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Creature — Cat Cleric
Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
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Leonin Abunas Discussion
6 days ago
Looks pretty good... I would consider making room for Reliquary Tower & Thought Vessel among your mana sources, seeing as Sram will net you a lot of draws. Also, Ancient Den... helps you attain metalcraft sooner.
Dispatch is 1cc removal with zero drawbacks, once you've got metalcraft. Not to be missed.
Leonin Abunas is a great choice for protecting your stuff.
And possibly even a Metalwork Colossus. With enough equipments on the field, you'll pitch him onto the field for free.
1 week ago
It's a little of both. Using Equipment and Auras with enough support cards for both of them dilutes overall synergy. I originally built the deck for Equipment exclusively to keep the synergy as strong as possible, but I've started to slip in worthwhile utility Auras when Sram, Senior Edificer became the Commander.
Eternal Dragon is a great utility card:
- It can provide a land drop.
- It can tutor for Mistveil Plains.
- It provides a cheap shuffle effect to refresh the top of my library for Sensei's Divining Top.
- Its base 5/5 flying frame is perfect for Equipment if I need to use a back-up attacker.
- It's self-recurring, allowing the aforementioned abilities to be repeatable. It's not very mana efficient at it, but the option's there.
Eight-and-a-Half-Tails remains in the 99 due to a lack of reliable ways to prevent targeted removal.
Leonin Abunas is the gold standard... and every other option falls short, mainly due to all of them using shroud. Armory Automaton is especially affected by my Equipment having shroud, being completely dead. Future support cards could also involve targeting my own Equipment.
Until something better comes along, 8.5 is here to stay.
2 weeks ago
MSL2395: Yeah, Avacyn started playing much better once I put some real cash into the mana rocks, haha. If you're having problems with artifact spot removal, you could add in Leonin Abunas/Indomitable Archangel/Karmic Justice, perhaps...
Honestly, this new deck is playing amazingly already: I've won, quite literally, 7/8 of the games I have played with it (and I'm playing in a pretty strong meta). Some minor tuning might be in order, but I'm pretty happy already (and I've only been working on it for two weeks). It's even more reliant on expensive mana rocks than Avacyn, though, because it needs them for the Paradox Engine combo-win.
It's on its way to being my most competitive deck - we shall see!
1 month ago
1 month ago
The reason i say that it's not good as a Voltron commander is because of the text on the card, as well as the rule of how one loses to commander damage. from the MTG comprehensive rules:
903.14a A player that's been dealt 21 or more **combat damage** by the same commander over the course of the game loses the game. (This is a state-based action. See rule 704.)
"Combat Damage" is the key word.
From the MTG rulings on Saskia found on gatherer:
11/8/2016 The damage that Saskias ability causes a creature to deal isnt combat damage.
So therein lies the problem, Saskia is no better than the average commander for killing via commander damage. Sorry to rain on that parade :(
I would say, though, that she still puts out a TON of damage and therefore you might be likely to win by just straight damage through her alone. The buffing artifacts are your saving grace there.
HOWEVER, This is still a good deck and can put out a ton of damage! We just need to up the damage output a bit with some more cards.
Dictate of the Twin Gods, Gratuitous Violence and Inquisitor's Flail will capitalize on that damage output as well. Strionic Resonator will do the same OR ALLOW YOU TO CHEAT SASKIA'S EXTRA DAMAGE ABILITY TO SOMEONE ELSE!... or copy the triggered ability on say ... Hydra Omnivore
You could also use some more trample in case your hard hitters get blocked. the damage that rolls over more than likely will still do a hefty amount. Archetype of Aggression is always my go-to.
I think you need more target changers in this deck. You have one which blinks Saskia, but otherwise you need to kill her with one of your removals if you want to change target player any time soon. Legion's Initiative might be good for ya. Emancipation Angel or Kor Skyfisher aren't as good.. but at least doesn't send your commander to the command zone like removal would.
now for what you don't need...
Mina and Denn, Wildborn is much better for landfall triggers. If Land Tax is the only reason you have it in there, i think the slot could be filled in better ways. at least you can get out Burgeoning and Exploration when you have 1 mana, actually ramping you to Saskia. I feel like especially since your only card draw is either Land Tax or Phyrexian Arena that you won't see her ability very frequently. Granted you do have card tutors, its probably not a card you are going to want to tutor for anyways.
You mentioned in your omissions tab that you don't want Leonin Abunas in your deck because you would much rather move forward with your deck than worry about lost artifacts. I would counter this by pointing out that you are running more slots with graveyard recovery than you would with that one card. Sun Titan can only return one per turn and only in the late game. Glissa, the Traitor is not terrible.. but taking up a slot. and relies on other creatures entering graveyard. a lot of your removal is exile, so you can't control that trigger very well. also Eternal Witness is good utility, don't take it out but it shows the slots you are using for artifact recovery. slots that could be used to press the attack forward.
Silverblade Paladin does indeed give double strike, but is limited to one creature and assumes that it will not be destroyed, i think you can do better than that. the moment you put it out, it's a target. One substitute that comes to mind is Duelist's Heritage which will work not only on Saskia, but also on any of your other hard hitters like Malignus (one hit kill someone) or Hydra Omnivore, striking everyone for massive damage. Not to mention that it's the same mana cost with 1 less white mana symbol and won't be destroyed by your creature board wipe.
Vigor is a very fun card.. and yet.. I imagine never works the way you want it to, but acts more as a deterrent. They probably just won't block. The only real utility I can see in it for you in an actual game is that you can block with Saskia due to her vigilance. Maybe that's reason enough? I dunno, i've not played against or with a vigor yet, so you'd know better there.. just pointing out how I imagine it going down. Pathbreaker Ibex might be a better option for you! that with Malignus is just disgusting.
You have enough card tutor that it might be worth getting rid of Akroma's Memorial and put in Eldrazi Conscription (less chance for repetition of double strike and more chance of damage.. and the annihilator 2 is nice. Not to mention trample so your damage gets through.
I feel that Basilisk Collar is a bit of a dead card in your deck.
2 months ago
2 months ago
Muzzio, Visionary Architect is also fun, albeit a bit less predictable
Sharding Sphinx makes a lot of thopters
Leonin Abunas can protect them
Memnarch likes "borrowing" things
I'm not entirely convinced it's good enough here but figured i'd atleast mention Open the Vaults. If the game goes on long enough it's probably worth it
I think the the thing the deck is missing the most is more ways of interacting with your opponent. You have the 1-of dispatch but thats about it. Swords to Plowshares, Path to Exile, Go for the Throat etc, but i think you need more.