Manamorphose

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Tiny Leaders Legal
Vintage Legal

Manamorphose

Instant

Add two mana in any combination of colors to your mana pool.

Draw a card.

nbarry223 on What is the "best" way …

6 days ago

There was a thread on this topic a few months ago. I've always liked the Isochron Scepter path myself. Things like Pollen Lullaby / Blessed Respite / Dawn Charm where you do more than just the fog effect. You can always run cantrips like Manamorphose as well, to make more value out of your scepters.

https://tappedout.net/mtg-forum/modern/bringing-turbo-fog-to-the-next-level/

SeekerofSecrets on Izzet Aggro 2?

1 week ago

So I’ve played allot of budget blitz and this is how’d I build it on a budget

18 Mountain

4 Dragon's Rage Channeler

4 Monastery Swiftspear

4 Soul-Scar Mage

4 Electrostatic Infantry

4 Lightning Bolt

4 Lava Dart

4 Mutagenic Growth

4 Tarfire

4 Manamorphose

4 Light Up the Stage

1 Reckless Impulse

3 Crash Through

This will give you a really fast, consistent deck that’ll win you games. It definitely has the power to take down fnm with some good draws. Without fast/shock lands playing 2 colors is just to risky for an agro deck.

Everything is in the $5 budget, Manamorphose and soul scar are borderline but they’re just such a solid cards.

I hope it does well for you! If you decide to stick with your list, I’d definitely add dart, Darcy, tarfire and light up the stage. It’ll increase the overall power level considerably

wallisface on Jeskai Wizards

1 week ago

I would think 22 lands would be a better fit here… 20 seems a bit low for what you’re doing. I’m also not convinced Manamorphose is a good/useful card here.

Aether Vial also feels really questionable considering how few of your creatures share a mana-value

wallisface on ~Science~

1 week ago

Some thoughts:

  • i think your current creature selection require far too much mana to be useful. Ideally in a prowess deck you want to be as-low-to-the-ground as possible, so you can apply pressure early and secure a fast win. I’d suggest ditching all your creatures that cost 3-or-more mana. Replacements to consider include Monastery Swiftspear, Soul-Scar Mage and Sprite Dragon. If you’re able to afford Manamorphose, then Stormwing Entity becomes a good pick also. You probably only want your creature count to be around 18-19.

  • I don’t know why Unstable Mutation is here.

  • For some more useful spells, i’d suggest Gut Shot, Lava Dart, Lightning Bolt, and Mutagenic Growth. I’d advise on not using cards like Counterspell, as they generally don’t help your creatures get anywhere useful (its a potential sideboard card).

nbarry223 on Best Fae of Wishes Targets?

1 month ago

Nice idea. I could definitely see that being viable with "free" cantrips like Manamorphose and it also has great synergy with cards that can recur themselves through retrace, rebound, or cipher.

I really like the creativity there, thanks for bringing up an aspect of the card I didn't really think of utilizing. I'll have to look at ways to abuse the discard aspect of the card too now.

fg_cutts on Simic Gravestomp (Original. Budget)

1 month ago

I playtested your deck and I think it would benefit from some hand discard mechanics and haste so you can swing immediately with your big baddies.

I recommend Catalog or Artificer's Epiphany for draw/discard.

I recommend running Manamorphose, Anger, and like two Stomping Ground or Ziatora's Proving Ground Jetmir's Garden (budget) so that you can run anger in your graveyard.

I know this changes your color scheme to more of atemur deck than simic, so it's that not what you want ignore this.

Also, Vivien, Champion of the Wilds's flash mechanic could help with the haste thing.

Spell_Slam on

2 months ago

I think you could still benefit from Kiln Fiend in this deck. I would definitely play it over Jhessian Thief, since the mana cost and the "prowess" potential is more powerful. It would also make Of One Mind much easier to cast.

Free spell are great in these builds. Mutagenic Growth is probably the best for this deck. There's also Gut Shot. Manamorphose can help fix your mana, cantrips and is mana neutral.

While not free, Lava Dart triggers prowess twice and deals damage anywhere.

Faithless Looting is an excellent card draw spell that will be much more reliable than Of One Mind.

Temur Battle Rage will definitely speed up your clock massively.

I would think about cutting back to 2 copies of Izzet Charm, Removing all the Flame Slashes and Of One Minds as well as the Cartouches and Clouts. If you bring your mana curve down, you could also shave 1-2 lands.

If you do cut lands, you might want to replace Boilerworks with basics or something like Volatile Fjord. This will make opening hands with 1 land easier to keep.

Coolkid24 on Proper Pauper Prowess

2 months ago

I think your land count is way too high, I could see going down to 17-18 as prowess decks in most other formats do, and replacing these lands with Manamorphose perhaps. Cool deck though.

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