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Format | Legality |
1v1 Commander | Legal |
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Block Constructed | Legal |
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Duel Commander | Legal |
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Legacy | Legal |
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Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
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Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Reflections of Littjara
Enchantment
As this enters, choose a creature type.
Whenever you cast a spell on the chosen type, copy that spell. (A copy of a permanent spell becomes a token.)






KongMing on
Don't Tell Them About What's Under the Pyramids
1 month ago
How about some tribal buffs like Reflections of Littjara and Kindred Discovery? Also, Clone Legion has a high CMC, but could be worth copying all your Sphinx (or someone else's problematic board). Rite of Replication falls in a similar bucket.
Equilibrium combos with Unesh's reduction nicely.
Also, Detection Tower.
Los333 on
General Tazri’s Allies
6 months ago
Akoum Battlesinger
Beastcaller Savant
Harabaz Druid
Kor Bladewhirl
Makindi Aeronaut
Serene Steward
Chasm Guide
Ally Encampment
Black Market Connections
Cavern of Souls
Changeling Outcast
Conjurer's Mantle
Cryptic Gateway
Descendants' Path
Haunting Voyage
Kindred Charge
Kindred Summons
Molten Echoes
Patchwork Banner
Path of Ancestry
Radiant Destiny
Raise the Palisade
Reflections of Littjara
Secluded Courtyard
Shared Animosity
Stoneforge Masterwork
Unclaimed Territory
Unified Front
Unsettled Mariner
Urza's Incubator
Arcane Signet
Chromatic Lantern
Command Tower
Cryptolith Rite
Elven Chorus
Smothering Tithe
Song of Freyalise
Tarnation Vista
Unknown Shores
Elfhame Sanctuary
Blightstep Pathway
Flip
Crumbling Necropolis
Crystal Grotto
Darkbore Pathway
Flip
Hengegate Pathway
Flip
Riverglide Pathway
Flip
Reflecting Pool
Mistgate Pathway
Flip
Clearwater Pathway
Flip
Mystic Monastery
Needleverge Pathway
Flip
Nomad Outpost
Savage Lands
Seaside Citadel
Barkchannel Pathway
Flip
Cragcrown Pathway
Flip
Spirit of Resistance
angelx on
Runo Stromkirk Clerics
9 months ago
18/09
We actually are playing lower end for now, just going to tighten up the SeaBeasts and the staples a little. Also Davey Jones' Locker.
OUT - Saheeli's Artistry - Snow-Covered Swamp - Deceiver Exarch - Liliana, Heretical Healer Flip - Shield Broker - Stormsurge Kraken - Cavern of Souls - Reflections of Littjara - Talisman of Dominance
IN - Brinelin, the Moon Kraken - Quest for Ula's Temple - Marit Lage's Slumber - Lightning Greaves - Sapphire Medallion - Swiftfoot Boots - The Grim Captain's Locker - Agadeem's Awakening Flip - Blood on the Snow
NV_1980 on
The First Sliver
1 year ago
It's missing some tribal staple cards that will really make a difference in a pinch. Most notably I'd reference Herald's Horn, Kindred Dominance, Mana Echoes (can go infinite with Sliver Queen), Patriarch's Bidding and Kindred Discovery. Maybe Reflections of Littjara as well. Heroic Intervention would be a nice wipe-prevention spell (next to Teferi's Protection).
Azoth2099 on
Inalla - Wizard Tribal
1 year ago
Excellent Commander choice, Inalla, Archmage Ritualist is my undisputed favorite Commander, and perhaps my most powerful decklist.
The main wincons I'm using in my list are lines through Spellseeker and/or Micromancer which ends up creating infinite Archaeomancer or Scholar of the Ages Tokens after like 15 or 20 steps with a series of Instants and Sorceries (I can teach you, if you feel like learning all of it). I'm also running Dualcaster Mage + Heat Shimmer & Thassa's Oracle + Demonic Consultation.
Some trigger doublers like Naban, Dean of Iteration, Harmonic Prodigy, Panharmonicon & Virtue of Knowledge could go a long way, too. Not necessarily doublers, but Archmage of Echoes, Molten Echoes & Reflections of Littjara have a similar effect.
Venser, Shaper Savant is a must in budget Inalla. I'd also consider Patron Wizard, Sigil Tracer & Voidmage Prodigy if your intention is to run a crapload of Wizard creatures. In my experience, though, Inalla doesn't actually need that many Wizards, just the right ones.
Here's my own Inalla, Archmage Ritualist list if you wanna peep it: MICROSEEKER (INALLA)
EchoSpice on
THE AGE OF MAN
1 year ago
Cool deck :D
Reflections of Littjara and Konda's Banner are both great tribal cards, as well as Coat of Arms but that can get a but pricey.
Also, new from Wilds of Eldraine, Moonshaker Cavalry, great way to close out GoWide games
ASalesman on
Unesh, Ultimate Guide (Tribal)
1 year ago
GHoag here is what I am considering: What would I take out for Reflections of Littjara? In powerful commander games it is important to have plenty of ramp, interaction, and a low average cmc. I personally wouldn't sub anything for Reflections. Unesh does really well at looking at cards in the deck, and the odds of finding my value engines quickly is high. I think dedicating 3 slots in the deck for this redundancy is too much. If you see 2 out of 3 of these in your opening hand its likely a mulligan in cEDH. If you see 2 out of 2 its the same story but more unlikely.
For the same reasons as above you shouldn't play too many, if you want the deck to be stronger. You need enough cheap creatures/spells to keep Unesh's ability rolling and that's it, no less. But also, no more because the deck has to fit other cards to be more powerful.
BTW more revisions will certainly be coming this month.
ASalesman on
Unesh, Ultimate Guide (Tribal)
1 year ago
GHoag I think it is wise to go with Gauntlet of Power over Reflections of Littjara. More so I think it is even better to choose newly printed Virtue of Knowledge in this slot.
Here is a bit of a rambling explanation of all the reasons: The key thing turning me off from Reflections is that you have to name a creature type when it ETB's. Mostly you want to pick Sphinxes, so most of the time you don't benefit by having infinite Palinchrons. Virtue of Knowledge doesn't have that requirement for the same CMC, and also it combos with Palinchron. Also, there is the adventure cost on the card. I think it is easy to call this cute but I actually think it could be awesome. The adventure can copy a fetchland ability in the early game (it is cheaper to use than Wayfarer's Bauble). Using adventure mode on the card is also a cheaper way to net mana with Palinchron or even Frantic Search; although it would be single use I can imagine a situation where that might be the kicker to win the game. This is versatility that Reflections and Guantlet do not have. Although Reflections does help with beat down, beat down is not the strongest strategy in the deck, especially since a few of our sphinxes are meek changelings. The two cards are also equal on blue devotion.
Debatably this card is even better than Panharmonicon itself. The text Virtue of Knowledge allows triggers for any permanent entering the battlefield while Panharmonicon is only artifacts and creatures. This deck doesn't make use of that right now, but it could become important later on. Also Panharmonicon doesn't have another mode.
TLDR; I think the pros for Virtue of Knowledge are better or equal to Reflections of Littjara in every way except for beat down, which isn't the most important strategy for Unesh. Furthermore if I was forced to choose between Virtue of Knowledge and Panharmonicon, I might even pick Virtue. Luckily I don't have to choose right now...
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