Empty the Warrens

Empty the Warrens

Sorcery

Create two 1/1 red Goblin creature tokens.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Empty the Warrens Discussion

legendofa on Will WotC Use Phyrexian Mana …

1 month ago

I'm surprised artifact lands got printed, and I'm waiting for the MH2 lands to break, even with entering tapped.

Dredge is only a significant problem with a bug number; Shenanigans is basically a repeatable Shatter , since Dredge 1 isn't that threatening. The most used Dredge cards are Golgari Thug and Stinkweed Imp , which dredge 4 and 5, and Golgari Grave-Troll is banned in Modern. So this is a case of overbalancing.

There's a similar story with Storm: it's only a problem if it represents a win condition, like Brain Freeze , Tendrils of Agony , Grapeshot , or Empty the Warrens . I don't think too many games have been won or lost on Astral Steel or Reaping the Graves . It depends on the effect it goes with.

JW398 on Solitaire: the Gathering -the way it's meant to be

2 months ago

Lowenstein,

I haven't played much lately so I'm not too sure. I liked the prospect of having a 1 of Empty the Warrens , or in this case Chatterstorm .

I tended to have a lot of people board in Leyline of Sanctity against me (Playing against various decks). Instead of relying on something like Echoing Truth to bounce the Leylines, you can bypass them all together. I just hated playing against control.

Lowenstein on Solitaire: the Gathering -the way it's meant to be

2 months ago

JW398 yeah interesting for sure... it would obviously be a sb card, but I think you would have to have multiple copies to make it effective. If you were to only run 1 copy and still be able to combo off that mush through whatever sb hate your opponent would have, then I think you should just be able to cast Grapeshot .

I used to sideboard 1 Empty the Warrens but I never actually used it. What do you think?

Grubbernaut on Swiftspear Insanity

2 months ago

I would cut all two mana pump spells and go to 4x manamorphose.

I think it's also too threat light; I'd go up on Soul scar mage and, if you want to keep the combo aspect, consider Empty the Warrens over grapeshot since it'll give you more board presence when if it's not enough to OTK.

Birgi also combos with Grinning Ignus if you want to go harder on combo with ETB triggers (^:

JW398 on Solitaire: the Gathering -the way it's meant to be

2 months ago

Lowenstein

What's your take on the new Chatterstorm ? Basically an easier to cast Empty the Warrens .

Spell_Slam on Veyran's Echo

2 months ago

It seems like your deck would really benefit from running actual Storm cards. Grapeshot in particular seems pretty great. I think basically every storm card in your colours is probably worth playing: Brain Freeze , Empty the Warrens , Ground Rift , Mind's Desire , Volcanic Awakening , Temporal Fissure ... Most of these are decent in commander if you can play a few spells before them (which would decks seems built to do).

MagicMarc on

2 months ago

Hello, I saw your post about the deck and wanted to make a couple of suggestions.

You have some cards I think are of dubious value in your deck and would like to suggest removing them. You should delete the following cards; Thought Scour This card adds nothing to this deck's game plan. Spore Frog . Cut these and replace them with Empty the Warrens . Empty the Warrens can make blockers, increases your storm count, and can storm for even more goblins.

I also feel I have to make the obligatory mention about some of the better turbo fog and storm creatures you could replace them with; Augur of Bolas , Guttersnipe , Sprite Dragon , Snapcaster Mage and Electrostatic Field . If you really need to have a creature, make it a 4 of any of the creatures I just mentioned. But dump the frogs. If you really think fog effects are your answer then cut them for Haze of Pollen . Haze at least can raise storm counts or be cycled when the battlefield does not have serious threats in play. And the frogs would be gone.

Cut Nature's Spiral . It is too narrow and does not advance your win condition. I am also not happy with your enchantments either. I think I see your game plan using them but they hurt your odds of Storming off on your opponent and really only hurt yourself by slowing down your deck. I would cut Gaseous Form for sure. And suggest cutting Abundant Growth . I would replace these with copies of Echoing Truth and Growth Spiral . Both of these cards do the same thing those cards do in the short run, then they raise your storm counts and help win the game in the long run.

Your deck is missing two things that help turbo decks and burn/storm decks. Card advantage and mana rituals. Consider these cards when thinking about what to replace your cuts with or consider making room for some of them; Desperate Ritual , Pyretic Ritual , or Manamorphose . If you plan to keep Abundant Growth in your deck then these rituals have lesser value but I would consider dumping the growth for a playset of one of these or more depending on your card count. They up your storm count and provide the mana to cast more cards in the same turn adding even more to your storm counts.

For card advantage, consider making room for the cards like these; Opt , Sleight of Hand , Serum Visions , Pieces of the Puzzle , Behold the Multiverse , Brainstorm or Frantic Search . Some of these are cheap to cast with a small return but will really accelerate the deck and raise your counts. The bigger cost ones have bigger payoffs for card advantage but will make slower turns. Some other cards to consider are Browbeat , Risk Factor and the blue jump-start card Chemister's Insight . You don't see Risk Factor or Chemister's Insight in competitive decks as much but they are both good alternatives that can keep providing advantage or damage. I would consider adding 4-8 of some of these cards to give you card advantage and help refill your hand for bigger storms.

Two more suggestions that may have a place in the deck; Silundi Vision  Flip can replace a generic island while letting you dig pretty deep to find one of your win conditions. You may even consider adjusting the mana base to make room for maybe even 2 of these.

Consider adding Past in Flames to the deck. This card really increases the chances of a win especially during long games by letting you replay all of your burn spells from the yard. It needs a big mana investment but it can finish a game depending on the state of your graveyard. I would seriously consider replacing two copies of Call to Mind and/or Nature's Spiral with a total of 2 copies of Past in Flames . I would keep it at two copies, it does need a big mana state to really work out for you and going to 3 or 4 copies will hurt the deck instead of help it.

Lastly, consider going to 4 copies of the good cards you already have in the deck. You should raise the counts of Lightning Bolt and Shock to 4 each for sure. I would also consider dropping copies of Fog to raise your counts of Moment's Peace . Generally, if you do need to fog the field it will happen later in the game so the mana cost is not as big a burden and the flashback makes them awesome.

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