Waves of Aggression


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal

Printings View all

Set Rarity
Eventide Rare

Combos Browse all

Waves of Aggression


Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

Retrace (You may play this card from your graveyard by discarding a land card in addition to paying its other costs.)

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Waves of Aggression Discussion

Denial048 on Can Pyromancer's Goggles copy Flying ...

2 days ago

To give you a little assistance, the cards that let you untap your creatures in Red are:

Flying Crane Technique, Insurrection, World at War, Savage Beating, Fury of the Horde, Relentless Assault and Waves of Aggression.

Hopefully that also helps you.

Phaetion on The Prowess of Sages

2 weeks ago

Flagellum: I added Medomai, but I also added Savage Beating and Waves of Aggression because they trigger prowess, and are better than the other options.

imperium0214 on Righteous Justice

1 month ago

I'm liking Waves of Aggression, Path of Bravery, and Master Warcraft. We'll see about them.

Mass Calcify is great. I may replace Martial Coup with it since it requires the same CMC to wipe, but Mass Calcify would mostly leave me alone.

I had Legion's Initiative and Faith's Reward, but they never really did anything. When my opponent's used boardwipes, they were never really there. Granted Initiative was a small anthem but I found better ones I think.

shaistyone on Righteous Justice

1 month ago

Alright, some cards to consider.

More extra combats: Aggravated Assault, Savage Beating, Waves of Aggression, etc..

More defensive cards to keep your army around: Legion's Initiative, Ghostway, Eerie Interlude, Faith's Reward, etc..

Since almost every creature you have is white, some cards for that: Brave the Elements, Mass Calcify

Vandalblast - sweet asymmetrical value
Crackdown / Blind Obedience - excellent synergy, but both strong on their own
Order // Chaos - both sides relevant and great at the right moment
Path of Bravery - anthem + lifegain
War Cadence - not difficult to arrange alpha strikes or just slows opponents
Leonin Sun Standard - like a repeatable white Overrun
Master Warcraft - for the alpha strikes / removal of key creatures
Reconnaissance - by far, the best enhancement possible to your gameplan - I can't count how many times the ability to swing with every creature on every combat step has helped me out

feyn_do_alduin on Judgment Day: Avacyn the Purifier EDH | *PRIMER*

1 month ago

I ended up casting Seize the Day and Waves of Aggression in the same turn and the triple Trepanation Blade trigger ended up doing exactly 40 damage with Kami of False Hope lmao

feyn_do_alduin on Judgment Day: Avacyn the Purifier EDH | *PRIMER*

1 month ago

I would suggest Trepanation Blade is EASILY one of the most effective ways of bleeding resources and life in a single swing. it's only better than Sword of Body and Mind in that TP blade gets a variable boost until end of turn, which when comboed with: Aurelia, the Warleader, Waves of Aggression, or Seize the Day, it's potentially game ending.

Firebones675 on My First Agro Deck

1 month ago

I'm a fan of damage doubling effects like Furnace of Wrath, Dictate of the Twin Gods, Gratuitous Violence, Inquisitor's Flail. It also works out nicely with your commander as due to the double strike, it will likely survive combat.

I'd also consider more repeatable ways to take additional combat steps like Aggravated Assault & Waves of Aggression.

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