Haunting Voyage

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Vintage Legal

Haunting Voyage

Sorcery

Choose a creature type. Return up to two creature cards of that type from your graveyard to the battlefield. If this spell was foretold, return all creature cards of that type from your graveyard to the battlefield instead.

Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Vessiliana on Dragons, Mayhem and Reanimation

1 day ago

What do you think of Haunting Voyage? It can make a nice addition to the Living Death and Patriarch's Bidding group.

multimedia on Necros

1 week ago

Hey, good upgrades to the precon on a semi budget.

Ashnod's Altar + Nim Deathmantle are excellent upgrades. If you add Myr Battlesphere it's an infinite combo to create infinite Myrs and infinite Necrons with Imotekh.

Staff of Domination in your graveyard is a card that breaks Trazyn the Infinite because it allows to repeatedly untap Trazyn for only 1 mana each time. Use this with any mana rock in your graveyard that can tap for more than one mana: Sol Ring, Basalt Monolith, Thran Dynamo, Worn Powerstone to make infinite mana. With infinite mana then use Staff to draw as much of your library as you want. Sceptre of Eternal Glory if you control three basic Swamps allows for infinite black mana + draw from Staff to draw and cast as many cards as you want.

Scarecrone is another excellent upgrade, you can take advantage of it with Imotekh + Wingrattle Scarecrow for repeatable draw + Necrons because Wingrattle is an artifact and a Scarecrow. It has persist, when it dies it returns to the battlefield after first entering the graveyard. A returned persist creature gets a -1/-1 counter, but you can remove the counter with a +1/+1 counter allowing the creature to persist again.

Thran Vigil enablers repeatable persist and it has other uses too because outside of the combo other artifacts are leaving your graveyard to trigger Imotekh. Steel Overseer can remove -1/-1 counter while also putting a +1/+1 on all other artifact creatures you control which can be a helpful repeatable effect with 2/2 Necrons.


Some changes to consider:

Technomancer is subpar for 7 mana, can only return artifact creatures and they all return at the same time only triggering Imotekh once. Plasmancer only gets a basic Swamp and it's only put into your hand not onto the battlefield, thats not very good for 4 mana.

Necron Overlord, for 4 mana and have to tap artifacts you would think it would hit all opponents, but it doesn't only one opponent makes this effect not worth it. Haunting Voyage, there's a lot of nonNecron creatures here making this inconsistent in what it can reanimate for 6 or 7 mana.

Thought Vessel gives you no max hand size, but that effect doesn't help you, you want to be able to discard hand down to 7 cards, that helps to get artifacts into your graveyard for Imotekh. Temple of the False God is a terrible land especially when you have none or very few land ramp effects, you don't need it. A land that can't tap for mana in the early game or even mid game is unplayable.

Good luck with your deck.

kookoo on Royal Voldaren Court

2 months ago

For reanimation, you also have Drana, the Last Bloodchief (tribal!) and Haunting Voyage.

lcarl3035 on Elementals, Dear Watson (Horde of Notions EDH)

2 months ago

Haunting Voyage instead of Patriarch's Bidding. It's more versatile and won't help out opponents as much.

king-saproling on Parker's Petitions

2 months ago

No prob! Haha yeah TO prices are usually pretty behind. I see a bunch on TCGPlayer for $4.

Ever considered Orvar, the All-Form rather than Bruvac? Would be a bit of a different build but you could run cheap cantrips like Cerulean Wisps to make Petitioner copies.

Another strong commander option, though it'd be self-mill and a second color, is Araumi of the Dead Tide. Encore makes more petitioners depending on the # of opponents which is cool. Also Araumi opens the door for strong black cards like Echoing Return, Secret Salvage, Living Death, Patriarch's Bidding, Twilight's Call, and Haunting Voyage. Could close out the game by reanimating Lab Maniac using Araumi or Dread Return

Ravenrose on Charon, Ferryman of The River Styx

2 months ago

I am a very simple person: I see a deck that potentially has a theme around one of my favourite immortals from Greek mythology and I click! I do have a few suggestions. Haunting Voyage could be a good one - I know it is from the Norse set but one can argue that the voyage over the River Styx is rather haunting. I also think Eerie Soultender is a good Charon reference! Hope these help!

KBK7101 on Wondering about Rohgahh as a …

2 months ago

I love the Devour idea. That's great!

Lathliss, Dragon Queen, Haunting Voyage, Rivaz of the Claw, Door of Destinies and Vanquisher's Banner also immediately come to mind.

Ahdor on Ur-Dragon's Multiverse Onslaught | *PRIMER*

2 months ago

MattN7498 maybe I'm just blind or stupid. But that's exactly my question.

When I'm reading through your "Utility" section, I can't find any recursion card. I have the feeling the description is either a bit outdated, or I'm really bad and don't understand how to read it.

I assume the two mass recursion cards you are talking about are Haunting Voyage and Patriarch's Bidding, correct?

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