|Commander / EDH||Legal|
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|Aether Revolt (AER)||Uncommon|
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Creature — Dwarf Artificer
, Sacrifice Restoration Specialist: Return up to one target artifact card and up to one target enchantment card from your graveyard to your hand.
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Restoration Specialist Discussion
1 month ago
MaybeBoard Options I Fully Support
Geier Reach Sanitarium and Fellwar Stone in the maybeboard are both great in my experience. Anyone with a Command tower on the field allows fellwar stone to tap for any color. The Sanitarium helps everybody filter but generally if you're activating it you're doing so to intentionally pitch something to the graveyard in order to reanimate it, which puts you up a card and mana on everybody else post combat reanimation.
Mother of Runes, who is also in your maybeboard, is actually very versatile, serving as protection but also as an enabler for Alesha, allowing her to slip past blockers in a pinch with protection from a color. I used to be dubious about the usability but at 1 cmc, I am never sad to see her in my hand since I added her in.
Cards I Would Take Out
I used to run Restoration Specialist and in my experience, it is not worth it. (Junk Diver also falls into this category and is also not worth it.) Consider this. You only have 3 enchantment/artifacts that Sun Titan can't get back. When I ran specialist, it was after a particularly rough game where it seemed like everyone had artifact removal. After many games with the specialist in the deck however, I realized it is far more efficient to use Sun Titan as the artifact/enchantment recurrsion, and just focus on drawing into new threats when I lose my bigger artifact/enchantment effects like Cathars' Crusade.
Reconnaissance is an MVP in the deck, and you should run it alongside your Key to the City. You attack with Alesha, get her trigger, allow first strike damage, then untap her and remove her from combat. All this from a 1-mana enchantment.
2 months ago
Eternal Dragon is a card that does a handful of small, helpful things, relying on the utility it offers than raw power:
- It's a tutor for a Basic if I'm missing a land drop. Never disappointing to see it in the opening hand.
- It's a tutor for Mistveil Plains.
- Provides an inconsequential shuffle effect to refresh my library for Sensei's Divining Top.
- It's a 5/5 flier in a pinch. Great base body for Equipment.
Eternal Dragon is an underwhelming creature by today's standards, but it does just enough for me to keep it around.
What you should be scared of is Stoneforge Mystic being unbanned in Modern, and the price spikes that will result from it. I've had this nagging feeling that this unban is close. And if it happens, Sword of Fire and Ice will be the first Sword on everyone's radar and can easily jump past $100 from hype alone.
Regardless, WotC has been gun-shy with powerful Equipment since New Phyrexia. The likelihood of a reprint making the Swords' prices tank is minuscule. Their power level from a Standard perspective is so high it causes nosebleeds and strong, efficient Equipment are problematic in Limited environments. It's hard to see the Swords be reprinted outside of another Masters set, which won't affect their prices that much anyway.
Buying the Swords now seems very low-risk IMO. At worst, their prices hover around the same value for the foreseeable future. At best, they explode from Modern hype.
Mana Crypt is an overglorified second Sol Ring, and can be substituted with pretty much any good mana rock. It's one of those cards that you use it if you have it and not worth the money to acquire one unless you really want it.
Rafiq of the Many is a pretty powerful Voltron option. He's a 3-turn clock with just the exalted trigger, and doesn't need much more to tighten that clock. Green and Blue open up access to stronger ramp, countermagic, card draw, and a plethora of other utility cards.
2 months ago
Hard to get just enchantments into play from yard, maybe try things that return permanents instead
Also generic graveyard pull in green like Eternal Witness.
2 months ago
ur the first that i see with a teshar deck much grats. i don't know what your money is that u want to spend on the deck but in favor u can go a big way whit this commander. ( artifacts / legendary's / other big creatures and so on. also u need to find a balance between hystorics and the creature u wil be playing aswell as the possibility of being able to not have that much trouble whit the creatures that needed to be removed fromt the game
if u like the saga cards. i would suggest adding those they will give u the opportunity to cast and cast and recast all the time over and over again.
i hope whit this u can get to an new era whit your deck hope this helps a lot
3 months ago
You should replace your Divination with Secrets of the Golden City. Since you're running a bunch of artifacts, Academy Ruins/Buried Ruin is a good addition. Artifact recursion like Argivian Find/Mine Excavation/Remember the Fallen/Restoration Specialist/Sun Titan are useful.
3 months ago
Why Tragic Poet? I'd recommend Restoration Specialist. Tragic is 1 mana and a turn, specialist is 3 mana and you get two instead of one, plus it can be done the turn it comes out. I see that as a huge bonus.
3 months ago
Good effort on the deck. Some ideas: I kind of feel like you need more 4 ofs to make the deck more consistent if you want to get aggressive, but this is difficult due to the legendary rule. Hence, is your deck aiming to win quickly by beating down with Champion of the flame, Serra Disciple, Cartouche of zeal and Frenzied rage - maybe add Inventor's Apprentice and Toolcraft Exemplar? - or is it more midrange and grindy with Sram, Blackblade and Tragic poet (who i would cut or move to the sideboard - Restoration Specialist might be more consistent than poet or Tiana). Overall I think the cards available look more midrange, so maybe add Seal Away or Thopter Arrest. Consider cutting Squee who even though is hard to kill offers poor synergies (other than being a legend). Consider Board the Weatherlight for card selection/draw. Teshar, Ancestor’s Apostle fulfills a similar role. For your sideboard consider Cataclysmic Gearhulk as you should be able to get good value leaving behind one of each type whilst your opponent will not. Also, Sanctum Spirit might have a role somewhere? Good luck!
3 months ago
Yes the downside of using Sram for the Heirloom Blade Tutor Chain is that he himself must die and go to the graveyard, READ: NOT COMMANDER ZONE, but there are two creatures directly that can return him located at steps # 6 Devoted Crop-Mate and #8 Sun Titan in the tutor chain itself. Other ways to return Sram after Heirloom Blade:
The first three steps in the tutor chain, Sram, Senior Edificer -> Restoration Specialist -> Stoneforge Mystic, are a simple and very easily broken example, but it shows the concept and raw power of the tutor chain. Imagine at any time you had your commander and this one random cheap equipment, if your opponent used a card to destroy your commander, you get your dwarf girlfriend out of your deck for free. She sacs herself, returns an artifact and enchantment from the graveyard, and now you get a free SFM out of your deck. Grab that Sword of Light and Shadow and get that Sram back, enjoy that free SWORD TO SWORD TUTOR. How many times can you say my heirloom blade is a guaranteed sword of shadow and light. The creature list in this deck has this entire underground network of value that most people dont know exists, and wont unless unlocked by the power of Heirloom Blade.
After some more research I found things like Kjeldoran Outpost, Kor Duelist, Nahiri, the Lithomancer and Elspeth, Knight-Errant which meant I can reliably unlock the "Soldier" type, allowing me to tutor out soldier creatures from deck for free, which for mono white also meant unlocking "Human" and "Warrior", and all the insane cards there, but really also meant "Giant Warrior" Stonehewer Giant and Giant, Sun Titan, thus now allowing me actually being able to tutor every single creature out of my deck (theoretically) by having them form this "chain" of 1-shared creature type.
Ultimately the goal was to reliably be able to tutor out Sun Titan, because if you need something from your graveyard he can most likely get it back for you (49 cards cmc 3 or less).
Regardless, the concept is just hilarious to me that you can start with Sram, Senior Edificer and at best case scenario he can tutor out Sun Titan for you so there Is some guaranteed catch-all recursion for this deck. Its just this background, weird side-chain thing that really does random tutors or tron heroes more often than not, but with sheer amount of thought and planning it can line up to be one of the most value cards in the deck! At worst, its +3 dmg for 1 equip, and draws off Sram.
The tempo! The ablities! The lulz! For some silly card no one really uses, especially outside some tribal deck, it has the potential to break open this deck to a level of tutoring never seen before.
Sword to Sword Tutoring
Tutor Chain Option Sram