Creature — Human Cleric
Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn.
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Benevolent Bodyguard Discussion
3 hours ago
Zillabrony13: I've been wavering on Sword of Light and Shadow for a while. My main problem with it is that it protects the equipped creature from my own Benevolent Bodyguard, Bruse Tarl, Boorish Herder, Mother of Runes, Stonehewer Giant, Duelist's Heritage, Sigarda's Aid, Gift of Immortality, Elspeth, Knight-Errant, and Boros Charm. On the other hand, I sometimes have problems with white decks because none of my Swords protect against it...
I'll pass on Burnished Hart, though: far far far too much mana investment for two tapped lands :(
1 month ago
Hello there, BlackWitch!
So I've been wondering how can you, with all the awesomeness and kickassness you already have, become more resilient.
I've found some interesting pieces that might suit your needs and wills.
Artifacts/auras to stick to Kaalia and lean back relaxed while she reaks the havoc she was born to dwell in:
Champion's Helm -looks good on on sadistic flying cleric chicks imo.
General's Kabuto -shroud and no damage is just what Kaalia needs! The only thing still that could break her is a wipe.
Ward of Lights/Cho-Manno's Blessing -are both similar with the exception of Cho-Manno's Blessing being much better. Maybe a little costly but certainly worth a thought or even two.
Righteous War -it's a two-colour Earnest Fellowship.
Reconnaissance -that would be nice if you wanted a Dolmen Gate effect. Not if Kaalia has shroud but still a valid ability. Maze of Ith can help you with that, as well as making opponent's creatures do no damage.
Stave Off is just a Gods Willing with no extra effect. Simply a reliable one-drop.
Otherworldly Journey can both protect your commander from being destroyed and make her more beefy with the counter. Same can be done with Ajani's Presence or Undying Evil.
Bathe in Light can be used on Kaalia and grant protection to all the other creatures you control at the same time. To be used at a tougher than expected combat phase or in order to make your attack go through.
If you are facing an incoming Wrath of God or such, you can always use a Ghostway! Similar effect can be achieved with Cauldron Haze or even Cauldron of Souls only with -1/-1 penalty.
If you want a protection against every spell AND not just as a counterspell but with until-end-of-turn effect, there's always the old friend waiting: Silence. Very powerful imo. I need to get one as well! I wonder why doesn't it cost much more.
Now for more proactive play:
Go for the Throat is a really nice spot removal which black can provide.
Aurelia's Fury -this card I am always biased about. It can be costly, it can be cheap. It can be useless if you want pure damage of pure control. But if you need to just tap the creatures or if you just need to counter that creature spell it is the one you go for. AND it does damage!
I see you like discards and no wonder -it's a very efficient and honestly -tilting activity. If you want maximum salt, I propose Hymn to Tourach. No targeted discard can tilt as much as random shot at two lands in opponent's 2nd turn, or even before that. Pure cruelty and immorality. But that's what you aim for, right?
As to the creatures I've found:
Ending the topic of discards: Mesmeric Fiend. Not OP, but hell, it might be just what you want.
And while at two-drop creatures, Benevolent Bodyguard, Obsidian Acolyte, Daru Spiritualist, Selfless Spirit and Standard Bearer can all help you with the Bearer being far superior to others imo. If killed/discarded, you can also bring them all back with the Reveillark! Same can be done to one-drops (like the Mother) with Ranger of Eos.
Last, but not least: Deathless Angel. I know it's not the omni-potent killing machine you'd like to drop with Kaalia, but it's really nice when comes to protecting her mother or any sibling actually.
Now the tricky part: I have one thing I don't really know if it works and some that I know you won't like, but I still want you to know them.
Illusionist's Bracers can potentially let you put two fatties on board at once. I'm not sure if it really is so, sadly.
And all the life-loss cards:
Phyrexian Arena -come on! It's supernice! Who cares about 1 life if you draw a protection you'll need or a demon that will win you the game!
Same goes for Night's Whisper and Skeletal Scrying.
Toxic Deluge just annihilates the board. You usually control more beefy ones so you can get rid of anything to the threshold you choose.
Grim Tutor is just another one to get what you need.
Both Thoughtseize and Mind Twist look good. Mind Twist can really vegetablify the opponent at almost any time of the game.
And the last one: Hall of the Bandit Lord. I know 3 is a lot of life. But considering you might take far more from the opponent I believe it can be neglected. The card is very powerful if used correctly. I believe it could make the deck more aggressive, just another brick in your wall of hatred in the wrath castle of Kaalia.
I hope you will take as much as you can from it and that it will help you somehow in making this damn good deck a masterpiece.
2 months ago
Three thing about white creature decks is that they are made up of CHEAP cards that are largely interchangeable. That having been said, the selling point for such decks is typically their speed and consistency; accordingly, I'm going to just list a bunch of cards that are no more than $2 each that you might choose from. Pick what you like, my only firm suggestion being that you run 3-4 copies each of whatever you pick.
Benevolent Bodyguard, Mother of Runes, Kor Skyfisher, Leonin Skyhunter, Soltari Priest, Soltari Monk, Soltari Champion, White Knight, Silver Knight, Savannah Lions, Elite Vanguard, Dragon Hunter, Dryad Militant, War Falcon, Soldier of the Pantheon
3 months ago
Also, a card like Benevolent Bodyguard seems strong in this deck.
5 months ago
5 months ago
If you want another Spore Frog in your deck, you can add a Kami of False Hope which is basically a white version of frog. Another protective one cmc creature I use is Benevolent Bodyguard, probably a bad idea but it comes in handy against clones and exile cards.
9 months ago
Ankle Shanker , even though is not triggered while coming back with Alesha, makes our guys fight on even footing with creatures that opponents use, that are more often than not bigger and tougher to beat. Even just hard casting Shanker, while having just a few dudes is fine. Having our guys buffed up by Ankle shanker (also, wish she was a legend) makes them often unblockable. That's why I still hold old Anky in high regard. That and she's called freaking Ankle Shanker
Apart from Mother of Runes, there don't seem to be many ways to protect Alesha. Since that's basically what seems to make the deck go, spot removal and counterspells seem particularly strong against it.
In both of my metas (durdle paradise and more competitive one), counterspells aren't that popular, but creature removal is a common occurence. However, even when Alesha hits the bin, our ETB value creatures can often buy enough time to recast her, and keep on pummeling. Lot of our guys are good even without Alesha, and only one game winning combo hedges on her (which can be circumvented with Break Through the Line on Master of Cruelties
How do you feel about Reveillark? It can't be a reanimation target with Alesha, but it can reanimate most of your creatures when it leaves. Also, it combos with Karmic Guide and any sac engine.
Reveillark is a godlike thing in this deck, but I still haven't been able to find one nearby, or trade it on PucaTrade hence no Ark in here . Same goes with Nahiri (and Nahiri is kinda bonkers in price right now). If you can run both of them in your version, please do since they do exactly the things you want with Alesha.
Big reason why no Serra Ascendant is because he's flat out boring, ergo just a playstyle choice.
He is one of the most broken turn 1 plays, he hits hard from turn 2, but he isn't exciting like doing cool tricks with Fiend Hunter or Master of Cruelties . However, unlike in most decks, we don't mind having him killed quite soon, because he's coming back really fast. So, if you are OK with Ascendant, include him. He's a boring card, but he's nothing if not effective!
Mother of Runes is a good protector. Benevolent Bodyguard also might do the trick if you are desperate for those kinds of effects. Not exactly what you were looking for, but Martyr's Cause can be a suprisingly effective card, especially when paired against Voltron generals or Mizzix.
Now, Grand Abolisher is an awesome card. He says "this is my turn, sod off ya wankers" . And if your meta is so kill spell friendly, you force them to use their kill spells on their turn, which is ineffective (Or other opponents turns. Whatever, you can still attack freely with your dudes). Henceforth, Abolisher sounds like a good creature, at least for meta you play in.
Also, you meta is filled with kill spells? I think your opponents need to pay the Price of Glory
Remember that this list is tailored to my meta(s), and it helps to think of this deck as sort of a toolbox deck. Maybe your meta isn't nonbasic saturated, so you don't need Anathemancer ? Maybe there is a lot of creatures, so Thalia, Guardian of Thraben is a waste?
If you ever have anymore questions or comments, please, feel free to ask.
I am here to have a discussion!
9 months ago
I run an Alesha deck as well, and I found a couple things to be underwhelming, but it's probably dependent on your playgroup.
Palace Siege seems cool but it forces you to pull a creature from your graveyard every turn. If you're doing things correctly, you'll have costly creatures with nasty effects in your graveyard, and it's disappointing to pull them back to your hand.
Some great additions would be maybe Sun Titan and Palisade Giant are good. Sun Titan gets back lots of your noncreature permanents too, as well as Alesha herself. Undercity Informer doesn't seem on-theme to me, and you can probably find a better sacrifice effect.
And two things that will be indispensable are Benevolent Bodyguard and Standard Bearer. The Bodyguard can be brought back from the graveyard with Alesha as she attacks and you can sac him immediately to get something past a bunch of creatures. The Standard Bearer perturbs the entire game, especially because you can recur her with Alesha. She discourages people from playing buff spells, burn spells, and generally mucks up a lot of powerful activated abilities.
My deck is here if you'd like to check it out: Smile though your heart is breaking