: Gain .
, : Gain one mana of any colour.
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Unknown Shores occurrence in decks from the last year
Latest Decks as Commander
Unknown Shores Discussion
1 month ago
Why are all of your lands only able to produce colorless mana? If you're only making colored mana via Unknown Shores and friends, you're basically paying double the mana cost, and you can't play Arboreal Grazer on turn 1. Moreover, you're spending 8 slots on Chromatic Lantern/Dryad of the Ilysian Groves just to make your deck FUNCTION, which you could do naturally with a better land base. Most of your big splashy wincons can't be accelerated by Jegantha at all (if Jodah's not out), since they're completely colorless in cost, and other things like Medomai the Ageless or Springmantle Cleric or Chamber Sentry are very disappointing payoffs. Also, Chromanticore can't be cast for its bestow cost off of Jodah, I'm not sure if you know that. Perhaps Zacama, Primal Calamity over one of them?
I'd start by revamping your mana base, and adding at least a bunch of Forests. I'd rather run multiple copies of a good payoff, rather than one copy each of a bunch of bad ones. I'd run more interaction to protect Jodah, such as a full 4 Heroic Interventions and perhaps Lazotep Plating. Finally, I'd try to see if there's any good tutors that fit your color restrictions so that you can find Jodah more easily, since it seems like this deck won't work at all without him.
Hope this helps!
1 month ago
Hey, you're welcome, good update :)
Arcane Signet has been reprinted in Commander Legends, it could replace any one of the Diamonds or Mind Stone. Path of Ancestry is a good tribal land even though it always ETB tapped; the repeatable scry by casting a Pirate is worth it. Unclaimed Territory is another budget tribal land. These two lands could replace Shimmering Grotto and Unknown Shores.
If you're willing to spend a little more for lands than Training Center from Commander Legends and Riverglide Pathway Flip from Zendikar Rising are more Izzet lands. They could replace Terramorphic Expanse and Evolving Wilds.
6 months ago
Scallywallwest - Ikoria trimoees are definetly a good idea, I gotta make some changes for them! :) I'm not a fan of lands like Unknown Shores, so I'll pass on that.
I think I'll also add Molten Echoes, which could be pretty sweet for Slivers aswell. :D
6 months ago
Hey! Nice deck! I think you could improve the mana base by adding in the Ikoria triomes, which can also draw you a card if you don't need the extra mana. Maybe toss in an Unknown Shores. If you're not on a budget, I'd toss in some tutors, just to improve consistency. I love that you've completely kept to slivers, and have support for them, too.
10 months ago
Actually, looking at your land base, you can probably drop down to about 36 land since you're running green. Gateway Plaza, Rupture Spire and Transguild Promenade are not great lands. Mage-Ring Network will probably also not work to desired effect. I would suggest instead Shimmering Grotto or Unknown Shores, Selesnya Sanctuary, Rogue's Passage and/or Blossoming Sands.
11 months ago
Why only 1xsorin?
Sorin, Grim Nemesis or Sorin, Lord of Innistrad or Sorin, Solemn Visitor or Sorin, Vengeful Bloodlord if you wanted to splice in some White through either Duel Lands or Artifacts. Hell, a couple Lotus Field s would work even Unknown Shores could do the trick.
Also, I'd trade in Barren Moor Bojuka Bog Castle Locthwain Piranha Marsh for 4x Westvale Abbey Flip They'll never see that coming and it plays into the story of Sorin, Lord of Innistrad and since the Shadowspear is made from pieces of the Helvault you could add one of them.
Indulgent Aristocrat , Vampire of the Dire Moon , & Vampire Outcasts I would personally replace them with 3x Bloodthirsty Aerialist s but they can be replaced with Knight of the Ebon Legion , Dark Impostor , & Child of The Night for a much better effect.
1 year ago
Boomcat12B on daxos
1 year ago
Cards to add-
Sea of Clouds You want to add glacial fortress for sure. It is a cheap check land that can come in untapped, and you want Rogue's passage to let you swing freely if your equip pieces are getting destroyed. I would run 36 lands in this deck and Sea of clouds can replace the bounce land if you want to go that route since it is a bit more expensive money wise.
Mystic Remora This will give you better card draw (in addition to what you already have. The more card draw you can have the better. This should give you around 10 pieces of card draw. Some of the card draw is situational so it will come to playing the deck and seeing if you need to add a bit more dedicated pieces.
Cards to suit up with-
Eldrazi Conscription - One of the best enchantments you can have for voltron
Sword of the Animist - Will help out with ramp...Add no matter what. This card is stupid good
Sun Titan - Allows you to get Equipment and artifacts back from the GY and you are running enough cards to make it worth running him.
Silent Arbiter - Perfect for your decks strategy, and will help with crack back
Umbra Mystic - Allows you to sacrifice your Auras instead of Daxos should he be killed.
Battlewise Hoplite - Gives you another creature to suit up if Daxos is taken out of commission or costs too much.
Augury Adept - Card draw and lifegain is worth it, plus it gives you another option for a creature to suit up
Removal- You are actually not to bad off in interaction. Your sitting at around 10 I think, but you do not have any boardwipes and that cna be a problem. However with your counterspell suit and single target removal it might play out alright. It will really be a matter of playtesting and seeing where you want to take the deck.Here are some ideas to add for board wipes (I would add one of these since there is one more slot to fill for the cards I suggested taking out. The rest can be ideas should you need to add board wipes)
Cyclonic Rift - This one is not cheap but I would definitely include it if you are willing to spend the money. I would add it over any of the other cards mentioned in this section.
Just a few ideas for cards to pull-
Mu Yanling, Sky Dancer - It just is not doing anything for you
Tamiyo's Epiphany - It costs too much for what it does
Curse of the Swine - just run a board wipe instead.
Angelic Edict - Costs too much for what it does
Dauntless Onslaught - This deck wants cards to suit up Daxos not combat tricks
Moment of Heroism - Same as above
Silence - A good card but your not looking to combo off so it is a slot you can use to further your game plan
Tragic Lesson - Better options for card draw
Corridor Monitor - Does not really provide much synergy for what you want to do All the bestow creatures- They just cost too much to use bestow and you have better options
Mesa Enchantress - A really good card, but Running 14 enchantments won't proc her enough to give you the value you want
Curse of the Forsaken - Does not really help all that much
Mystic Barrier - It does not really further your game plan
Unknown Shores - It isn't bad but being two colors you don't need to worry about color fixing that much.
Azorius Guildgate - Tapped lands can always be replaced
Alright so looking over the list these are the cards I would take out and the cards I would replace them with. I basically removed cards that did not provide a strong synergy, or cards that could be replaced with more efficient cards. The 2 biggest areas I focused on were Ramp and card draw since you were light in both areas. Simply by adding those 2 packages the deck will start to run better and more consistently which will lead to better games for you overall. I also suggested some lands so you can replace the tapped lands, as well as give you more utility to get dmg in with Daxos. Upping your land count by one should also help your land draw ratio as well. Next I suggested 2 more pieces of voltron that are just too good not to add. I pulled a lot of creatures that you were running because they did not provide synergy or they were just to costly. I replaced them with creatures that provide synergy and value for your deck, and also gives you a few more options in case Daxos gets shut down. Always need a back up plan. Finally Add in at least a board wipe. you really want three and I would personally replace 2 of your weaker counter spells (I left in most of your counter suite)with board wipe pieces. I gave you a few ideas as to cards you could run for board wipes. If you do decide to remove 2 counters to replace with w wrath I would suggest Stymied Hopes and Annul
I kept the upgrades to around $30-$40 dollars (I think I was not adding them up) but they should not more than $50 or so since I know you don't want to spend a shit ton on your decks. Let me know what you think or if you have any questions on choices or reasoning.