Mana Tithe


Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Planar Chaos Common
Promo Set Common

Combos Browse all

Mana Tithe


Counter target spell unless its controller pays (1).

View at Gatherer Browse Alters

Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) -33%

0.06 TIX $0.3 Foil


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Mana Tithe Discussion

Snapdisastermage on Path of the Champion

2 days ago

I'd even go as far as to say drop All Precinct Captain's for 4 Noble Hierarch's and drop 2 Thraben Inspector's and 1 Kytheon, Hero of Akros  Flip for 3 Eternal Witness to get back company. -3 Brave the Elements -1 Mana Tithe +4 Collected Company I know you have a vision here, But this keeps you with your tribe and will guaranteed make the deck better.

Branihelion on Junk Aggro Modern

3 days ago

Try Eldritch Evolution in there. Also, maybe cut the Dauntless Escorts and play Selfless Spirit instead. Definitely need a little more removal though. I'd take out the Mana Tithes and add a third Fatal Push and Path to Exile.

Wurmlover on Blue/white polymorph tokens help

6 days ago

first off, I am sooooo happy to see someone else playing polymorph. I personally play mono-blue polymorph (soon to be dimir) and Have a really developed deck. I would say that since you're running blue, you should have a better counterspell than Mana Tithe. try a mix of Remand, Mana Leak, and Spell Snare.

here's my deck if you need ideas:

Metamorphosis [[Suggestions welcome!]]

Modern* Wurmlover


Staley on 8½ Tails of Pillow Fortitude EDH

1 week ago

Hi Warxuaroz!

I'm actually in the process of doing some tuning now. I've swapped out a lot of the pillow fort type elements for more control and things with a bit more bite.

Lately our meta has been fairly slow and the deck has done pretty well overall. I found that a lot of the attack deterrents like Windborn Muse and Norn's Annex weren't really doing much for me in practice and deeper in the game they were basically dead cards.

If there were more token decks in our playgroup and less board wipes/mass bounce played they would be a lot better. Same situation with Crawlspace.

I did find in the last version that I was wanting for some more aggression in the later game. From a political point of view I probably wouldn't play Iona, Shield of Emeria or Catastrophe in the early game but later on they would be very helpful.

When I first built the deck I had left out stuff like that but now that I've played more I would definitely prefer the cards be in my hand and decide whether to use them in the moment.

For control I basically swapped in more cards to protect my stuff like Eerie Interlude, Rebuff the Wicked, Mana Tithe and Lapse of Certainty.

Grand Abolisher has been the MVP in a lot of games so I also added Boseiju, Who Shelters All and Cavern of Souls as backup.

I'm interested to see how these latest changes work out. My hope is that the control elements will be useful in more situations but we'll see!

DPhoenix on Boro's Vanguard

1 week ago

Thanks for reading and the suggestion!

The Boros Charm is indeed interesting and I will find a way to get it inside.

After dueling with zoo I have found that the human tribal is extremely important when fighting fast and efficient creatures.

Purphoros, God of the Forge just doesnt make it in this deck. His high devotion requirements require a large part of the red creatures to be in play at the same time, and while he does burn the opponent for free, there are times that an indestructible creature is needed.

After some playtesting made a few movements for the deck:

-1 Cavern of Souls: With a low mana curve Im trying to make this deck work with just 22 lands to diminish the chances of being land flooded.

-2 Mana Tithe +2 Knight of the White Orchid: Which sounds easier said than done, so I added these that count as human and will help prevent mana screws.

-4 Sunlance +4 Rift Bolt: Sunlance not being able to hit players or planeswalkers is a huge drawback,so replaced it for the best competitive option. Im wondering if Incinerate could take its place.


-4 Rebuff the Wicked +2 Boros Charm: Protects your creatures or burns the opponent, nifty.

-1 Leyline of Sanctity to add graveyard hate

Zillabrony13 on Judgment Day: Avacyn the Purifier EDH | *PRIMER*

1 week ago

Perhaps you could add in Mana Tithe? It goes well with Sunforger and nobody expects a counterspell in Boros, especially for just one mana.

Nintendows on Mono-white aggro enchantments:Comments appreciated

2 weeks ago

Judge's Familiar could be excellent sideboard material. Has evasion if you want to suit it up with auras!

Also, no one expects the Mana Tithe.

C4rnif3X on Your favorite phrase in Magic?

3 weeks ago

"In response, Mana Tithe."

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