Woodland Chasm

Woodland Chasm

Snow Land — Swamp Forest

(: Gain or .)

This enters the battlefield tapped.

Latest Decks as Commander

Woodland Chasm Discussion

carpecanum on Meren's Elf Herpes

1 month ago

Wood Elves would allow you to pull an Overgrown Tomb or Woodland Chasm.

Lys Alana Scarblade can take out enemies with Indestructible and throw elves into your Graveyard for reanimation.

Elderfang Disciple and Skemfar Shadowsage would both be fun to spam for ETB effect. Thornmantle Striker slightly less fun.

Its off-theme but Eternal Witness can bring back sorceries, instants and other destroyed cards. The picture looks like an elf

multimedia on Lathril, Blade of the Elves

1 month ago

Hey, well done so far at upgrading the precon on a budget.

Some suggestions to consider are how to improve the manabase and other ways to get black mana without Swamps. The amount of basic lands is backwards; there's more Swamps than Forests. Forests/green mana is much more important than Swamps/black mana because the majority of the Elves including one drops are green. By cutting some Swamps and adding more Forests or more Golgari dual lands you can make it more consistent in getting green mana to cast Elves. With less Swamps then Green Elves who can make black mana are helpful.

Woodland Chasm is budget and Overgrown Tomb is expensive are lands that Verdant Catacombs or Wood Elves can search for.

Good luck with your deck.

Kingslayer2779 on Wakanda Forever

1 month ago
  • Anger > Emissary
  • Scute Swarm > Charnelhoard
  • Titana > Centaur Vinecrasher
  • Accident Greenwarden > Boduka Gardener
  • Radha > Yavimaya Elder
  • Tireless Tracker > Monstrosity
  • Tireless Provisioner > Acidic Slime
  • Azusa > Soul/Innistrad
  • Fabled Passage > Forge of Heroes
  • Thespian’s Stage > Khalni Garden
  • Field of the Dead > Haunted Fengraf
  • Dark Depths > Warped Landscape
  • Constant Mists > Worm Harvest
  • Chaos Warp > Ruinous Path
  • Nissa > Stitch Together
  • Valakut Exploration > Kaya's Ghostform
  • Beast Within > Putrefy
  • Bala Ged Recovery > 1 Forest
  • Valakur Awakening > 1 Mountain
  • Skyshroud Claim > Explosive Vegetation
  • Farseek > Far Wanderings
  • Cinder Glade > 1 Swamp
  • Highland Forest > Kazandu Refuge
  • Woodland Chasm > Jungle Hollow
  • Sulfurous Mire > Rakdos Carnarium

Kingslayer2779 on Wakanda Forever

1 month ago

Anger > Emissary Scute Swarm > Charnelhoard Titana > Centaur Vinecrasher Accident Greenwarden > Boduka Gardener Radha > Yavimaya Elder Tireless Tracker > Monstrosity Tireless Provisioner > Acidic Slime Azusa > Soul/Innistrad Fabled Passage > Forge of Heroes Thespian’s Stage > Khalni Garden Field of the Dead > Haunted Fengraf Dark Depths > Warped Landscape Constant Mists > Worm Harvest Chaos Warp > Ruinous Path Nissa > Stitch Together Valakut Exploration > Kaya's Ghostform Beast Within > Putrefy Bala Ged Recovery > 1 Forest Valakur Awakening > 1 Mountain Skyshroud Claim > Explosive Vegetation Farseek > Far Wanderings Cinder Glade > 1 Swamp Highland Forest > Kazandu Refuge Woodland Chasm > Jungle Hollow Sulfurous Mire > Rakdos Carnarium

multimedia on Ur-Dragon, Tribal Combos, Free Casting

3 months ago

Hey, nice selection of Dragons and combos. The manabase however doesn't look like it belongs with the rest of the deck and more ramp would help gameplay.

The manabase here is for a low budget deck, not a $600+ deck. On a low budget, if that's needed, there's land upgrades you can make. There's 21 lands that always ETB tapped which is too much. Amulet of Vigor helps, but you can't count on consistently having it every game. On a budget there's a package of land ramp spells that you could add to improve ramp and color fixing.

Four of these spells can search for a dual land. If adding them then you also want to add budget dual lands they can search for.

The Tango lands need basic lands to ETB untapped thus if you play them adding a few more lands, Forest basic lands helps. 36 lands with a budget manabase is better than 34 lands. The budget Pain lands that can make green mana: Yavimaya Coast , Llanowar Wastes are helpful to have early game to cast green spells.

Of course all these suggestions are low budget. If you can afford more for lands then improvements can be even better such as replacing Tango lands and Snow duals with Shock lands, etc.

If interested in any of these suggestions then I offer more help including cuts to consider. Good luck with your deck.

Westhane on Martin Sanson, Worm that Walks

3 months ago

Oh, and more swamps for that Cabal Coffers . Woodland Chasm , specifically.

SpammyV on Dina Lifedrain

4 months ago

If you just have the Woodland Chasm then Farseek may not have enough targets, but if you can stretch your budget for an Overgrown Tomb or pick up a Witch's Cottage I might be more inclined to keep Farseek.

joelwong81 on [Pedh] - Dina wooden aristocrat

5 months ago

What are your thoughts on 2 mana ramp spells like Rampant Growth as oppose to 2 mana rocks like Charcoal Diamond or Moss Diamond ? I feel that artifact ramp is more likely to be targeted by removal as oppose to having a land blown up. By grabbing a land out of my deck I'm able to ramp, fix my mana, and thin my deck slightly. Also with spells like Nature's Lore or Three Visits I can have the forest enter untapped or get the new snow dual land Woodland Chasm .

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