Silverblade Paladin


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2014 (C14) Rare
Avacyn Restored (AVR) Rare
Promo Set (000) Rare

Combos Browse all

Silverblade Paladin

Creature — Human Knight

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Silverblade Paladin is paired with another creature, both creatures have double strike.

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Recent Decks

Silverblade Paladin Discussion

WillySmasher on You are Over-Encumbered | Equipment Voltron Primer

6 days ago

ezigrelnos Thanks for the comment, I agree the ability that Grand Abolisher provides is not worth it so Conqueror's Flail will probably replace it.

Flickering Ward is good it's in my auras to add list however I'm very stubborn and I want to go aura-less.

Cloud Key and Inquisitor's Flail are both good cards but not good enough to replace them I'll probably cut my higher cmc cards like Ugin for them and run them along side Mana Crypt and Silverblade Paladin (The flail with double strike is pretty crazy.)

Faith's Reward I'll have to test out, in my meta there's some mill and some hand disruption anf this wouldn't bring those back, but would be a blow out after a board wipe.

Heirloom Blade wasn't on my radar at all and I checked it out on your Sram list and seems very interesting, I feel like it won't be going on sram most on the time but on a cannon fodder creature and that doesn't help my game plan. I like the cheaper equip and I can think of some other janky things I could do with it, I'm definitely going to be gold fishing with it.

Thorbogl on Better Watch the Captain is coming

1 week ago

i'd suggest running a few Nykthos, Shrine to Nyx so you dont have to relate on Preeminent Captain to get your bigger hitters out.

some other cards to consider might be Silverblade Paladin, Mentor of the Meek and Boros Elite

JoeBlondie on Voltron-with-a-Senior-Edificer (Sram Equipment)

3 weeks ago

I really like Worldslayer if you can set it up semi-reliably, you probably need Shield of Kaldra as a second Darksteel Plate for that, so you can establish a devastating hard-lock and make everyone scoop. Of course the best would be doing it at instant speed with Stonehewer Giant or Sigarda's Aid. If your meta is small the trick could get old pretty quick though.I am hesitant at trying it in mine because all the cards involved are a bit slow and I don't have the mana base that you have.

For the Leonin Abunas thing, of course it's your call, if you need a second source of the effect (you say that often you wish you'd have it) you could try the angel. The metalcraft shoul be almost free in your deck and it flies which can be helpful.

The thing with the equipments is that the very good ones are few, so if you want the critical mass,like you do, of course you have to include some that are not optimal (but maybe are fun!). That being said, I see people running Quietus Spike but I don't like it very much, doesn't help with commander dmg and it's effect decreases a bit if the creature becomes larger.

Actually I think that, with the amount of stats boost that you already have, the most effective thing is to just have more double strike sources: Battle Mastery is on theme and nets you a card, Silverblade Paladin I saw that you cut him in the past, but I really like him. Sure, it doesn't cantrip, but it's functionally a Fireshrieker that does't need to be equipped. Plus, there are upsides for running a little more creatures: it's mostly a meta call and maybe you don't bother, but usually black decks are heavy on edict effects, which completely bypass your protections if you only have Sram on the field. I'm also saying this because I run much less voltron support (less than half of yours) and still I can reach lethal or near-to-lethal damage without too much effort. Inquisitor's Flail + any double strike source and a little random boost is lethal, Empyrial Plate + flail or double strike is probably close to lethal. With the amount of tutors that you have it should be pretty easy to assemble any of this combinations every game.

Of course, as you say, people will destroy your things if they cannot kill Sram. You have two options to work around this issue. Either you have a critical mass of equips that replace the ones destroyed, like you do, or you have ways to recur them. I prefer the latter option because this allow me to run only the best cards. People become pretty upset when they kill your sword multiple times but it keeps coming back. I personally recommed Restoration Specialist and Ironclad Slayer because they can bring back both auras and equips, the specialist can be also card advantage (and is a dwarf :) ). They are also targets for Sun Titan for additional value and that's why I run them and not Remember the Fallen.

Then, a card I really like is Mask of Memory, it doesn't help with damage but if you can connect with Sram, it filters the topdeck like crazy.

Unfortunately, two of my favourite equipments Skullclamp Deathrender don't fit well here.

For the Batterskull thing, I'd just keep the Loxodon Warhammer as a lifelink source to tutor if you are really desperate since it's more easy to cast and the trample helps too. But again, I don't run a Batterskull so I've never really tried it.

Finally, about Cultivator's Caravan, the reason I don't like it is that I find 3cmc rocks that only offer one mana really awkward. I usually keep hands with 2 lands because it's enough to play Sram and hopefully draw quickly into more lands, but I'm also ok having 2-lands + a 2-cmc rock and delaying Sram by one turn. The thing is that spending your 3rd turn tapping out for the caravan with Sram out and unprotected is questionable, other deck with much more ramping power by that time have finished ramping and will start to leave you behind, I think that we should focus on what we are better and establish a board position while they ramp. And even if you draw the caravan later, are you willing to slow down a turn to play it when the game is in a possibly hot phase? These are the reasons why I don't like the caravan or things like Commander's Sphere, instead I like things like Thought Vessel and Mind Stone, which I saw you cut.

But again, maybe I am overthinking it, I am a bit more driven towards 1v1 scenarios and I have a weaker mana base.. with metalwalker, the moxen, crypt and vault you probably can afford it. I would still cut it because it's weak compared to those.Also I am surprised that you don't run Ancient Tomb.

Pieguy396 on BW Human Tokens

1 month ago

Hey there! Cool deck you have here! I would cut the Odric, Master Tacticians, Silverblade Paladins, Tragic Slips, and Oblivion Rings for 4x Thalia's Lieutenant, 3x Fatal Push, 3x Path to Exile, and 2x Kitesail Freebooter. I think that might be what it takes to move your deck from old Standard to Modern. (Also, Godless Shrines and Marsh Flats, but those are fairly expensive). Good luck!

RoarMaster on Daxos of Meletis Budget

1 month ago

Silverblade Paladin Also grants Double Strike. I also like Drogskol Reaver.

MatchTheGame on My Humans

1 month ago

Thanks lukas96. Your comments are really helpful. I'm kind of agree with you about Silverblade Paladin and Banishing Light but every time a play with this deck Crusader of Odric becomes the bigger creature on the board (like Champion of the Parish as well). For this reason Silverblade Paladin is very efficient but I'll definitely play with those changes though. Thanks again.

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