: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Play this ability only any time you could play a sorcery.
Printings View all
|Explorers of Ixalan (EO2)||Rare|
|Masterpiece Series: Amonkhet Invocations (AKHMPS)||Common|
Combos Browse all
|Commander / EDH||Legal|
- M15's "Might Makes Right" and firebreathing/multiple combat interactions
- Does Xenagos, God of Revels Ability Accumulate?
- Infinte Combo - New Neheb & Aggravated Assault?
- Is combat damage still dealt to a player that has left the game?
- Does Neheb, the Eternal increase the mana produced if combat is repeated somehow?
Latest Decks as Commander
Aggravated Assault Discussion
1 week ago
Thanks for all the suggestions! I've definitely considered Aggravated Assault for that reason, but part of the reason I'm considering Breath of Fury is that it has more moving parts and thus allows for more interaction from my opponents, hopefully preventing salt. The main issue I see is that breath of fury basically requires Goblin Tunneler or at least Rogue's Passage to be any good, while with Sword of the Paruns I can at least use whatever excess mana I have laying around to activate it if I don't have Skirk Prospector.
1 week ago
hejtmane: The reason I was suggesting Aggravated Assault was not actually because of the extra combat phases. While you can run a bunch of card which generate enough mana that you can keep attacking, the big thing that the card does is for 5 mana it untaps all of your creatures. Even if you completely ignore the combat steps and just straight up win through Impact Tremors or something else, with Skirk Prospector and Krenko you only need 3 other goblins to run the loop. And at 4 other goblins you go both infinite on both goblin tokens and red mana.
1 week ago
Breath of Fury is an easy enough to stop combo since you just have to block the enchanted creature, so it shouldn't draw too much hate (though this is entirely dependent on your playgroup). And if the token is huge then chances are you're already in a good place to win.
2 weeks ago
I would recomend You to use Artisan of kozilek for recursión from graveyard (best for a haste creat) that can't be countered, and attack with bouth (besides it does not add devotion)
Rapacious one is so good but again You removed it because of it Will be removed..
Aggravated Assault it's a card You do not put on the battlefield if You do not to plan to win with it right away. People tend to put it out and let enemy know what You plan to win.... Don't pls.
You can ser My deck here and comment here https://tappedout.net/mtg-decks/xenaghos-semi-optimized/?cb=1602018399
2 weeks ago
Twinflame or Heat Shimmer + Dualcaster Mage can make infinite hasty 2/2 human wizards if you keep copying the original spell with the token copies that enter the battlefield. Similar combo's can be achieved with Kiki-Jiki, Mirror Breaker and a nonlegendary creature that can untap it, like Zealous Conscripts.
4 weeks ago
Hey man, love the deck! I used to run Radha, and I have a couple of suggestions:
Hope this helps, and as always, Happy Tapping!
1 month ago
Voltron isn't really a thing in cEDH, largely because it's too slow. The closest thing would probably be Godo, like this list.
To get to "Cedh standards" I'd start by being able to consistently win before T5 through disruption. I'd be drastically overhauling your Lands and Ramp suite as per this list of cEDH staples.
In terms on non-cEDH advice, Siona goes infinite with Shielded by Faith and Bear Umbra with Aggravated Assault - I'd be finding space for both. I'd rather Beast Within and Generous Gift than O Ring and Stasis Snare. Destiny Spinner, Tajuru Preserver and Sigarda, Host of Herons help beat disruption. To find spaces, I'd be cutting all Aura's that don't offer evasion, like Spirit Loop and Ancestral Mask, and any enchantments with a CMC of 5 or more, plus Plea for Guidance.