
Hey man! Deck looks pretty good already, but I have a few suggestions:
Counterbalance is an interesting card in EDH you have in your maybeboard, especially since you're already running Sensei's Divining Top . It works pretty well with Mystic Sanctuary and blue-fetches, like your Scalding Tarn , which I think you should also run.
In general, I don't like Land Tax . The overwhelming majority of your cards are under 4 mana, so you're probably not going to need all the basics out of your deck most games. Land Tax is generally good with repeatable loot-effects like Dack Fayden or Faithless Looting , but I don't know if it'd be good here. Jace, Vryn's Prodigy Flip or even Jace, the Mind Sculptor are both okay ways to capitalize, if you want to run Land Tax .
Deafening Silence is an absurd card. On your opponents' turns, you probably only need to counter one spell, and on your turn you probably just need to land a stax piece.