|Commander / EDH||Legal|
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|Promo Set (000)||None|
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As Unclaimed Territory enters the battlefield, choose a creature type.
: Add to your mana pool.
: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type.
Unclaimed Territory Discussion
3 hours ago
SpaceSpiff20, while I get where you are coming from with splashing black and white for better removal options, I just think it would impact my mana too much by going 5 colour. The deck already has issues with being manascrewed so I think I will just keep it at three for now. I am looking to get some of the cards you mentioned, so thank you for those suggestions. I'll put in Smokebraider s for the Chandra's Embercat s, Incandescent Soulstoke s for a Shock and a Leafkin Druid , Nova Chaser for something I'm not sure, and some Unclaimed Territory s for some of the taplands.
kamarupa I like some of the removal options you have suggested and will look at trying to get my hands on some of them. I think that Fog could be especially powerful in this deck because my local playgroup is dominated by mostly aggro and ramp decks with high power creatures. The bounce spells could also be very good because I can also use them on my own creatures to get ETB triggers again.
22 hours ago
This lets you lower the overall CMC of the deck- in modern playing more creatures quickly is basically mandatory unless you are packing a lot of powerful disruption.
Skipping that, lets look at flat upgrades and options from modern. Unearth is better than raise dead. Honor of the Pure will almost always be better as another ally creature. Ordeal of Heliod is cute lifegain, but since most lifegain is intended for burn, it getting countered by a Searing Blaze hurts bad. Ondu Cleric will perform its role excellently.
Drana, Liberator of Malakir is the most efficient ally 'lord', even if they aren't a lord. Flying is super relevant too. Still, it being good makes it expensive.
Past that, naming ally for tribal lands is good. Unclaimed Territory and fixing like Beastcaller Savant gives access to the rest of the cheaper allies and will be the most efficient way to spend your budget- Jwari Shapeshifter and Oran-Rief Survivalist will go a long way to taking it from 'casual funstuff' to 'strong casual stuff'.
6 days ago
Incandescent Soulstroke is a must-have in Elementals as it is a lord and allows you to cheat out creatures.
Smokebraider is also better than the current mana dorks as it taps for any mana.
I also do suggest you splash into 5 colors as you have a wider variety of elementals to choose from. While I recognize and respect your want to stay budget, having a 50$ limit instead of 36$ will help this deck's viability significantly. Unclaimed Territory would help with mana fixing Nova Chaser is extremely powerful You also said you had difficulty dealing with big creatures, Shriekmaw is an elemental that would give you some removal. Woodland Wanderer can also be a 6\6
1 week ago
Hey, this is absolutely amazing, and I am so jealous I didn't think of this sooner. I love tribal decks, and this would be the ultimate one. You just use all the best cards from all the best tribals, it's that simple. Also, not saying you have to, but naming wizard for morophon is clearly the best option.
Lands that care about creature types: Eldrazi Temple , Primal Beyond , Elephant Graveyard , Seraph Sanctuary , Swarmyard , Ally Encampment , Cavern of Souls , Haven of the Spirit Dragon , Unclaimed Territory , Sliver Hive
Card draw for casting creatures (draws a lot of cards (possibly entire deck if you have judah out): Guardian Project , The Great Henge , Beast Whisperer , Primordial Sage , Zendikar Resurgent , Soul of the Harvest
I will most likely have more ideas, and will post them soon, but one of my classes is starting now.
2 weeks ago
Some cards to consider:
Icon of Ancestry Anthem and some card search in one.
Heraldic Banner Ramp and anthem in one.
Unclaimed Territory Could sub for one of your comes-into-play tapped lands.
Waiting in the Weeds Older card but fits the token/go wide strategy. Could depend on how people that tend to play green in your local meta.
3 weeks ago
Unclaimed Territory is a death sentence for most mana bases. Everything would need to be a Dragon.
Definitely go for Stomping Ground .
3 weeks ago
Remember there isn't anything stopping complete switchups in your removal/sideboard- I like swinging from packing burn ( Gonti's Machinations ), to ten hand disruption spells- keeping your opponents guessing is part of keeping budget lists working.
Past that, relax, play, have fun, and don't be scared to dedicate your entire sideboard to fighting 'that guy' at fnm.
3 weeks ago
Gotta admit, this deck probably really only has two ways to go; either infinite mana or buff heavier. Now I could go for Sinew Sliver and Muscle Sliver inclusions and really make it more combat-focused and overwhelming in the early game or I go full in on the mana gimmick. So for now I decided to embrace the later one by going for one of the classics adding Mana Echoes .
cutting down on fat (stuff like Sentinel Sliver and Brood Sliver had to go), added a second Sliver Queen as well as a Patriarch's Bidding for consistency/power. The addition of Cautery Sliver allows to heal myself in a pinch as well as to turn sliver tokens into damage missiles and get rid of Slivers with detrimental effects.
Unclaimed Territory is great, don't know how I could miss that before :) So yeah...auto-include xD
...and saving the best for last: The birds flew away...probably gone south or something. However...don't fret! Due to Swan Song in the SB we definitely won't lack in avian friends. ^_°
Unclaimed Territory occurrence in decks from the last year
All decks: 0.2%
All decks: 0.14%
Commander / EDH:
All decks: 0.05%