Rebuff the Wicked
Counter target spell that targets a permanent you control.
Printings View all
|Planar Chaos (PLC)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Rebuff the Wicked Discussion
2 weeks ago
Never considered this your commander before but they seem pretty fun. There's honestly not much I would change, this is a pretty solid list. Just for the hell of it though here are some cards you may or may not like:
I recognize this next bit is by no means a budget option, but Extraplanar Lens coupled with snow lands in mono decks offers some pretty killer asymmetrical ramp, assuming nobody else is running the same snows as you.
I like your deck! Hope this is of some use to you.
1 month ago
In my opinion you could also run Silence so that your opponents couldn't stop your destruction or counter Avacyn, Angel of Hope (See you have Grand Abolisher, but that might not be enough). There are white counters, like Rebuff the Wicked, but not sure about them. Also, I didn't really see any card draw, so maybe something like Mind's Eye, could also help, because you have ramp and some tutors, but I think there would still come dead hands (However if you're going for completely optimal CEDH deck, then maybe not a good choice).
I do have a question if you would run Rest in Peace, since everything you destroy is also exiled so nobody could really recover what is lost? Also, Drannith Magistrate might also be a good stax piece.
1 month ago
2 months ago
2 months ago
Rebuff the Wicked is my favorite counterspell of all frickin time because noone ever expects it lol.
3 months ago
Thanks! It has been in the works for a while. I like the idea of Rebuff the Wicked, Grand Abolisher was in my "sideboard" as a potential swap for awhile. There are just so many 2 drop white hate bears that it was kind of pushed out. Would be great as a flavor card for sure.
3 months ago
+1, I would hate to play against this deck with anything casual, but man it looks soooo fun to pilot. Grand Abolisher and Rebuff the Wicked both have great flavor for this kind of build, they both kind of say "your peasant threats amuse me" lol
4 months ago
So you've chosen mono-white, traditionally seen as a weaker colour in EDH thanks to a lack of ramp and draw. But not does it gain life, and you can work with that! First up, some creatures that care about lifegain (if you're not going full stax you'll need decent bodies to block and close out the game if your win-cons get removed): Ajani's Pridemate; Angel of Vitality; Archangel of Thune; Gideon's Company; Heliod, Sun-Crowned; Serene Steward; Serra Ascendant; Serra Avatar or Twinblade Paladin are all decent at this while Avacyn, Angel of Hope and Sun Titan are staples for a reason. I'm not convinced by the Runes, they're cool but a completely dead draw if your opponents aren't playing that colour. Other options might be Ajani's Welcome, Authority of the Consuls, Blind Obedience, Crackdown; Cradle of Vitality, Dawn of Hope; Path of Bravery; Smothering Tithe and Sunbond. The Reservoir is one of your best ways to win, so being able to search it up with Enlightened Tutor or the more budget Inventors' Fair and Tamiyo's Journal would be good. Other cards that might be good inclusions would be a wrath or two; Tithe/Land Tax; Debt of Loyalty; Lapse of Certainty; Selfless Squire; Rebuff the Wicked; Voidstone Gargoyle; Generous Gift; Emeria Shepherd; Exile and maybe some of the many Ajanis, Elspeths or Gideons. Finally, I reckon that 35 lands may even be a few too many, especially as most of them are basics. Might be worth cutting down to 30 and looking for some utility in cyclers/Emeria, The Sky Ruin/Detection Tower/Evolving Wilds etc. Could probably trade Path of Ancestry away too - it doesn't do much for you but is actually quite valuable!