Instant — Arcane
Each time target permanent would deal damage to a creature or player this turn, it deals double that damage to that creature or player instead.
Splice onto Arcane (2)(Red)(Red) (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Price & Acquistion Set Price Alerts
5 days ago
Chain Reaction is a really good board wipe: it's inexpensive, has a low CMC, and almost always kills everything.Staff of Nin is recurring card draw and it's cheap. Mind's Eye is more expensive but probably better at drawing cards. Magus of the Wheel and Dragon Mage are more wheel effects you could try. You might also want to try Mana Flare, Treasonous Ogre, or Caged Sun for even more mana to sink into Ashling.
You might want to try damage doublers: Furnace of Rath, Insult / Injury, Quest for Pure Flame, Dictate of the Twin Gods, Curse of Bloodletting, Gratuitous Violence, or Overblaze. All of these are pretty inexpensive.
Copying spells is a neat way to increase the value of your burns. You could try any of these: Reverberate, Wild Ricochet, Fork, Chandra, the Firebrand, Dual Casting, Dualcaster Mage, Increasing Vengeance, Howl of the Horde. You can also use most of these to copy pesky counterspells or copy draw or ramp spells. Price of Glory is great since you're mostly playing at sorcery speed. Pyroblast, Red Elemental Blast, Ricochet Trap, and Burnout are good for hating on blue players. Overmaster, Reroute, or Shunt might be okay too.
6 days ago
2 weeks ago
If you want to have Heartless Hidetsugu as an alternate commander, I would strongly recommend including more cards that deal double damage. My favorites are Furnace of Rath, Overblaze and Insult / Injury. I've killed a lot of opponents with those cards, including someone I met who had a board state more expensive than my entire deck. Not only that, they're very affordable.
2 weeks ago
1 month ago
Using mono-color decks allow players to explore card options they would've never considered otherwise. For example, I've grown fond of Overblaze and some other cards because I delved deep enough into the color to find them. Now I want to jam Overblaze where I can.
Just using an EDH deck with one color is like getting a Welcome Deck: Mono-colored, shows off the color's strengths and weaknesses, and brings new players into the game/format (respectively).
...and here I was, looking for a good excuse to play mono-color, since all my duals are gobbled up.
1 month ago
chosenone124: Arcbond/Chandra's Ignition: I can see the point to these, but both space and difficulty to pull off. Furthermore, they aren't very useful on their ownBalduvian Rage: Once again space, and the slight downside of only drawing in the next turn made me choose Spark of Creativity over it, to help set up the win now turnDistemper of the Blood: Fairly minor effect for a fairly large cost ad no real discard outlets to make this super effectiveOverblaze: Very much a win more card, not as efficient as TBR either.Spawning Breath: Kinda wraths my board most of the time, even though it has a good upside it is fairly negligible. Also again I wish I had more space, but here we are, so it doesn't make the cut, unfortunately. :(Lose Calm/Seize the Day: Also seems win moreish. The untap doesnt help with much beyond Krenko and a few dorks. Also they aren't the best for extra combats, along with the size limits I dont see space for adding these unfortunately since they are so fun to slam.
Thanks for commenting, it is always appreciated!
1 month ago
Here are some ideas:
Arcbond: Blast everyone on the table with an obscene amount of damage.
Chandra's Ignition: Ditto (you can control the damage with creative stacking)
Lose Calm: Haste Menace all your stuff
Seize the Day: An extra combat for each of your creatures (IMPORTANT: Works best with instants that untap, as this won't untap between each combat.
Spawning Breath: Tons of mana and creatures