Gruul Charm

Gruul Charm


Choose one —

  • Creatures without flying can't block this turn.
  • Gain control of all permanents you own.
  • Gruul charm deals 3 damage to each creature with flying.
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Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Gruul Charm Discussion

MunchingAberration on It Doesn't Get Much Better Thantis

1 month ago

Heyo! Evil Artifact/Enchantment destruction: Cindervines , Storm the Citadel , Decimate , Hull Breach , Casualties of War - there's a billion, but those are efficient/flexible/fit in your deck. Keep in mind Jeleva, Nephalia's Scourge though...

Other random things that might be good: Gruul Charm (first effect fits the deck, second good against Norin the Wary Sight of the Scalelords (Most of your spiders have 4 toughness, and Thantis forces you to attack as well, so vigilance is great) Havoc Festival ...depending on how insane you want to make things. It's a card. lol

Mr.Beaver on Xenagos, God of Revels (Suggestions appreciated!)

7 months ago

Yeah I think that throwing in more ramp is still a pretty solid idea- Song of Freyalise, Incubation Druid, and maybe Explore are pretty solid options that can still have some synergy with your deck at any point in the game. I've had a decent amount of success with Gruul Charm and Wild Evocation in similar decks, if you want some non-ramp suggestions lol. I was doing some more playtests with your deck too though, and it might make more sense to just take out some creatures at this point. Just let me know if you want any help finding things to cut!

zAzen7977 on Rackdos pyro vs. spirits help.

9 months ago

Since my last posts were not helpful, I tried doing some research to see if I could actually come up with something useful, and I did, albeit janky.

Firstly, Blazing Volley only targets the opponent and kills un-buffed spirits. So you may want to run several copies in the maindeck or sideboard.

Secondly, the most accessible spell in Pioneer for neutralizing flyers is Gruul Charm, so if you really think spirits are that problematic, you could run 3-4 of them on the sideboard, and maindeck some green mana, like Mana Confluence, Stomping Ground, Overgrown Tomb, etc. Maybe even some cycling lands like Sheltered Thicket. Janky, I know. But there aren’t many options for Rakdos in Pioneer to deal with fliers.

Peoyogon on Rin and Seri

1 year ago

Looks like a really fun deck! I don't know if you are looking to add any new cards but two of my favorite tribal support finishers are Alpha Status and Shared Animosity which might be useful in this deck too :)

How are doing getting your creatures through to your opponent's life? If you feel like you need a little extra to get through, you could also consider adding some mass evasion/reach cards like Primal Rage, Glaring Spotlight, Overwhelming Stampede, Overrun, or even Seismic Stomp and Gruul Charm.

ZooManiac on Rin and Seri

1 year ago

Could try Gleam of Battle, Anointed Procession, Purphoros, God of the Forge, or Intangible Virtue for other enchantments for your tokens.

For flying protection, might want Gruul Charm and/or Whirlwind

A strong defensive spell might be Cleansing Nova, Boros Charm, and Return to Dust. Possibly even Ghostly Prison.

Chino90 on Ilharg Pioneer

1 year ago

If you are against flyers, then gruul colors has plenty of "hurricane" effects. Gruul Charm, Heaven,Tears of Valakut, Kraul Harpooner, Take DownAerial VolleyCollision / ColossusBow of NyleaNylea's Intervention

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