: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Play this ability only any time you could play a sorcery.
Combos Browse all
|Commander / EDH||Legal|
- M15's "Might Makes Right" and firebreathing/multiple combat interactions
- Does Xenagos, God of Revels Ability Accumulate?
- Infinte Combo - New Neheb & Aggravated Assault?
- Is combat damage still dealt to a player that has left the game?
- Does Neheb, the Eternal increase the mana produced if combat is repeated somehow?
Latest Decks as Commander
Aggravated Assault Discussion
3 days ago
Hey, saw your forum topic asking for help. Nice deck, you have good card sense with a high budget.
Grand Abolisher and Conqueror's Flail are helpful to protect Wyleth on your turn to safely equip and attack. Puresteel Paladin is repeatable draw with equips as well as can be 0 cost equip. If adding Puresteel than adding a few artifact lands: Ancient Den and Great Furnace helps to activate metalcraft. Imperial Recruiter and Recruiter of the Guard can get Stoneforge or another support creature.
Could replace the Diamonds with Signets: Arcane Signet and Boros Signet since they make either color and ETB untapped. Mox Opal and Mox Amber are more powerful mana rocks for more speed. Aggravated Assault combos with Sword of Feast and Famine for infinite attacks. Bloodforged Battle-Axe and Mask of Memory are good equips especially with double strike.
Spectator Seating is a Boros dual land upgrade. Bloodstained Mire and Windswept Heath are two more Fetch lands. Deflecting Swat and Flawless Maneuver can protect Wyleth for no mana cost. Pyroblast and Red Elemental Blast are helpful to counter an opponent's counterspell. Generous Gift and Chaos Warp are removal spell upgrades. Jeska's Will is a powerful ritual.
If interested in any of these suggestions then I offer more advice of cuts to consider. Good luck with your deck.
4 days ago
Update 6/14/2021 - Kaldheim + Strixhaven Changes
4 days ago
Update 6/14/2021 - Kaldheim - Strixhaven Changes
Omnath, Locus of Creation replacing Hope of Ghirapur
Cosima, God of the Voyage Flip replacing Jalira, Master Polymorphist
Maja, Bretagard Protector replacing Emmara, Soul of the Accord
Sign in Blood replacing Read the Bones
Wandering Archaic Flip replacing Brass Squire
Barkchannel Pathway Flip replacing Arcane Sanctum
Blightstep Pathway Flip replacing Crumbling Necropolis
Branchloft Pathway Flip replacing Frontier Bivouac
Brightclimb Pathway Flip replacing Jungle Shrine
Clearwater Pathway Flip replacing Mystic Monastery
Cragcrown Pathway Flip replacing Nomad Outpost
Darkbore Pathway Flip replacing Opulent Palace
Hengegate Pathway Flip replacing Sandsteppe Citadel
Needleverge Pathway Flip replacing Savage Lands
Riverglide Pathway Flip replacing Seaside Citadel
2 weeks ago
Add Aggravated Assault --with mana slivers on the field, it is easy to infinitely activate Aggravated Assault, giving you unlimited combat steps, unlimited untapping (so you can activate Amoeboid Changeling until you run out of opponents' creatures to take), and unlimited mana.
Your biggest problem comes from your manabase, which is both too big and contains too many lands that enter untapped. That is probably why your deck is not running as smoothly as you want.
More removal would also help you considerably.
2 weeks ago
Your deck seems a little unfocused. For example, you're running Stoneforge Mystic (a non-Human btw), but not enough bomb Equipment to take advantage of her value.. Also, it's hard to tell exactly how you plan on winning in face of a stalled boardstate (outside of Odric).
I suggest dropping the Aristocrat stuff from the 98 (but keep the Xathrid Necromancer ), as well as a boardwipe or two, and replacing them with some fun (Voltron) toys for Kitty.. One equipment in particular is Vorrac Battlehorns , as it renders creatures with Menace effectively unblockable..
On the Tribal side of things, Champion of the Parish & Gallows at Willow Hill are worth considering. Brave the Sands is a thing. And finally, since you're a Mardu deck that likes to go wide, you may really appreciate Fervent Charge . Pair that with repeat combat effects (ex. Aggravated Assault ) for maximum value
2 weeks ago
Moraug, Fury of Akoum 's landfall ability says to untap your creatures at the beginning of any combat phase it creates. Assuming you have Azusa, Lost but Seeking out and can play three lands, you'll have your precombat main phase, combat phase, postcombat main phase, then three additional combat phases (untapping your creatures at the start of each one), then your end phase. Unlike some extra-combat cards (i.e. Aggravated Assault ), Moraug does not give you an additional main phase after the combat phase, so once you're done with the Moraug combats you're basically done for the turn.
If you don't mind losing a bit of damage though (maybe you have Grand Warlord Radha and a big creature you want to ramp into), it may be preferable to play your lands during your first main phase. This means your creatures probably won't be untapped (and therefore won't be able to attack) during your normal combat phase, but you will still have a postcombat main phase left to cast sorcery speed spells.
3 weeks ago
You might like these: Seeker of Skybreak , Magewright's Stone , Puppet Strings , Thousand-Year Elixir , Jandor's Saddlebags , Thornbite Staff , Seedborn Muse , Quest for Renewal , Awakening , Patron of the Orochi , Umbral Mantle , Sword of the Paruns , Staff of Domination , Nature's Chosen , Aggravated Assault , Ebony Horse
3 weeks ago
Thank you, glad you enjoyed this deck! I cut the oracle because I didn't like playing that combo. It just didn't feel like the others... maybe because it's a really abused card or because it didn't quite fit the theme of this list. Technically it's still "winning by flipping coins" because of Frenetic Efreet but it felt more like "winning by playing Thassa's Oracle ". I felt the same about Aggravated Assault and Sword of Feast and Famine and that's why I cut that combo too.
But there's also a less personal and more practical reason: the oracle is totally useless outside of that single combo and I found out that I could win more or less in the same way without even using it. Check the "End game with Zndrsplt" panel for all the details.