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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
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Limited | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Grand Crescendo
Instant
Create X 1/1 green and white Citizen creature tokens. Creatures you control gain indestructible until end of turn.
amarthaler on
EDH Arcades, the Strategist
2 months ago
Update!
Out: Counterspell... Snake Umbra
In: Kindred Discovery... Grand Crescendo
DawnsRayofLight on
Jetmir's Myriad of Debauchery
2 months ago
seems strong, running stax for some control and using jetmir as a buff to win.
given the mana curve, you could manage a bit more with 32-33 lands and run more 1 drop mana guys.
Removal will be helpful, Path to Exile, Swords to Plowshares, Generous Gift, Beast Within, Winds of Abandon, Fateful Absence,
with the creature count, Winota, Joiner of Forces could help give some gas, though you may need to add more humans to make her work better: Adeline, Resplendent Cathar, Myrel, Shield of Argive, Brutal Cathar  Flip, Loyal Apprentice, Sanctum Prelate, Caves of Chaos Adventurer, Seasoned Dungeoneer (I have been loving the initiative creatures), Thalia, Guardian of Thraben, Ranger-Captain of Eos
some X token spells like Finale of Glory, Pest Infestation, Grand Crescendo, White Sun's Twilight, Martial Coup, Awaken the Woods can also help restore your board state
Benwatts14 on
Wonderbread
3 months ago
Solid build. I was in a similar boat with mono white being out of my comfort zone. I thought long and hard about building Mondrak but ended up going with the new Elesh Norn instead. Secure the Wastes and Grand Crescendo would be money in this deck plus adding some extra protection with crescendo. Also Divine Visitation feels like a must have. Doubling 4/4 angels is to good not to include
DadHumanPraetor on
Sigarda Saves the Day
3 months ago
Grand Crescendo has done pretty well for me, might be worth a shot depending on your meta, my playgroup tends to have a lot of board wipes.
DadHumanPraetor on
Wonderbread
3 months ago
Surprised not to see Tocasia's Welcome Bennie Bracks, Zoologist Welcoming Vampire Mentor of the Meek or Rumor Gatherer in the mix. Grand Crescendo
I'm gonna put Mondrak in the 99 of my mono-white tokens deck.
Coward_Token on Phyrexia: All Will Be One …
4 months ago
Tyvar's flavor being about beatdown while his passive and +1 leading themselves to tap abilities is kinda off
Kinda annoyed if Nissa dies, if only because Vivian and mono-green Garuk are mechanically indistinguishable.
Rhuk: For Mirrodin!-tribal I guess.
Not a fan of the mechanical eyestalks that Serum Sovereign and Jace (and Ajani in one version) have, looks too sci-fi
Hoping against hope that Ertai, the Corrupted gets a non-Secret Lair reprint, he's neat.
IDK if they could have skipped creating Mites and just kept going with Germs
Staff of the Storyteller: I've been down on recent white draw enginge attempts, but this is pretty good if you got a deck where the token is relevant so you're not just paying 2+1 mana to draw your first car
Mesmerizing Dose: Kinda misleading art?
Vanish into Eternity: I hope they're not killing of too many cool planes.
Capricious Hellraiser: Not bad EDH mono-red Dragon tribal if you include some rummaging.
Me as usual complaining that things aren't more pushed: Kinzu seems overall worse than Hofri Ghostforge, even if her tokens are basically 4/1s in EDH. I hope there's some cool "corrupted" cards for her to take advantage of.
Annoyed by Mite Overseer because AFAIK white still doesn't have straightforward weenie makers that are as efficient as green's Jade Mage & Ant Queen
Kinda find Atraxa disapointing, her ETB would have been neat as just a stand-alone sorcery
I wish Staff of Compleation cost 1 less life on all of its tap abilities, not as easily abuseable as Staff of Domination anyway.
Roar of Resistance's triggered ability could just cost to make politicking smoother
Clever Concealment: Booo, when are we getting a straightforward Heroic Intervention color shift? (Don't talk to me about Grand Crescendo or And They Shall Know No Fear, they are not the same.)
Otharri: Yeah this is much more appropritate for the color combination than Kalemne, Disciple of Iroas, but unlike the rest of the original experience commanders there's still not a lot of ways to get multiple counters quickly
Necrogen Rotpriest: with e.g. Goliath Hatchery in mind, I don't see why this couldn't just give out Toxic 1 as an anthem.
Resistance Reuinted: Kinda sad that you can basically counter the anti-board wipe part by removing the targeted creature.
thefiresoflurve on
Naya Populate True
4 months ago
Welcome to big board state club! (I used to run G/W populate back in the day).
Disclaimer: not sure what your budget is for recommendations, so I'm going to go by what I see here (Dockside, Smothering Tithe, Parallel Lives level of cost for individual recommendations).
I think Ghired, Conclave Exile would make a better commander here than Palladia-Mors, unless you're tied to the latter for sentimentality/flavor/etc.
Next, land base. The single best thing I did for my Esper deck was upgrading my land base. You don't have to go super hard here to see results, but I would put together a list like: 1x Cabaretti Courtyard 1x Command Tower 1x Jungle Shrine 1x Sungrass Prairie 1x Rockfall Vale 1x Branchloft Pathway  Flip 1x Needleverge Pathway  Flip 1x Rogue's Passage 1x Kessig Wolf Run 1x Gavony Township. If you like this route, there are even more cheaper dual lands you can add in like the Temple of Triumph and friends.
There are a few cuts or substitutions that I think the main deck could make really easily:
Ultramarines Honour Guard -> Caller of the Pack. If Ghired attacks with a creature that has Myriad, he can populate the token that Myriad creates, but the Populated token forgets about the exile clause. Thus, you can end up with a theoretically infinite horde of creatures. It's fantastic. :D
Going off that last bit... Wayfaring Temple -> Treasure. Basically a great card in commander anyway, here it's a free win if you manage to clone it.
Growing Ranks is an easy cut. It's way too slow for EDH (compare it to Parallel Lives...) Could replace it with a Talisman of Conviction or friends to help you ramp faster.
I would replace Momentous Fall with Teferi's Protection or Akroma's Will or Grand Crescendo - some extra source of board wipe dodging. I don't think your creatures are really big enough to warrant a momentous fall.
I would also replace Druid's Deliverance with one of the aforementioned board wipe dodges. There are also some cheaper options like Your Temple is Under Attack, Unbreakable Formation, Make a Stand. Reasoning being: you should have enough board state to block things that want to hurt you, as long as you keep your board alive.
As far as making tokens sooner: well, if you want to do that, you're going to have to run some cheaper creatures.... or ramp faster. I'd probably opt for ramping faster, TBH, since your creatures are really cool. If you add the entire Gruul Signet and friends, along with the Talismans I mentioned earlier, that should get you to the minimum ramp package in tricolor EDH to make sure you can play quickly.
Naya Charm -> Artifact Mutation can help make some earlier tokens.
Brindle Shoat and Call of the Conclave are some decent options for turn 3 tokens you might consider, as well. But adding those would also require cutting other stuff.... horrible choice I don't envy you : P
Sorry for the wall of text...Hope that helps, and happy building!
king-saproling on
The Newspaper
6 months ago
Sure thing Benjimain! I think you picked a great partner pair. They offer the late-game resilence that Orzhov (WB) decks are known for while also enabling big combat damage which is rare in WB.
Here are some other swaps I would make:
Quag Sickness -> Plaguecrafter
Underworld Dreams -> Bitterblossom
Forever Young -> Black Market
Pick the Brain -> Grand Crescendo
Artificer's Hex -> Lightning Coils
Duress -> Rootborn Defenses
Pit Keeper -> Captain's Claws
Triad of Fates -> Haunted Library
Deathpact Angel -> Mardu Strike Leader
Mark of the Vampire -> Blight Mound
Confront the Assault -> Veteran Soldier
Primevals' Glorious Rebirth -> Spirit Bonds
Soul Salvage -> Militia's Pride
Alchemist's Gift -> Oketra's Monument
Lash of Thorns -> Wand of Orcus
Village Rites -> Grim Haruspex
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