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Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Brawl | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Secluded Courtyard
Land
As this enters the battlefield, choose a creature type.
: Add .
: Add one mana of any colour. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature or creature card of the chosen type.
multimedia on
Bloody Box Social
7 months ago
Hey, I'm not familiar with MTG Arena, but is it difficult to get 4x of a card? I ask because you're entire deck minus lands is 1x and 2x of cards which is not good for consistency. Playing 4x of a card means you'll have more chances to draw it in a game where as if all cards are 1x then you may never draw that card in a game.
The color pie shows you need an equal amount of black, red and white color sources and that's not really doable with a 15 basic land three color mana base. Some advice is play Rakdos Vampires and only splash white with dual lands as well as 4x Secluded Courtyard for a few cards? Other than the dual lands the rest of your deck is low budget because of this I'll give lower budget card suggestions.
When you play tribal you really want a reason to be in the tribe. For Vampires there's only two cards here that are tribal, Edgar, Charmed Groom  Flip and Vampires' Vengeance. Edgar is legendary meaning you can't have more than one of him in your control which sucks since he's a Vamp lord. Other than Edgar and Vengeance there's really no reason to be playing all Vamps and Vengeance is more of a sideboard card against aggro opponents then main deck.
4x Vampire Socialite can be a reason to play Vamps because being aggressive with Vamps then makes Vamps bigger when Socialite enters the battlefield or other Vamps after Socialite. Being aggressive with Vamps to take advantage of Socialite means playing more of one drop and two drop Vamps. Bloodtithe Harvester is 3/2 two drop making it a good attacker and Vamp to make bigger. Can also be creature removal if you need that.
Florian, Voldaren Scion has first strike as well as can be repeatable card advantage when you're aggressive with Vamps. He's good and can trigger the turn you play him if you cast him before you attack. Even though he's legendary you want to consistently cast him turn three, for that reason I would play 4x of him. Plenty of ways to discard other copies of Florian for value.
Socialite, Harvester and Florian is a nice trio of Rakdos Vamps. Voldaren Bloodcaster  Flip is a flying two drop Vamp who can be repeatable source of Blood and Falkenrath Pit Fighter can be an aggressive one drop Vamp who can be saced later if not useful to draw.
Example Vamp core for budget tribal Vamps:
- 4x Falkenrath Pit Fighter
- 4x Vampire Socialite
- 4x Bloodtithe Harvester
- 4x Voldaren Bloodcaster  Flip
- 4x Florian, Voldaren Scion
Next is Vamp support and Welcoming Vampire can be repeatable draw from a flying Vamp, reason to splash white. Being rare and expensive price might be difficult to get more of Welcoming. If you can afford more than add more. Nighthawk Scavenger has flying and other keywords making it a nice Vamp to make bigger, but it's power relies on your opponent's graveyard making it a better sideboard Vamp when you know what your opponent is playing.
Edgar, Charmed Groom  Flip can be top of the curve Vamp and a reason to splash white, but Edgar at the top means that you don't need white in the early turns of the game which is helpful to cast black and red Vamps.
- 1x Nighthawk Scavenger: more in sideboard.
- 1x Welcoming Vampire
- 2x Edgar, Charmed Groom  Flip
Example of Mardu with heavy Rakdos Vamp base:
- 4x Falkenrath Pit Fighter
- 4x Vampire Socialite
- 4x Bloodtithe Harvester
- 4x Voldaren Bloodcaster  Flip
- 4x Florian, Voldaren Scion
- 1x Nighthawk Scavenger
- 1x Welcoming Vampire
- 2x Edgar, Charmed Groom  Flip
Deadly Dispute is a good card in Standard especially when you're playing little creatures and Blood tokens. Infernal Grasp is more unconditional instant creature removal and being black is easier to cast then white removal.
- 4x Deadly Dispute
- 3x Infernal Grasp
- 2x Fateful Absence
Dispute, Florian, Welcoming, Fighter and Blood is a lot of main deck draw which can really help gameplay. This example needs red or black mana in the early turns for Vamps making 4x Secluded Courtyard very helpful because it enters the battlefield untapped and can also cast white Vamps.
- 5x Swamp
- 4x Mountain
- 1x Plains
- 4x Secluded Courtyard
- 3x Haunted Ridge
- 3x Shattered Sanctum
- 3x Sundown Pass
Triton on
Ziatora Burn, Treasure, Repeat
7 months ago
Since you have a substantial amount of dragons, I’d recommend Secluded Courtyard and Unclaimed Territory for lands. Thunderscape Familiar provides redundancy with Goblin Anarchomancer.
grapplepi on
frog 1.1
8 months ago
EDIT
Getting turn 2/3 drops before grolnok comes into play can be huge, so pulling some tap lands that I have found in testing that I am ignoring more often than not in exchange for more reliable basics and an interesting tribal land I forgot I had.
CHANGES
Removed 1x Littjara Mirrorlake 1x Thornwood Falls 1x Evolving Wilds 1x Terramorphic Expanse
Added 1x Island 2x Forest 1x Secluded Courtyard
kamarupa on
Flight of Dragons
8 months ago
Nice deck.
A few suggestions: Tamiyo's Safekeeping seems better than Sheltering Word, providing Indestructible in addition to Hexproof while also working on any permanent you control instead of just any creature and all for only half the MV. The only downside is less lifegain, which I acknowledge may be a big attraction for you.
Fertile Ground seems as good or better than Draconic Disciple. If you had more Forests and a higher budget, I'd suggest Utopia Sprawl. That said, Ignoble Hierarch (and of course Birds of Paradise) would be great fit(s) as well. I think even a plain old Llanowar Elves might be better than the Disciple. It's seems like the game would have to go on a long time before you have 7 mana best spent on a 5/5 token, and 3MV seems steep for a dork. I also get that it can be more about flavor than efficiency.
On that note, I notice you don't have any 1MV spells. Now I myself have a number of decks without any 1 drops and I think scrying T1 is about as good as it gets without any spells to cast, but it's a tough pill to swallow that a ramp deck isn't going to start rolling until T2-T3. Since none of the ramp spells are dragons, your best ramp card doesn't help you get more ramp into play. I'd really like to see a 1MV ramp spell here, but even a Lightning Bolt would be useful.
Other possible budget-ish lands: Secluded Courtyard, Unclaimed Territory, Haven of the Spirit Dragon, Field of Ruin, Scavenger Grounds
Alpine Moon could be useful in your sideboard.
stellarnear on
NotSoHoly
9 months ago
Phyrexian Arena > Smuggler's Share
Skullclamp > Inspiring Overseer
Victimize > Folk Hero
Buried Alive > Archivist of Oghma
Damnation> Mother of Runes
Wrath of God > Giver of Runes
Marauding Blight-Priest> Mikaeus, the Unhallowed
Bojuka Bog>Nykthos, Shrine to Nyx
Plains> Secluded Courtyard
Cleansing Nova > OUT
Kaya's Wrath > OUT
Tragic Arrogance > OUT
Vanquish the Horde > OUT
Eldmoi on
Ur-gonomics
9 months ago
Hey Decidares! This started as a pre-con and I swapped some cards around with my inventory. I'm thinking I want to keep it between casual and competitive just to start since I'm not really sure where I'd be playing this and what power levels the other players at my LGS are playing at. I'd say mid to late game wins could be the most rewarding as other players at the table would have built up their battlefield and have an intimidating presence at the table as well. As for my budget I'd like to keep it below $300 for now.
I'm checking with my LGS to see if they have some tri-colored lands that enter tapped like Jungle Shrine and also throwing in catch-all's like Secluded Courtyard, Unclaimed Territory and The World Tree. Might add some more dragons that could improve the deck like Tiamat, Lathliss, Dragon Queen, Scion of the Ur-Dragon and Dragonborn Champion after looking around at what others have come up with on this site.
lagotripha on
Elf Modern on a Budget - Keeping it simple!
10 months ago
I like the list, though there are some tweaks worth looking at.
Winding Way is a lead the stampede that also fetches lands and costs 1 less mana. Looking 1 card less is a small drawback.
Vivien's Arkbow and Pyre of Heroes opens you up to artifact hate a little, but massively improves reach.
Arbor Elf is another cheap dork if you want to go to 12. Quirion Ranger appears in legacy lists to power out high mana turns with count your elf mana. Copperhorn Scout can theoretically do the same, but Its usually cut first.
And if you really want to splash into another colour, Secluded Courtyard and Unclaimed Territory offer a lot of fixing.
Guerric on
[Primer] Casting the Mythal
10 months ago
Hi beastmenwarrior! I had actually planned to add Secluded Courtyard when it spoiled and was ordering a copy for my Yuriko deck, but somehow only ordered the one. I had forgotten about it, so thanks for reminding me!
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