Stoneforge Masterwork

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal

Stoneforge Masterwork

Artifact — Equipment

Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it.

Equip

Kret on Elves lovers...HELP!

1 week ago

It looks like you need more ramp and card draw the most.
Skullclamp and every version of Deadly Dispute like Altar's Reap, Reckoner's Bargain and Village Rites could help. You should have a mana dork or an elf token idling at any time that you can sacrifice to draw more cards. Return of the Wildspeaker could double as another overrun effect.
For ramp I'd go with Farhaven Elf, Sakura-Tribe Elder, Rampant Growth and Nature's Lore.
Blackblade Reforged, Stoneforge Masterwork, Crown of Skemfar and Alpha Status can make Lathril ridiculously big.
Elvish Guidance can be your budget version of Gaea's Cradle.
Elderfang Venom seems better than Bow of Nylea.
Windgrace's Judgment is in my opinion a strictly better Casualties of War because destroing a land can make you an enemy of the table and with Windgrace's Judgment you can answer 3 biggest threats on the battlefield regardless of their type at instant speed.

BroJuice on Nate Sexton Firebirds (Phoenix Tribal)

1 month ago

carpecanum great suggestions,thanks! Blackblade Reforged is smart and it reminded me that Stoneforge Masterwork existed too. My playgroup is against poison so that last one is a no from me dog.

magicbike on green machine

3 months ago

hey hey hey so i play against a lot of peeps with flying like a lot of flying i have almost ptsd from it but oke

uhm so i started thinking i need somting against flyers but not one elf sooo wat i thought was if you take just put it in you side deck out for Stoneforge Masterwork out for Spidersilk Armor so everything hase reach so you can defend your self till they have a destroy artifact/enhancement but oke you tried

so i did some changes to my favo deck Ruthless Winnower -for Elvish Champion Poison-Tip Archerfor Yavimaya, Cradle of Growth

wallisface on

6 months ago

Orc_BigBoss125 it is looking a lot better. I still think both Bonds of Faith and Blazing Torch don’t do enough.

  • Bonds has the weakness a lot of auras do, in that you effectively lose 2 cards when your creature dies. Also, your creatures care about equipment, and this isn’t an equipment card, making it a bit of a nonbo.

  • the Torch does almost nothing. You want your creatures to be attacking, so all this really offers is the ability to be unblocked by a few niche creature types.

I would suggest playing Grafted Wargear instead of the Torch, and Stoneforge Masterwork instead of Bonds.

wallisface on

6 months ago

Some thoughts:

unstable_anomaly on Lathril (94%) let’s get 95!

7 months ago

Very nice, +1 from me. If I wasn't already running mono green elf ball and attempting a Golgari lands deck I would definitely build around this commander. Feel free to take a look at my own elf deck on my page if you're looking for some more inspiration.

Some suggestions if I may, feel free to take em or leave em: Glimpse of Nature / Guardian Project / Oakhame Adversary / Dark Confidant / Ohran Frostfang / Necropotence / Sylvan Library would all be excellent draw options in a deck like this and hopefully wouldn't slow you down too much. Highly recommend the last two since you'll most likely have the life for it.

Genesis Wave can be very powerful in the right deck. You might have too many instants/ sorceries for this to be viable, but it looks like you'd be able to generate plenty of mana to get some value out of it.

Elvish Champion would help get damage through and would pair nicely with your Yavimaya, Cradle of Growth.

Cover of Darkness would do much the same as Elvish Champion

Stoneforge Masterwork would be a huge pump for Lathril, Blade of the Elves and give you a burst of tokens.

Urza's Saga something that I've been working into almost all my decks since it tutors for fast mana or things like Stoneforge Masterwork / Skullclamp. Could speed up the deck quite a bit.

Not sure how you feel about infinites, but it looks like you're already running some infinite mana combos? For some additional infinite mana combos you could add Staff of Domination / Sword of the Paruns. Again my own elf deck would be a great resource for this since there's close to 100 different infinite mana combos in the deck.

Anyway, hope this helps. Cheers.

AstroAA on [EDH][Primer] Adeline Anthem Beatdown

11 months ago

Hello IHATENAMES! Thank you for your comments!

Personally, while I think Adeline lends herself to work well with equipment, I don't want that to be the focus of the deck - I'd like the deck to focus more on powering up the tokens through anthem effects. Most of the equipment that is there is because it's able to offer things towards our gameplan (Veteran's Armaments, Stoneforge Masterwork), give some form of protection or evasion (Loxodon Warhammer, Darksteel Plate, Whispersilk Cloak), or offers an additional form of removal (Godsend, Sword of Feast and Famine, Shadowspear). Batterskull provides an additional creature, which further boosts Adeline's power.

My main problem with mass removal in a deck like this is most of the time it's counterintuitive, meaning it messes with us more so than our opponents. Otherwise, I would run Wrath of God and Day of Judgment 100%. As for targeted removal, I am aware that my package is rather lacking. I'm a big fan of getting rid of things before they're even a threat or have a chance to be a threat, hence the Silence and Orim's Chant. I want to add more, but my problem is I also like utility and most of the cards that say "Destory target Artifact or Enchantment" are over-costed in my opinion.

As for the anthem effects you suggested, my main problem with them is they're over-costed for what we get. Take Honor of the Pure as an example - it's two mana for a +1/+1 effect for all of our creatures. Metallic Mimic does something very similar, as does Thalia's Lieutenant. Intangible Virtue is perhaps something that I might add, but all the others are too much mana in my opinion for what they do. My problem with cards like Gauntlet of Power is there is another mono-white deck at the table, and I'd rather not help them out.

Regardless, again, thank you for your comments!

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