Creature — Human Cleric Ally
Whenever you gain life, you may pay . If you do, put a +1/+1 counter on target creature.
|Want (3)||WillPandora , kingcraig , Sting302|
Printings View all
|Battle for Zendikar (BFZ)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Serene Steward Discussion
2 months ago
So you've chosen mono-white, traditionally seen as a weaker colour in EDH thanks to a lack of ramp and draw. But not does it gain life, and you can work with that! First up, some creatures that care about lifegain (if you're not going full stax you'll need decent bodies to block and close out the game if your win-cons get removed): Ajani's Pridemate; Angel of Vitality; Archangel of Thune; Gideon's Company; Heliod, Sun-Crowned; Serene Steward; Serra Ascendant; Serra Avatar or Twinblade Paladin are all decent at this while Avacyn, Angel of Hope and Sun Titan are staples for a reason. I'm not convinced by the Runes, they're cool but a completely dead draw if your opponents aren't playing that colour. Other options might be Ajani's Welcome, Authority of the Consuls, Blind Obedience, Crackdown; Cradle of Vitality, Dawn of Hope; Path of Bravery; Smothering Tithe and Sunbond. The Reservoir is one of your best ways to win, so being able to search it up with Enlightened Tutor or the more budget Inventors' Fair and Tamiyo's Journal would be good. Other cards that might be good inclusions would be a wrath or two; Tithe/Land Tax; Debt of Loyalty; Lapse of Certainty; Selfless Squire; Rebuff the Wicked; Voidstone Gargoyle; Generous Gift; Emeria Shepherd; Exile and maybe some of the many Ajanis, Elspeths or Gideons. Finally, I reckon that 35 lands may even be a few too many, especially as most of them are basics. Might be worth cutting down to 30 and looking for some utility in cyclers/Emeria, The Sky Ruin/Detection Tower/Evolving Wilds etc. Could probably trade Path of Ancestry away too - it doesn't do much for you but is actually quite valuable!
2 months ago
Hey jlw157 - this is a good start! Lifegain decks can be a lot of fun. The main piece of advice I have would be to add more ways of turning your lifegain into offense. At the super-budget level, that probably means running the full playset of Ajani's Pridemate, at least two or thee Serene Steward, and possibly a couple of Sunbond. There are also a couple of fantastic budget cards in the last few sets for decks like this - see, especially, Daxos, Blessed by the Sun and Linden, the Steadfast Queen.
3 months ago
Board wipes that seem "on theme" and white "ramp" to consider. Kaya's Wrath Fumigate Retaliate Austere Command Decree of Pain Martial Coup Merciless Eviction Descent of Dragons Angel of the Dire Hour Magister of Worth Sunblast Angel Boreas Charger Oreskos Explorer Surveyor's Scope Solemn Simulacrum Sword of the Animist Verge Rangers Smothering Tithe Sword of Feast and Famine Dowsing Dagger Flip
Queen Marchesa doesn't have a clear single way to build so you have lots of options. However, I feel like said you want to play her like the Kween she is and create a royal court full of politicin' and group interaction to make all the boys whine. I don't think you want to discourgage people from taking the monarch from you, more encourage them to swing others IE: NO Ghostly Prisons, YES Teysa effects. Punish the ones who swing you only after the fact and reward the ones who swing others. There is a lot listed!
You will also want to get retake the throne each turn and lets face it, the Assasin's won't always get through Dauthi Embrace Dauthi Trapper Nether Shadow Nether Traitor Soltari Visionary Changeling Outcast Tormented Soul Break Through the Line Ferropede Gingerbrute Key to the City Whispersilk Cloak Trailblazer's Boots Zhang He, Wei General Yellow Scarves Cavalry Wei Night Raiders Wei Scout Xiahou Dun, the One-Eyed Lu Bu, Master-at-Arms Guan Yu, Sainted Warrior Shadow Alley Denizen
Finally here are some other fun interactions befitting the royal court. Crown of Doom Kor Haven Cathars' Crusade Electropotence + Pandemonium (Nasty with deathtouch) Field of the Dead Mentor of the Meek In the Web of War Mace of the Valiant Ogre Battledriver Orc Sureshot Mathas, Fiend Seeker Master of Cruelties Anya, Merciless Angel Tree of Perdition Alesha, Who Smiles at Death Ashling, the Extinguisher Azra Oddsmaker Aurification Bloodforged Battle-Axe Contested War Zone Thaumatic Compass Flip Dread Elbrus, the Binding Blade Flip Iroas, God of Victory Aurelia, the Warleader Gisela, Blade of Goldnight Five-Alarm Fire Hellrider Hixus, Prison Warden Larceny Necropolis Regent No Mercy Phage the Untouchable Quietus Spike Skeleton Key Throat Slitter Varchild, Betrayer of Kjeldor Vraska, Scheming Gorgon Scourge of the Throne Akroan Horse Captive Audience Goblin Spymaster Forbidden Orchard Clackbridge Troll Hunted Dragon Hunted Lammasu Hunted Horror
Theme directions to explore? Lifegain to stay above the swings? Angelic Chorus Answered Prayers Anointer Priest Authority of the Consuls Ayara, First of Locthwain Daxos, Blessed by the Sun Healer of the Pride Impassioned Orator Pious Evangel Flip Soul's Attendant Soul Warden Archangel of Thune Suture Priest Ajani's Welcome Dawn of Hope Deathgreeter Exquisite Blood Epicure of Blood Falkenrath Noble Karlov of the Ghost Council Noble Purpose Righteous Cause Sanguine Bond Searing Meditation Seraph Sanctuary Serene Steward Shattered Angel Spirit Loop Sun Droplet Vizkopa Guildmage Well of Lost Dreams Alhammarret's Archive Licia, Sanguine Tribune Ayli, Eternal Pilgrim Eternity Vessel Chalice of Life Flip Resolute Archangel Storm Herd Felidar Sovereign Divinity of Pride Serra Ascendant
Aristocrats of the Court (slow life drain strategy)? Bastion of Remembrance Corpse Knight Impact Tremors Purphoros, God of the Forge Blood Artist Zulaport Cutthroat Outpost Siege Bontu's Monument Brutal Hordechief Campaign of Vengeance Cliffhaven Vampire Cruel Celebrant Kambal, Consul of Allocation Polluted Bonds Retreat to Hagra Vindictive Vampire revenge Sorin, Grim Nemesis Judith, the Scourge Diva Stalking Vengeance Syr Konrad, the Grim
6 months ago
Yeah, these are all good cards, but a deck needs to be more than good cards to win the game.
7 months ago
Update: Haven't been having much luck with Soul Warden as it draws removal quickly, and while I like Serene Steward , I rarely actually use it's effect. So I swapped out Steward with Saffi Eriksdotter for ETB use, and swapped Warden with Cenn's Tactician which is great with Gavony Township . After removing Ray of Revelation from the first build I was missing the artifact/enchantment removal so I added in Qasali Pridemage which is also great for crewing the Skysovereign if I can get a +1/+1 counter on it. Replaced Tranquil Cove with Prairie Stream since it's a bit faster, and replaced Vivid Creek with Myriad Landscape for the landfall abuse.
10 months ago
I'd just like to mention that there is also Serene Steward who can add counters when you gain life, and is cheaper to activate than CoV. However, she will also be easier to remove being a creature.
I'd honestly just say that if you can find the room for it, go for all three. Double down on your synergy for sake of consistency.
1 year ago
Kor Bladewhirl and Serene Steward are both cards that rely upon others to be good -- just as you pointed out the cohorts are -- and frankly neither has a good enough effect to justify including here. Steward gets me one counter for one mana when a Cleric flickers, as opposed to Hada and Kazandu each getting counters for free. Bladewhirl is slightly better but if I have protection I can block without fear anyway, I wouldn't need first strike -- And those being there means I don't have a flicker spell.
As for Eerie Interlude , while you point out that modern is heavier on spot removal than boardwipes, they do exist in the meta -- Maelstrom Pulse for one, which is a killer outside of a singleton format. There are also auras, bounce spells, burn spells and the like. Flickering a couple of creatures for lifegain, protection and pumping is a better solution than just having more creatures.
Tormod's Crypt is fair enough, but it doesn't stop cards from being targets in the graveyard -- Exiling a graveyard is a last resort instead of the utter intent. The sideboard is up in the air, so I'm not discounting it at all.
Captain's Claws are quicker than some equipment and the tokens coming in are an absolute boon with allies -- If you're drawing lands, you still get the ally triggers when you attack; Protection and Lifegain guaranteed every turn.
Allies are symbiotic; They do rely on each other to be effective. While the advice on that player gave you might be correct most of the time, here it's the complete opposite. Modern isn't as loose of a format as EDH -- Where you have room to experiment and have fun with creature choices, especially with Tazri where you can get the best of all colours and have a searcher on tap -- what works there rarely works here. Modern is about mastering the curve and cost effective choices; Seizing and maintaining the board early.
1 year ago
Hello, nice deck, I love allies, to prove myself I own the first General Tazri EDH of the site lol
Let's talk about Eerie Interlude and Ephemerate:
This cards seems very nice with the ETB triggers, if you blink the cohort it's amazing! But... if you dont have the cohort or only have Hada and kazundu both cards are dead cards in your hand, one day, a long time ago, an more experient player told me: Don't use cards that depends on others to be good, unless it's strict necessary to your deck.
Lets imagine you have two hadas, you make a cohort, it's a 4 drop, usually you spend all your mama on it. hadas became HUUUGE, you opponent destroy the cohort and have a blocker, you draw ephemerate..... all the pressure go away.
Modern only have spot removal, you don't need eerie to avoid an wrath of god, and the one which gives pro color saves all your creatures from a anger of the gods, commonly seen in the format.
What to you think of substitute this spells for more creatures? Making a fast search in scryfall I have some names for you:
Another question: How the claw is doing? It seems very slow, you need three manas to cast and equip and 2 turns to make 2 allies, it's not better to run the instant who put two allies?
About sideboard: Tormoid crypt in the place of the ixalan ones, FOUR MANA to exile graveyard? you already loose to phoenix, dredge and living end.