Eldrazi Displacer

Legality

Format Legality
Noble Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Commander / EDH Legal

Printings View all

Set Rarity
Oath of the Gatewatch (OGW) Rare

Combos Browse all

Eldrazi Displacer

Creature — Eldrazi

Devoid (This card has no colour.)

: Exile another target creature, then return it to the battlefield tapped under its owner's control. ( represents colourless mana.)

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Eldrazi Displacer Discussion

LittleBlueHero on Flicker of Ruin

1 day ago

I hear ya.

I have never been a collector of non-basics, I liked to spend my money on fun splashy creatures. It hurts me now that I play commander and such but since I also don't play too many crazy tier one decks my budget mana lists usually do ok.

This looks like a solid start. My concern (as it often is when building naya) is ways to get out the cards I need when I need them. I might try running some tutors like Worldly Tutor, or Eladamri's Call and the like to be able to search for Eldrazi Displacer or Angel of Condemnation once I am able to drop the commander.

I think its going to be tough to find a balance between flicker effects and creatures that benefit from them. I am just not a huge fan of single use effects like Cloudshift in commander. In a deck like this I realize I will have to be playing some I just don't know how many is right. Thanks for sharing this will give me a great jumping off point. Let me know if you have a chance to test at all!

SynergyBuild on Angelic Vial

3 days ago

Luckily, D&T/Hatebears isn't in the top ten decks, it isn't a real part of the meta with less than a percent of the meta, and your "Heaven on the roam. (Weenie hatebears)" isn't exactly a tuned varient of hatebears either. Your deck also it isn't weenie, but that is beside the point.

Also, "no original content"? I mean, if you are saying everyone plays the exact same hatebears deck, I'd implore you to check that statement, because Death & Taxes has some of the most varients that are still powered enough to see play.

Look at the normal mono-white hatebears builds.

There are some with just Aether Vial, Leonin Arbiter, Blade Splicer, Thalia, Guardian of Thraben, and Flickerwisp as the main core cards of the deck, with Path to Exile, and Restoration Angel, etc. Some of these run Eldrazi Displacer and Thought-Knot Seer with Eldrazi Temple and Shefet Dunes for an eldrazi package.

Some of the eldrazi and taxes decks are W/B (Which I find is one of the most common varients), while others want to run Blood Moon/Magus of the Moon and run W/R. Other W/R varients use Lightning Bolt and Simian Spirit Guide to pump out extra damage or a larger threat earlier on. Plenty of these builds run Chalice of the Void, and plenty don't.

One of my favorite varients of hatebears splashes blue. This one runs a tribal theme with Drogskol Captain and goes for a spirit tribal instead of Flickerwisps and Blade Splicer beatdown. It uses spirits because of the power given by Rattlechains with Mausoleum Wanderer and Spell Queller. Of course it runs a full playset of Selfless Spirit and a pair of Cavern of Souls with a single Moorland Haunt to provide extra value. With a full set of Path to Exile, 3-4 Thalia, Guardian of Thraben, 4 of Aether Vial, and the playset of Leonin Arbiter the deck is a hatebear deck to be sure, and I love having W/U for sideboards, because it can run Meddling Mage, Kira, Great Glass-Spinner, Negate, and Detention Sphere.

Of course there is G/W Hatebears too! Scavenging Ooze, Gaddock Teeg, Qasali Pridemage, and more for extreme value, but I already went over that prior.

Of course, these are just the two and one color lists, there was a bant one I went against, with Spell Quellers and Collected Company for some of the coolest plays I've seen, and a four color list (GWUB) with human tribal, making it seem like a 5-color humans list, but it ran the set of Leonin Arbiter, and it ran green for Gaddock Teeg, so though it ran Champion of the Parish and enough humans to warrant Cavern of Souls, it wasn't straight human tribal.

All of these lists are playable in the current meta, and none of these are top tier, let alone in the top ten decks, in fact hatebears hasn't been in the top ten for a long time if ever. If you claim you don't think any originality can exist in these decks, you are dead wrong, and if you claim you don't want a deck in the meta, then hatebears is perfect for you. Okay?

IAMtheBW on Everyone Will Hate You

5 days ago

hey man! Eldrazi Displacer has a white color identity so you can't run it, I would suggest either another reanimation spell like Life // Death or a good target like a Nezahal, Primal Tide or Jin-Gitaxias, Core Augur

slayerofmyself on B/W Deadguy El

5 days ago

Gideon, Ally of Zendikar Show

stensiagamekeeper on Do Brago and Wormfang Manta ...

1 week ago

Here's how I think it would work. Cast Brago, King Eternal then next turn cast Wormfang Manta and attack with Brago. Flicker manta and the triggers should go on the stack at the same time directly after Brago's ability resolves. Choose to put the extra turn first so you skip your next turn but replace it with a turn directly after. Basically you end up taking all of your turns at once.

I'm just worried that "skip your next turn" means "the next time you would take a turn skip it" rather than "yeah you know that specific turn you where going to take directly after this one, well skip that in particular".

P.S. How about with Conjurer's Closet, Deadeye Navigator and Eldrazi Displacer

stensiagamekeeper on brago the whitewalker: winter orb is coming

1 week ago

Wormfang Manta lets you take infinite turns if you play it with Brago out. I also like Peregrine Drake as another way to go infinite with Deadeye Navigator and Eldrazi Displacer and I've found the toolbox effect of Heliod's Pilgrim really useful. I count six lands which seem awkward with Tsabo's Web so maybe that needs a rethink.

stensiagamekeeper on Eternal Bouncy House

1 week ago

A couple things:

  1. I don't see any way to just win the game outright besides some random flyers. You probably don't want to be the guy that removes everything your opponents play and only wins by beating down with a Resolute Archangel. Brago can be so oppressive at times your opponents will be practically begging you to pull some infinite combo out your ars and finish them off.

  2. Suggestions for the win con: Strionic Resonator goes infinite with brago and any combination of one or more mana rocks that produce at least 2 mana total. Deadeye Navigator or Eldrazi Displacer + Peregrine Drake = infinite mana and etbs of any creature you control (Cloud of Faeries could be a drake with the right lands/Panharmonicon). And my personal favorite, creatures that make tokens (e.g. Whirler Rogue) and token buffing (e.g. Cathars' Crusade).

  3. Nephalia Drownyard can't go in a UW commander deck because of the symbol and how color identity rules work.

irini on Roon Blink

2 weeks ago

I had these both in at some point. Mistmeadow Witch got the axe for Eldrazi Displacer and Thragtusk was replaced by Cloudblazer.

Training Grounds has too limited synergy imho.

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