|Commander / EDH||Legal|
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|Commander 2014 (C14)||Rare|
|Avacyn Restored (AVR)||Rare|
|Promo Set (000)||Rare|
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Creature — Human Knight
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Silverblade Paladin is paired with another creature, both creatures have double strike.
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|Have (31)||Tiddilywinkus , ironax , Wazerwifle , GoldGhost012 , JAT0 , TheAlmostHero , Pelli , AlucardZain , pskinn01 , Spinalripper , jstn.mrrtt , Swamy , goodair , PTsmitty , Pumpkinking913 , orzhov_is_relatively_okay819 , Unlife , MattN7498 , mziter501 , Dr.Jackel , LoneCrusader399 , Mogar , TehDelta , joshw335 , thetechzombie , vishnarg , accioali , , Shiromakuro , Mortiferus_Rosa , Epidilius|
|Want (2)||ryuzaki32667 , Chandelier|
Silverblade Paladin Discussion
1 week ago
Since you run Karametra, God of Harvests, have you considered Rhonas the Indomitable? Any Cat + Eminence = Rhonas the Indomitable can attack! 5/5 deathtouch, indestructible that can give trample to your Voltron cat! That's tempo.
Hammer of Nazahn is key to a Voltron strategy, especially the Bloodforged Battle-Axe. I would run an Eladamri's Call to pull Nazahn, Revered Bladesmith who can pull Hammer of Nazahn to the battlefield. It can also pull a Dryad Arbor as a modular / ramp spell too.
With so many artifacts you need a Puresteel Paladin, 1) He draws you a card when you play an artifact, that is amazing 2) He makes equip costs ! 3) With Leonin Shikari you can manipulate equipment at will. Add an Ancient Den and Tree of Tales gives you 2 more artifacts that you play as lands to get to the metalcraft on Puresteel Paladin. Sigarda's Aid also enables Voltron.
Parallel Lives (like Anointed Procession) is a CMC4 Doubling Season, won't double Fleecemane Lion monstrosity, but thats such a small sacrifice for the mana. There's also Primal Vigor but it's the same CMC as Doubling Season anyway.
Path to Exile is an awesome removal and a modular ramp if you need it as well (and have a creature).
Skyhunter Skirmisher is a nice built-in Doublestrike, which is awesome with equipments (especially ones with trample), but he does have a High CMC.
Sword of Light and Shadow and the protection: makes it so you can't use the Eminence ability on the equipped creature. Maybe worth it for the recursion but keep that in mind.
I really dislike Sword of Vengeance, I've read all the articles on it, I don't think the equip makes this viable. I'd almost always rather have a Chariot of Victory in most cases, or in this case probably a Umezawa's Jitte.
Lost Leonin is a nice cat, with Ajani, Caller of the Pride + Eminence he eliminates a player with 10 infect. I personally use other Doublestrike enablers like Silverblade Paladin and Berserk + several other creature tutors to try and get him off quite early. Understand if you don't like the infect mechanic, but I would think about him, with Eminence he's a 2-turn timer as well.
Steelshaper's Gift can help get some consistency on pulling Swiftfoot Boots or the such to your hand. Lightning Greaves also doesn't work with the Eminence trigger, I decided the upside of the equip wasn't worth the Shroud. Also once you put a Lightning Greaves onto a cat, you can't equip anything else to it (due to shroud). If you have another creature you can Equip it off then Equip the other Equip, then Re-Equip it for , but leaves him unprotected for a second, and requires control of a second creature. When your playing Voltron, you usually don't have a bunch, but maybe you have tokens. Just thought I would mention anyway.
Stoneforge Mystic is amazing, on a similar note Stonehewer Giant requires an immediate response too. I've found him a high threat level, and once out I'm just pulling solutions, like: Protection from , Trample, Lifelink, Deathtouch, Etc, whatever is needed to overcome the current blocking / board position, instant speed, and instant equip. Doesn't get much better than that!
I'd have to confirm, but I don't think Nacatl War-Pride extra tokens enter attacking, I think they just double the tokens but lose the attacking. They doubled ones may stay though, but might be exiled still, I would look into it. If they don't attack and don't stay, I'm not sure I would run him.
Not sure Ajani Unyielding is worth the mana cost, but, he does draw cards which is never a bad thing.
With more tutors, I found that I don't need to run both Behemoth Sledge and Loxodon Warhammer because instead I could just always tutor Loxodon Warhammer when I would have drawn Behemoth Sledge to get more consistent use of the more powerful equipments. But you've got some mass mana ramping going on here might not matter.
1 month ago
However 4 is a high mana cost and the creature has a high chance of being removed immediately since its a huge threat. Its much better to have Silverblade Paladin and vial him in right before the damage phase of combat.
The others dont seem good enough to justify removing the others.
1 month ago
Also if you're looking to get more serious, 80 cards is definitely too many. Frank Karsten wrote a great article awhile ago using math and computers to show how even 61 cards is a distinct disadvantage in the long run. Perhaps instead of a "dragon" deck you could do some good ol' RG ramp into big monsters. There's a modern deck out there right now that uses Utopia Sprawl and Arbor Elf to make big mana quickly, they often top out at Inferno Titan or Primeval Titan, but I've seen lists that use Stormbreath Dragon instead.
As you skill up you'll come to a point where you need to decide on giving up your pet cards. Silverblade Paladin and Wolfir Silverheart were some of my favorite cards ever in standard, hitting your opponent with an 8/8 double strike felt so awesome. But when Standard rotated I looked at the Modern metagame and saw there was no place for them so I put them in the trade binder. This is Magic. You aren't going to play the same deck for the rest of your life. You can have certain cards you like, but recognize their place. I love Dark Confidant, but he has no place in my Legacy Sultai Delver deck. I use him in my Modern Jund, but not Legacy.
1 month ago
Lord of the Void has won me games, pulling Eldrazi's, he almost lost me the game once against a Grixis top-decking a Phage the Untouchable, luckily there was a Baleful Strix in the 7. He also works great with Gisela, Blade of Goldnight and Silverblade Paladin who is cut from the deck right now unfortunately. I'm okay with losing Lord of the Void but, what i've found right now is I'm critical mass with A/D/D. Sometimes, I don't have one when need one. So i'm reluctant to go down any more A/D/D that isn't being replaced with another. I've actually been thinking I need to +1 and A/D/D to get more consistency. But I combo turns 2-4 50% of the time with Buried Alive + Reanimate so don't want to mess with that either.
Chromatic Lantern is protection against Aven Mindcensor for sure, also Leonin Arbiter has been popping up here and there now, and especially against Blood Moon. It's also a mana rock, CMC3 sucks, but I've found it supports a Necropotence drop in as well.
Maybe Orzhov Signet could go, don't utilize too many rocks already though, or Faithless Looting, I added it in to draw into an A/D/D if I don't have one, plus it pushes Kiki-Jiki, Mirror Breaker out of my hand if I'm unlucky and draw into him. Reveillark, breaks up a bunch of combos, but I haven't needed him in a very long time, he's a very late game rebuild/combo win-con, usually don't need him. He also recurs lots of little power 2 guys.
1 month ago
your best bet might be to give gishath double strike somehow. Silverblade Paladin perhaps?
1 month ago
Wilt-Leaf Liege: Hero attacks harder with multiple bodies and can similarly pump other Knights with its battle cry trigger. Not every deck uses discard. Liege's replacement effect won't be relevant every game.
Kinsbaile Cavalier: I like to have my 4-drops to be effective by themselves so that they can still keep me in the game if my earlier creatures are hit with heavy removal. Cavalier requires other Knights, otherwise it's an unimpressive creature. Compared to what Hero and Gideon are capable of, Cavalier isn't that great. Silverblade Paladin also curves better than Cavalier after a leveled up Student or a 2-drop Knight.
Student of Warfare is the one of the best White Weenie 1-drop ever printed. It may take an additional mana investment, but it's worth having a flexible creature for every stage of the game:
- It becomes a 3/3 first striker on Turn 2, putting heavy pressure on opponents early game.
- It acts like a 3 mana creature after the first few turns.
- It can be a lone, double striking threat in the mid-late game.
The same can't be said for Knight of Meadowgrain.
- 5c Humans is an all-creature deck that uses Vial to spam bodies.
- U/x Merfolk is loaded with 2-drops and uses the mana not spent on creatures to cast countermagic, Spreading Seas, and other forms of disruption.
- Legacy Death and Taxes uses powerful utility lands to stranglehold their opponents.
This deck doesn't do any of that. My creatures' CMCs are too varied, there aren't enough creatures for Vial to begin with, and this deck has a low amount of disruption. Shoehorning Vial isn't going to make the deck better, and changing the deck to accommodate Vial isn't the deck I want to play.
Using sweepers in a Weenie Aggro deck is insanity. Knight Exemplar is in the deck to boost my Knights, not an excuse for questionable card choices. If Exemplar is left unanswered, then it takes over combat.
Another thing, why so many 2-ofs? Mono-White has the worst card draw and selection. All of those 2-ofs would lead to an inconsistent mess.
1 month ago
I have a similar deck and love it. Although a main card I use is Light from Within as a 2-of.
Also Wilt-Leaf Liege as a 2-of at the top end really helps against decks running Lilliana of the Veil as well as having an immediate impact on the board compared to Hero of Bladehold
Kinsbaile Cavalier as a 2-of over Silverblade Paladin seems like a no-brainer, and one other main addition is to cut a 2 lands, a Fragmentize, and a Dismember for 4 Aether Vials. Being able to instant-speed drop a liege, Calvallier or a Knight Exemplar really can mess things up for the opponent.
Personal perference but I've found Knight of Meadowgrain to be a nice 2 of instead of 2 Student of Warfares. Students are the only 1-drop but the mana needed to invest in them doesn't seem worth it especially how easily they get killed right after. Adding Aether Vials really helps having a turn-1 play, and cutting down to 2 Students still gives Vial on 1 to have a chance to hit.
2 months ago
Flickering Ward is good it's in my auras to add list however I'm very stubborn and I want to go aura-less.
Cloud Key and Inquisitor's Flail are both good cards but not good enough to replace them I'll probably cut my higher cmc cards like Ugin for them and run them along side Mana Crypt and Silverblade Paladin (The flail with double strike is pretty crazy.)
Faith's Reward I'll have to test out, in my meta there's some mill and some hand disruption anf this wouldn't bring those back, but would be a blow out after a board wipe.
Heirloom Blade wasn't on my radar at all and I checked it out on your Sram list and seems very interesting, I feel like it won't be going on sram most on the time but on a cannon fodder creature and that doesn't help my game plan. I like the cheaper equip and I can think of some other janky things I could do with it, I'm definitely going to be gold fishing with it.