|Commander / EDH||Legal|
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|Oath of the Gatewatch||Rare|
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Creature — Eldrazi
Devoid (This card has no colour.)
: Exile another target creature, then return it to the battlefield tapped under its owner's control. ( represents colourless mana.)
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|Have (22)||ibraJG84 , Wolfebladeelite , gildan_bladeborn , Brandbrower21 , tragic_slip , Tiddilywinkus , Tyqar , unnaturalelementals , Lindough , zachi , TheHelvault , TheAnnihilator , Kravian , miracle , thetechzombie , Crimson6 , Ellyreia , sonnet666 , dolphinsgrubb , Borg0th , HR19 , cklise|
|Want (2)||GoldGhost012 , LegendDeer|
Eldrazi Displacer Discussion
1 day ago
I really like the idea of cats.
I have always liked the Eldrazi Displacer for ETB token generation, tapping the enemy out before they can attack, and tapping defending players armies before I attack. It's strength for generation is also its curse, but I don't think it has a place here as the only ETB tokens here is the Regal Caracal.
Does that act like a colorless two drop Anointed Procession for you?
And finally, does it make it so the Metallic Mimic can have two creature types when it ETBs? (might mean something to me if one of my decks has a couple types in it.
2 days ago
Teal_Fox - I originally had Eldrazi Displacer in the list, but I was worried about if I would have enough sources to generate the colorless mana for his ability in a deck running four colors. Still not sure if I have enough for that, but I will definitely pay close attention to see if it is right to bring him back into the list. Purphoros, God of the Forge is a very solid suggestion, I will see what I can do about getting him in here. He will never be a creature, but I think that is okay. Altar of the Brood may come in if I do end up putting Trinket Mage in. I don't know how I forgot about Whir of Invention.
As to your points on what to take out, I think Saheeli's Artistry is a possibility, as is Memnarch. It is true that I don't have ways to really abuse Memnarch as the list stands now, and your points on Saheeli's Artistry are valid. I have had very good luck with both Filigree Angel and Noxious Gearhulk, but if I were to remove one, I think the angel gets the boot here. It's possibly true that the ability is only good if I am already ahead, so I think I am going to try replacing it and seeing if I miss it. Noxious Gearhulk has proved itself to be very worthwhile, however - he helps cut down a scary opponent while being a sizable body on my board at the same time. He's also very nice to pair with Deadeye Navigator.
Last thing, what are your thoughts on Hanna, Ship's Navigator in this list?
Zombot - Cloudshift could work, however I would need to find a slot for it where I think it is truly better than what I am removing for it. I will look at the list and see what I can find. What would be your cut, other than things listed above, as those slots will probably be filled with recommendations from Teal_Fox
2 days ago
Oooh, another juicy spoiler, Angel of Condemnation. A four cost version of Angel of Sanctions that has an Eldrazi Displacer-esque ability to blink creatures AND exile stuff until it goes away. I like this very much.
3 days ago
Eldrazi Displacer opens up a lot of degenerate combos with the help of Ashnod's Altar / Krark-Clan Ironworks. I also find only running Disciple of the Vault to be a it weak, as it is difficult to recur/search out. I highly recommend running Purphoros, God of the Forge and Altar of the Brood for some additional redundancy to your combos. The latter especially so, as it is easily found with a majority of tutors and makes Trinket Mage even more of a powerhouse in this deck. Lastly, Whir of Invention is one of the most bonkers tutor I've seen come out for artifact decks, so if you can find the room for it, I'd highly recommend it.
As for what I would cut for these cards, Filigree Angel simply doesn't provide enough for its heavy CMC as does Noxious Gearhulk. Unless I'm missing something, Saheeli's Artistry sounds like an expensive win-more card, which while fun doesn't seem to do that much in terms of actually closing out the game for you. It also seems like you don't have enough support to justify running Memnarch in my opinion, as you don't have that many rocks to get him out quickly nor a Mycosynth Lattice to vastly accelerate the rate at which you can steal your opponent's stuff.
Anyway, these are just my suggestions and as always the most important thing is for you to run a deck that you find fun. Hopefully you'll find some of my suggestions helpful though.
1 week ago
+1 for a nice deck. Good control package even without bringing in the sideboard. Using an Eldrazi Displacer on your Thought-Knot Seer during your opponent's turn is about as big a disaster as you need to ruin their game. All the rest is gravy train.
Just looks like it curves out a little slow. How has the mana been from your experience?
1 week ago
You should definitely run Reflector Mage though
1 week ago
I'd reconsider having 4 Birds of Paradise. Although it is a good card, you've only got 2 colors in the deck with a pretty low curve. It also doesn't have an ETB effect, nor can it do any damage without another card from your hand. But that's just me.
Or, if you added some blue, Deadeye Navigator could be good.