Juri, Master of the Revue
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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Juri, Master of the Revue

Legendary Creature — Human Shaman

Whenever you sacrifice a permanent, put a +1/+1 counter on this.

When this dies, this deals damage equal to this creature's power to any target (creature, player, planeswalker or battle).

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clayperce on Elektra: Assassin (Massacre Girl Ultra-Budget)

9 months ago

FormOverFunction -
Love the term "bolt Ron-ish"! :-D

Sorry if you already knew this and I just misunderstood your recommendation. But Blade of Selves and other Myriad effects are pretty terrible on most Commanders ... whenever we control multiple copies of a Legendary permanent with the same name, we have to immediately choose one and put the others in the graveyard :-/
The only exceptions I know of are Commanders we want in the graveyard (e.g., Slimefoot and Squee) and those we want to kill (e.g., Juri, Master of the Revue).

Thanks though, and cheers!

UltimateRoxas40 on The Worldseed: Exogenesis [Grave Land Primer]

11 months ago

Venum Thanks for taking a look! I liked Szarel, Genesis Shepherd when it was spoiled, but I really wanted another Lands deck, and this one was a ton of fun to build.

I thought about Juri, Master of the Revue, but I like the feeling of repeatedly cycling through my lands, and she feels more like a one-time bomb if she gets built up correctly.

Mayhem Devil is on my short-list if/when I make further changes.

I'm already running Braids, Arisen Nightmare, and that kinda fills a similar niche to Braids, Cabal Minion. Plus, I like the potential card draw from Braids, Arisen Nightmare. I'm finding that I run through cards in my hand real quick with this deck, since I can usually dump all my lands onto the field by turn 3.

I've been slowly building a Goad deck, and Baeloth Barrityl, Entertainerfoil is already one of the big pieces in that one. I don't think it would have a ton of synergy in this deck, but I'll definitely consider this.

Venum on The Worldseed: Exogenesis [Grave Land Primer]

11 months ago

Love the deck! I bought the pre-con and re-built it around Szarel, Genesis Shepherd because i had now experience with a landsac deck.
Obviously, Hearthhull, the Worldseed is a much better and faster option.

Here's some suggestion outside the box :

Juri, Master of the Revue since you're sacrificing a LOT, this creatures becomes HUGE fast, give you a great blocker and if someone wants to destroy it, they eat a lot of damage too.

Mayhem Devil is already in your maybeboard, I love it. since we're going for non-combat damage.

Braids, Cabal Minion is also great, slows down everyone while giving you a sac outlet for free.

Baeloth Barrityl, Entertainerfoil While goading is great for your own protection, the fact that it creates treasure token to keep your mana up while sacrificing all your lands is great.

Venum on Planetfall

1 year ago

I like your build!

Here's a couple suggestions if you're going with the sac land win : Solphim, Mayhem Dominus + Mayhem Devil for extra damage at every land sac.

I also like the combo where you boost Juri, Master of the Revue and then Fling it to possibly kill two opponents.

As for a free sac and slow your opponents, i feel like Braids, Cabal Minion is a good way to do so, especially if you can get it out early game with Dark Ritual

Czarnian90 on Hellegion, Shadows and Flames (Raphael)

1 year ago

After several more battles, things have begun to shift within the Hellegion. While the Balrog couldn’t even be bothered to wake, another giant is slowly taking the stage. Rakdos’s power and strength are rising, and so is his influence within the Hellegion. It’s becoming very likely that he’ll soon demand the position of commander.

Several black demons have stepped back, leaving Hellegion in search of their own designs. Who knows if they’ll return or reappear in another deck. I’ve heard whispers about Liliana — she would probably welcome some of them.

Feaster of Fools, Goremand, Arbiter of Woe, Dreadhound, Archfiend of Spite, and Embodiment of Agonies have departed. Perforating Artist no longer amuses Rakdos with his petty tricks, and the skeletons have turned to dust.

Rakdos’s growing presence is felt in cards like Rakdos, the Showstopper and Rakdos Joins Up. Juri, Master of the Revue joins to us, and there's now more spotlight for Judith through Judith, Carnage Connoisseur.

Belzenlok’s influence deepens with Rite of Belzenlok, and someone powerful has joined the Hellegion — Ardyn, the Usurper. Though his price is high and he leans heavily into black, I decided to accept his services.

But other beings circle the fire, waiting for their moment.

As Rakdos’s power swells, cards like Rakdos, Patron of Chaos and the guild’s signature mana rocks — Rakdos Cluestone, Rakdos Keyrune, Rakdos Locket — are seeing more attention to support the shift toward a stronger Rakdos color identity.

Infernal Grasp is another devilish trick straight from the pit.

The paths ahead are unclear. Dark beings still linger at the edge, ready to offer their power to the Hellegion — for a price: Skirsdag High Priest, Doom Whisperer, Overseer of the Damned, Spawn of Mayhem, and others...

I also cracked a Mount Doom recently and added it to the deck. I think it fits quite well here.

Czarnian90 on Goblins, Problematic Squad

1 year ago

The deck combines classic goblin swarm tactics (with Krenko, Mob Boss, Legion Warboss, Krenko, Baron of Tin Street, and Gut, True Soul Zealot) with value sacrifice engines like Oni-Cult Anvil, Sling-Gang Lieutenant, Mahadi, Emporium Master, and Juri, Master of the Revue.

Finishers include Goblin Grenade, which turns your tokens into direct 5-damage nukes, and Shared Animosity, which makes your wide board deadly in one swing.

While it’s not the fastest deck in the format, the synergy between goblin lords (Mad Auntie, Goblin Warchief) and the recursion/sacrifice support allows for grindy, unpredictable games that can turn explosive out of nowhere.

Sideboard includes extra burn (Lightning Bolt, Skullcrack), recursion tools (Deadly Dispute), and two copies of Siege-Gang Commander for bigger board presence when needed.

Deck is constantly evolving, open to tuning!

TheoryCrafter on Beta Brackets Update Today

1 year ago

Personally, if we're going to have a whole bracket system, we may as well just unban everything that isn't an ante, conspiracy or is racist and set a minimum bracket for specific cards. Such as all cards currently banned means you can only play it in Bracket five while a card like Teferi's Protection can only be played in perhaps(?) no lower than bracket 3.

With that said I don't think there was a bad call the whole announcement. I know Y'all aren't happy about Coalition Victory. However, it's a spell with a mana cost of 8 and every color except Green has at least one counter spell with a mana value of 2 or less that can handle it. Not to mention the countless spells that cost one black mana to force a discard and there's cards like Naturalize to destroy Dryad of the Ilysian Grove or Leyline of the Guildpact(which some players won't be able to afford purchasing, anyways) as soon as Coalition Victory is cast.

While I don't ever see myself building a deck around Braids, Cabal Minion I can definitely see someday putting her in the Juri, Master of the Revue Deck I am currently building.

Because Sway of the Stars is now unbanned, it's not that difficult to win a game of Commander with Battle of Wits in it. One just needs to activate Spawnsire of Ulamog's 2nd activated ability to put a lotta Eldrazi on the battlefield, target Battle of Wits with Oblivion Ring or Detention Sphere, then cast Sway of the Stars for the win. Provided you can find a playgroup willing to tolerate a wish board of 103 or more cards.

May you draw well.

Flarhoon13 on Victor's Enchanting Resurrections

1 year ago

Dec 20, updated 12 cards but lost again. Thomas took me out first, after dominating with Tevesh Szat, Doom of Fools and Lagomos, Hand of Hatred. He had a huge Mob Rule, borrowing a Korvold, Fae-Cursed King. Thomas reminded me that it was my suggestion to add Mob Rule to the deck. He tutored in each of about four turn cycles with Lagomos, Hand of Hatred before sacrificing Juri, Master of the Revue to kill me--28 damage was just a point or two over my life total.

Victor, Valgavoth's Seneschal finally won in its fourth game, its second game with 12 cards updated. We all removed Kalamax, the Stormsire's permanents in a two-hour game. I had Extinguish All Hope and several turns later, Life's Finale targeting Will, on Sovereign Okinec Ahau, was enough for him to concede. Starfield of Nyx returned a ton of enchantments. I stocked my graveyard by drawing 17 with an early Necropotence in response to Ben targeting it with removal. Elspeth Conquers Death made multiple appearances and got an Auramancer to recur the Starfield of Nyx very late game. Legion Loyalty and moreso, Dictate of Erebos, made a huge contribution, thanks also to the Fanatical Devotion. I attacked with my enchantments for the Starfield of Nyx win at 5 life.

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