KongMing says... #1

Left some recommendations on your Krark deck, I'll check out the others soon Snorlaxx

June 7, 2022 12:15 p.m.

Snorlaxx says... #2

If you have some time check out some of my decks, no worries though lol.

June 2, 2022 5:23 p.m.

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Said on Who wants some …...

June 27, 2022 2:18 p.m.

Said on Dazard...


Thanks for the upvote!

June 27, 2022 2:15 p.m.

Said on How to lose …...


What about Mindslaver and Strionic Resonator?

Nephalia Smuggler gives you evasion, and what's more, if you use it on creatures you control but someone else owns, they stay on your side when they flicker back in.

Something like Lantern of Insight, Wizened Snitches, Dakra Mystic, Psychic Surgery, and Glasses of Urza are all great ways to get some intelligence on what is in the opponents' hands. The topdeck surveillance combos especially well with Sen, as you already know from Hinder. See something nice on their topdeck? Take control of them, force them to draw, and then play the card before they ever get access to it.

Also, Isperia the Inscrutable seems like it would fit in well...

June 24, 2022 11:20 a.m.

Said on SuckassBolas...


Thanks for the upvote, welcome to the hobby!

June 24, 2022 11:07 a.m.

Playtested a couple times. Needs more Islands. Disappointed that I couldn't untap the mana rock for any color, needed that when I only had three Mountains and Exotic Orchard and wanted to cast Sift Through Sands.

Second game, drew Goblin Electromancer and that annoying manarock again, one of my untappy spells and two Glacial Ray, but nothing repeatible and no draw power to back it up. Then I drew into Vadrik on Turn 5 - I didn't need any more reduction, I needed DAMAGE!

This looks like a fun deck if you have a long time to set up. Otherwise you're going to run out of gas before you can deal 20 damage.

June 23, 2022 5:02 p.m.

But it doesn't do any damage lagotripha (not counting on swinging it in), and requires interacting with three cards before I get any payoff from the cost. By contrast, Thermo-Alchemist doesn't need to interact with any cards to do its thing (deal damage), interaction just makes it better. It is also a more effective blocker at 3 Toughness.

Let me ask you this: What should I remove for the Electromancer? I don't want to bring myself below 40% Instants/Sorceries, and I can't remove more of my damage-dealing creatures without seriously hurting my ability to actually win the game. That leaves 0 open spots, unless you can convince me he's a worthwhile swap for a specific card, for a specific reason.

I explained myself fairly well as to why he doesn't fit this deck's strategy - you keep trying to convince me he's good for some other deck or some other strategy that you keep trying to push. Let's see your changes, instead of your recommendations.

June 23, 2022 11:35 a.m.

Answered the Electromancer question before lagotripha, here's what I considered:

Goblin Electromancer is a possibility. It turns 12 of my spells into one-drops, and eases mana costs so I can splice more. While it reduces two-thirds of my noncreature spells, that only ends up being about 25% of my cards in total. It also gives me a 2/2 body to swing with, but attacking with him isn't reliable damage.
June 22, 2022 8:18 p.m.

Said on Breizend...


Thanks for the upvote!

June 22, 2022 11:48 a.m.

Said on Bess's Weenies...


Obviously you hope Bess never dies or a boardwipe comes about, but what about Murder Investigation in case they happen?

June 22, 2022 11:44 a.m.

Said on Ghave Tokens...


What about Fertilid for ramp/mana sink?

June 22, 2022 11:31 a.m.

Said on Elf0491...


Thanks for the upvote!

June 22, 2022 11:20 a.m.

Thanks for the feedback lagotripha. I've actually been meaning to cut the Blessed Breaths for Veils of Secrecy and bring this deck back to 2 colors (moved it to the maybeboard a couple months ago). I will likely add some Coral Atoll too. Desperate Ritual will bring up the $ cost of the deck too much to include.

Creatures like Izzet Guildmage are more mana-intensive and targetable than extra Splice cards in my hand. Sea Gate Stormcaller would be way to slow - in my experience most 60-card games are over by Turn 6. Even though my untap shenanigans let me generate 7 mana by that time, I need to cast and resolve the untap spell to have mana for a second Spliced cast. None of these suggested copies are cast either, so none of them will trigger my creatures' triggered abilities.

I know copying is really 'in' right now. A lot of these suggestions would be great in a deck with a slightly different theme, curve, or style.

June 22, 2022 11:17 a.m.

Said on ThePersons...


Hey Connor! Here is the decklist (with the sideboard included) for your Isperia deck! Just move the cards into the sideboard that you aren't using.

# Air Force
1x Always Watching (SOI) *f*
1x Angelic Skirmisher (000) *f*
1x Brago, King Eternal (EMA)
1x Empyrean Eagle (M20)
1x Favorable Winds (CNS) *f*
1x Gravitational Shift (ROE)
1x Gustcloak Savior (ONS) *f*
1x Inniaz, the Gale Force (JMP)
1x Jubilant Skybonder (IKO) *f*
1x Kangee, Sky Warden (CMR) *f*
1x Sephara, Sky's Blade (M20) *f*
1x Shabraz, the Skyshark (C20) *f*
1x Skycat Sovereign (IKO) *f*
1x Thunderclap Wyvern (ORI) *f*
1x Wingmate Roc (KTK) *f*

# Control
1x Aven Mindcensor (AKH:PromoPack) *f*
1x Eerie Interlude (SOI) *f*
1x Magus of the Moat (FUT)

# Draw
1x Azor, the Lawbringer (RIX)
1x Cloudblazer (AFC)
1x Dream Trawler (THB) *f*
1x Isperia, Supreme Judge (RTR) *f*
1x Mentor of the Meek (ISD) *f*
1x Mulldrifter (C14)
1x Sphinx of Uthuun (M12) *f* *CMC:7* *COST:7*
1x Unesh, Criosphinx Sovereign (HOU)
1x Windreader Sphinx (M19) *f*

# Inscrutability
1x Chaos Wand (M19) *f-pp*
1x Clairvoyance (ICE)
1x Dakra Mystic (JOU) *f*
1x Dazzling Sphinx (C21:352)
1x Duelist's Heritage (NCC)
1x Fireshrieker (M14) *f*
1x Glasses of Urza (4ED)
1x Isperia the Inscrutable (DIS) *f* *CMDR*
1x Lantern of Insight (5DN)
1x Lay Bare (ROE) *f*
1x Lightning Greaves (NCC)
1x Neurok Stealthsuit (5DN)
1x Not Forgotten (SOI) *f*
1x Peek (ODY)
1x Psychic Surgery (NPH)
1x Skyblinder Staff (GTC) *f*
1x Swiftfoot Boots (CLB)
1x Telepathy (9ED)
1x Wandering Eye (NMS)
1x Whispersilk Cloak (DST)
1x Wizened Snitches (RAV) *f*
1x Zur's Weirding (MYSTOR) *f*

# Lands
1x Ash Barrens (NCC)
1x Bant Panorama (ALA)
1x Command Tower (C18)
1x Evolving Wilds (MM2) *f*
1x Moonring Island (SHM)
1x Path of Ancestry (CMR) *f*
1x Port Town (NCC)
1x Rogue's Passage (NCC)
1x Temple of Enlightenment (THB)
1x Terramorphic Expanse (TSR) *f*

# Ramp
1x Arcane Signet (NCC)
1x Azorius Signet (NCC)
1x Cartographer's Hawk (C20)
1x Fractured Powerstone (PCA)
1x Mind Stone (IMA)
1x Ornithopter of Paradise (MH2:430) *f-etch*
1x Prismatic Lens (TSR)
1x Sol Ring (NCC)
1x Thryx, the Sudden Storm (THB) *f*
1x Warden of Evos Isle (CMR) *f*
1x Watcher of the Spheres (M21) *f*

# Removal
1x AEtherize (DDO)
1x Alhammarret, High Arbiter (ORI) *f*
1x Azorius Charm (IMA) *f*
1x Blink of an Eye (DOM)
1x Commit / Memory (NCC)
1x Disempower (MIR)
1x Divide by Zero (STX) *f*
1x Failure / Comply (AKH) *f-pre*
1x Hinder (2XM) *f*
1x Into the Roil (ZNR:387) *f*
1x Memory Lapse (EMA) *f*
1x Reality Shift (FRF)
1x Render Silent (DGM) *f*
1x Sage-Eye Avengers (FRF) *f*
1x Thieving Skydiver (ZNR) *f*
1x Unexpectedly Absent (EMA)
1x Unsubstantiate (M21) *f*
1x Wipe Away (TSR) *f*

# Wincon
1x Approach of the Second Sun (STA) *f-etch*
1x Tunnel Vision (RAV) *f*
June 17, 2022 1:24 p.m.


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