Benevolent Bodyguard

Benevolent Bodyguard

Creature — Human Cleric

Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn.

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Trade

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Printings View all

Set Rarity
Eternal Masters (EMA) Common
Vintage Masters (VMA) Common
Judgment (JUD) Common

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Benevolent Bodyguard Discussion

WhattheDeck on (Jimmy's) Darien, King of Kjeldor Mk2

3 months ago

Love the deck! (upvoted :D) A couple suggestions:

Replace Mind's Eye for Bygone Bishop and Healer of the Pride for Impassioned Orator

One land (maybe a Plains?) for Deserted Temple (to combo with Nykthos)

I'd also put in Secure the Wastes as one way to help close out the game (maybe take out True Conviction ?)

You might also want to take out a few of your 5+cmc cards and run a few protection effects to protect your board state. My fav are: Benevolent Bodyguard Brave the Elements Emerge Unscathed Teferi's Protection Shelter Selfless Spirit .

For card draw, you can put in a couple more equipment tutors for Skullclamp , like Stoneforge Mystic , Steelshaper's Gift , Relic Seeker or Quest for the Holy Relic

Spell_Slam on Heal the Cat

6 months ago

Great deck!

I think Holy Light would be a great inclusion to the deck, as White has very few ways of dealing with masses of tokens efficiently. This card lets you do that without affecting your own smaller creatures.

You have Suture Priest twice in your list, under board control and Life Gain.

Survival Cache seems like a great card for your deck. You'll most likely be the player with the most life anyways, and this gives you two life gain triggers and will most likely draw you two cards.

I'm not sure how good something like Revitalize / Healing Hands / Renewed Faith would be, but getting a lifegain trigger and a card seems like a decent way to filter through your deck.

Children of Korlis could be a good "Fog" effect for you.

Exile seems like a good fit for removal in your deck.

Seems a shame to pass up on Martyr of Sands . It only gets you one trigger, but it's still a lot of life, which is worth something.

Seraph of Dawn is an absolute beast in this format. the big butt means it survives a lot of removal and combat, and putting equipment on it is amazing.

Along the same lines, Student of Ojutai really dishes out the lifegain for you on a great body, especially considering how few creatures you're playing.

I feel like most of your lifelink creatures are not really worth playing. They're going to be easily blocked and killed in most situations and not net you much of an advantage. I'd say only the ones that gain your some sort of card advantage are really worth playing. I could be wrong about Healer's Hawk, though.

Lastly, you have plenty of ways to protect your commander, but I would just like to suggest Angelic Renewal . You can play this before your commander and not have to hold mana up all the time for it. Same goes for Benevolent Bodyguard . This lets you play a much tighter, more efficient game plan.

tumamaenmondongo on Orzhov Reanimator

6 months ago

Altoman, there are good points in your input. Firstly, yes, it intends to be not necessarily a control strategy, but a midrangey strategy. That's the reason I'm packing Rotting Rats instead of Stinkweed Imp , along with removal. I know ub and br reanimator are somewhat established archetypes, but that's not what I'm trying to achieve, I've played turbo exhume on RB and Ub Reanimator with Striped Riverwinder for a while and got bored of them. The concept of this new intent is to play WB since is the only color combination which allows you to play more than four reanimation spells in your deck, even up to 16 if you feel like doing it, and that's the very reason I wouldn't like to move from white (although I could think about splashing a third color as the professor did on his Mardu Reanimator deck https://youtu.be/Pun-et4nIP0).

That said, I agree I might need either some protection for the reanimated creatures, a faster deck, or (IMO) even more reanimation spells. On protection, I can stay on white and pack a couple Benevolent Bodyguard s, Standard Bearer s, Apostle's Blessing , Emerge Unscathed , or hand interaction as Duress .

Ulamog's crusher is no Emrakul, but is probably the best reanimation target on pauper right now, and it can win you a game on its own on early turns (mid to late game is more difficult, depending on what you're facing), and that's why is the founding concept of the turbo RB variant. I could very well pack 1/2 copies of Dragon Breath which are proven to steal a couple games every now and then (but for any decks playing unsummon, assuming you win g1, they still only have to leave 1 Mana open to ruin your plans).

What I was thinking about is playing more resilient biggies as Walker of the Grove , Striped Riverwinder , or anything with hexproof, shroud, regeneration or with an interesting ETB/leave the battlefield effect. I'll probably keep crusher, because of his raw power is worth it, then probably cut some stuff like horror of the broken lands, nightstalker, and cycling creatures for either more symmetrical discard, hand filtering\drawing ( Night's Whisper , Dusk Legion Zealot and friends come to mind) or hand disruption along with the aforementioned resilient critters. I believe V 2.0 might have something of that. What do you think?

tumamaenmondongo on Guilty Dinosaurs

9 months ago

mal099 I'm gonna goldfish a version with some Pentad Prism , Sandstone Needle and the aforementioned cards. I believe you still need to pack some Faithless Looting for card filtering, or at least Thraben Inspector since it's really necessary to have some card draw/filtering for combo pieces. Also you should have some mainboard protection like Standard Bearer , Benevolent Bodyguard or Apostle's Blessing (try not to get rid of yer own auras against white decks) since there's plenty of non-destructive removal around. Also, keep in mind that it's a 3 card combo so on an optimal build you're packing 8 copies of each combo piece, which leaves you little room for removal, protection, ramp, lands, reanimation or whatever you want to fill your deck with.

Gadianten on The Church of Sacrifice

10 months ago

I always enjoy seeing more people make cleric decks, as I have made my own I defiantly have some opinions and ideas on clerics. Mother of Runes , Devoted Caretaker , Benevolent Bodyguard and Battletide Alchemist are excellent defensive options. For cleric beaters I would look at Custodi Soulbinders and Doubtless One . For card draw look at Tymna the Weaver , Twilight Prophet , Custodi Lich and Bygone Bishop . Given your commanders life drain nature I would also look at adding Exsanguinate and Debt to the Deathless as blowouts and enablers for your commander.

Dete on A Swarm of Humans (And other Stuff)

1 year ago

Afterlife is a really good removal for white so you might want to add it, Angelic Purge too.

Battle Screech , Captain's Call give you more of a swarm strategy without costing too much, i would add screech to the main.

Emerge Unscathed gets you 2 triggers costing only 1cc and protection, Test of Faith is a neat combat trick for killing pretty much any early creature and giving you a neat early clock as well as triggering and saving your cmdr, Dawn Charm , Benevolent Bodyguard , Standard Bearer give you protection to every creature and Palace Sentinels gives you a bit much needed card draw in white.

thats all i got.

Daedalus19876 on Judgment Day: Avacyn the Purifier EDH [REDUX]

1 year ago

DrkNinja: Honestly, I'm running Samurai of the Pale Curtain because I already had a foil, and it has some of my favorite typing in the game... Lol. Honestly I should probably be running both? At least she can carry a sword if I need to deal damage.

With regards to your other suggestions, Ethersworn Canonist DEFINITELY should be on my maybeboard. I feel like Loxodon Gatekeeper is kinda too much mana for his effect, have you found it to be very strong? Tithe Taker is a less-good Grand Abolisher (who honestly should be in here, but cuts are hard...).

Darkshadow327: I've never run Bygone Bishop before, but I feel like he'd be rather good at dodging effects like Spirit of the Labyrinth , and the VAST majority of my creature spells are CMC 3 or less. I'm curious about testing him at least!

hkhssweiss: Gift of Immortality was the MVP of my older Avacyn version, because it let me repeatedly sacrifice cards like Benevolent Bodyguard . However, I have less of those cards in this version, so it doubles as protection for my hatebears... I'm not sure if it's as good here.

Thanks everyone! If you like my Avacyn list, I'd ask that you upvote the "original" (Judgment Day: Avacyn the Purifier EDH | *PRIMER*) rather than this temporary version ;)

Gadianten on Orzhov Cleric Tribal EDH

1 year ago

I love cleric tribal, I realize this is a jank deck but with some focus it can also be effective. I think the first trick is to synergize with your command and find clerics that can be sacrificed for gains the second is to find ways to drain their health quickly so you can focus on the first.

The best way to life drain is probably with Exsanguinate, Debt to the Deathless, Torment of Hailfire or similar spells so that your commanders to hand ability can be utilized.

The next one is not quite so easy and needs tuning to make really good, but I would recommend clerics like Benevolent Bodyguard, Children of Korlis, Dark Supplicant with Scion of Darkness, Frontline Medic, Nova Cleric, Remorseful Cleric, Sanctum Guardian and Selfless Spirit for creatures that can be utilized well with your commander and as a bonus its flavorful to have fanatical priests dedicated to some grim god.

Generally useful clerics matter cards would be Edgewalker, Ancestor's Prophet, Battletide Alchemist, Rotlung Reanimator and Whipgrass Entangler.

A little combo for Starlit Sanctum is Daru Spiritualist + Shaman en-Kor to gain some arbitrarily high life total.

In tribe Card draw considerations are Tymna the Weaver, Bygone Bishop and Twilight Prophet.

I don't know if you will continue to develop this but I would like to see your take on it as you evolve it.

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