Dragonstorm

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters (MMA) Rare
From the Vault: Dragons (DRB) Rare
Time Spiral "Timeshifted" (TSB) Rare
Scourge (SCG) Rare

Combos Browse all

Dragonstorm

Sorcery

Search your library for a Dragon permanent card and put it onto the battlefield. Then shuffle your library.

Storm (When you play this spell, copy it for each spell played before it this turn.)

Dragonstorm Discussion

Lordeh on ur dragon deck

2 months ago

I Highly recommend Sarkhan, Fireblood as a way of looting and ramping out good dragons early.

One of my personal favorite dragons is Karrthus, Tyrant of Jund as a haste enabler and to get back your cards if they get stolen.

Here is a list of other dragons/spells I use in my deck.

Dragon Broodmother + Dragon Tempest or Scourge of Valkas = heaps of damage each turn cycle.

Vaevictis Asmadi, the Dire for spot permanent removal.

Dragonstorm because dragons?

Nicol Bolas, the Ravager  Flip is able to flip into a solid planeswalker.

Savage Ventmaw + Hellkite Charger = 1 mana extra combat steps.

Scalelord Reckoner is good against spot removal

Just some of my favorite dragons. Some are a bit $$$$.

Femme_Fatale on Dinosaur Deck Hub Addition?

2 months ago

legendofa

Battlecruiser is just control/ramp, it's not unique enough to warrant its own archetype. Aikido and spellslinger I feel aren't descriptive enough of what they are. Spellslinger is just "permanentless" and can be renamed as such. Aikido isn't useful in an english speaking site. If hubs aren't a presently top-tier deck or using a keyword/specific card, I feel like they need to be much more easily understood by people who see it in the hubs list and go "oh! that's neat" and not "what the hell is this?" As such I suggest the terminology "Tactical Appropriation" as a replacement for Aikido.

At least, I hope you can rename hubs without issues.

Other hubs I think can be removed: Large ... what even is this?, Vehicle, probably Hive Mind as the archetype is now just Amulet Titan, Devotion and Energy since those aren't going to be comp decks in non-rotating formats until more devotion gets reprinted. Exalted since that has kinda died down quite a bit and is usually just voltron now. Cruel control since Cruel Ultimatum is kind of an underwhelming card now. Loam and Lands seem kinda interchangeable.

Artifact and Enchantment should be plural.

As for the requirements for a tribe to get a hub for tribes that don't have a competitive showing, I think there needs to be 10 cards of permanents that give static/permanent benefits specifically about that tribe that aren't one time effects, and instants or sorceries that care specifically about that tribe as their main effect (an example, for dragons, Belltoll Dragon wouldn't classify but Dragonstorm would). This means the following tribes don't make the cut: Angels, Cats, Demons, Knights and Minotaurs.

These should be added as a consequence of the above criteria: Elementals, Warriors, and maybe "flying matters" and "toughness matters" but that's up for debate, and probably isn't entirely a good idea if exalted should also go.

enpc on My first Blue Red spellslinger, ...

3 months ago

Unfortunately you're going to have a bit of an issue playing control, burn (stormesqure considering Dragonstorm AND dragons in the same deck in that you only have so many card slots available.

However if you do want to make it work, lots of ramp will be the key - dragons are quite mana heavy and you want to be able to play them as you draw them.

Mana rocks will be a huge help here: Izzet Signet , Talisman of Creativity , Mind Stone , Sky Diamond , Fire Diamond , etc. will all be worth running. I would recommend at least 10 mana rocks if you want to curve out with dragons.

I would also recommend using one of the Niv Mizzets as your commander as they all provide some form of card advantage and are pretty on theme.

B.A.N.E. on My first Blue Red spellslinger, ...

3 months ago

I'm new to commander and have had some success in casual games.

I've never really used blue before and had an interested in creating a Blue Red burn deck for four player Commander.

I can find cards but I need ideas for combos and mechanics

I want blue for counter spells, card draw and synergy.

I want red for burn spells and dragons.

I though of using Dragonstorm and Dragon Roost to get Dragons on the board. Maybe goblins for chump blockers?

Thoughts?

Romer on Kolaghan's Dragon Storm

7 months ago

@Demon86RM, Foul Renewal is a neat 2 for 1 but I don't like that the removal is conditional on having an appropriately-large creature in my graveyard. When I need removal, I just want that thing gone.

@IAmTheWraith, good call, Dragonstorm 's back in.

@MattN7498, when you're editing your deck, there's a checkbox option called "Show other decks" that will automatically show your other decks on the left-hand side. No HTML required. Sarkhan's Unsealing is pretty cool, just hard to find something weak to take out and make room for it. I'll keep it in mind next time I want to replace something.

@DwaginFodder, I've got a lot of controlling players in my playgroup and after the first few turns, people generally have the available to prevent me from using Rhystic Tutor . I originally skipped over Crucible of the Spirit Dragon because it's slow but you're right, it's nice when I'm not curving out perfectly, or later game when I just have the to spare. Added it in!

triproberts12 on Naya Dinoswoles

8 months ago

Gotcha. In that case, definitely focus your attention on the Naya page. That, especially the land section, will give you the best investments for the future. When I built my first commander deck (it was a derpy Dragonstorm deck), I made the mistake of putting the money into the more expensive Dragon cards. In the long run, I've gotten the most use out of the filter and shock lands and general staples like Vandalblast . Good luck!

TheMillKid on Dragon Assault

8 months ago

First and foremost, here are some suggestions for improving your manabase: Rootbound Crag , Blighted Woodland , Kazandu Refuge , Haven of the Spirit Dragon , Gruul Guildgate , Rugged Highlands , Command Tower , Temple of Abandon , Sheltered Thicket , Cinder Glade , Game Trail , and Kessig Wolf Run . I know that's a lot of cards just dedicated to mana, but I think the Haven and Kessig will pull both surely pull their weight.

Rishkar's Expertise generates great card advantage while you control a big dragon. Harmonize is another strong draw spell in green. Cultivate and Kodama's Reach are cards just like Nissa's Pilgrimage , and they help you accelerate your game.

I'm not sure how you feel about infinite combos, but Aggravated Assault and Savage Ventmaw is an option. Grand Warlord Radha has the potential to achieve the same.

I'd definitely recommend cutting Demolish (although that gremlin is quite cute). You could replace it with cards such as Beast Within , Aftershock , Hull Breach , and/or Decimate .

Finally, Dragonstorm is a fun card that allows you to find whatever dragon you might want/need. It's nowhere near as good as Tooth and Nail , but it is a fun and more budget-friendly option for the time being.

Happy Brewing!

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Dragonstorm occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%