Rebuff the Wicked

Rebuff the Wicked

Instant

Counter target spell that targets a permanent you control.

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Set Rarity
Planar Chaos (PLC) Uncommon

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Legality

Format Legality
Vintage Legal
Commander / EDH Legal
Tiny Leaders Legal
Highlander Legal
Limited Legal
Leviathan Legal
1v1 Commander Legal
Oathbreaker Legal
Modern Legal
Block Constructed Legal
Canadian Highlander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
2019-10-04 Legal
Legacy Legal

Latest Decks as Commander

Rebuff the Wicked Discussion

Peoni on 01 - Wimpy White

2 weeks ago

Never considered this your commander before but they seem pretty fun. There's honestly not much I would change, this is a pretty solid list. Just for the hell of it though here are some cards you may or may not like:

Ajani's Pridemate, Alms Collector, Boon Reflection, Drannith Magistrate, Masako the Humorless, Rebuff the Wicked, Speaker of the Heavens, Suture Priest, Weathered Bodyguards.

I recognize this next bit is by no means a budget option, but Extraplanar Lens coupled with snow lands in mono decks offers some pretty killer asymmetrical ramp, assuming nobody else is running the same snows as you.

I like your deck! Hope this is of some use to you.

ruskifaker on Avacyn Worldslayer

1 month ago

In my opinion you could also run Silence so that your opponents couldn't stop your destruction or counter Avacyn, Angel of Hope (See you have Grand Abolisher, but that might not be enough). There are white counters, like Rebuff the Wicked, but not sure about them. Also, I didn't really see any card draw, so maybe something like Mind's Eye, could also help, because you have ramp and some tutors, but I think there would still come dead hands (However if you're going for completely optimal CEDH deck, then maybe not a good choice).

I do have a question if you would run Rest in Peace, since everything you destroy is also exiled so nobody could really recover what is lost? Also, Drannith Magistrate might also be a good stax piece.

plakjekaas on How is Red Elemental Blast …

1 month ago

There's also Lapse of Certainty, Illumination, Rebuff the Wicked and Dawn Charm who didn't have the mana type switch to hide behind '^^

smilodex on Gerrard, weatherlight hero of eggs cedh

2 months ago

Pretty cool list, but the deck seems to lack a bit of interaction: Lapse of Certainty, Rebuff the Wicked, Shunt and Grasp of Fate are really good choices

DadHumanPraetor on List of EDH counterspells

2 months ago

Rebuff the Wicked is my favorite counterspell of all frickin time because noone ever expects it lol.

NinjaBunny01 on The Immortal King: The Fable of Oloro [cEDH]

3 months ago

Thanks! It has been in the works for a while. I like the idea of Rebuff the Wicked, Grand Abolisher was in my "sideboard" as a potential swap for awhile. There are just so many 2 drop white hate bears that it was kind of pushed out. Would be great as a flavor card for sure.

DadHumanPraetor on The Immortal King: The Fable of Oloro [cEDH]

3 months ago

+1, I would hate to play against this deck with anything casual, but man it looks soooo fun to pilot. Grand Abolisher and Rebuff the Wicked both have great flavor for this kind of build, they both kind of say "your peasant threats amuse me" lol

loricatuslupus on True Strength Lies in Peace (Mono White Lifegain)

4 months ago

So you've chosen mono-white, traditionally seen as a weaker colour in EDH thanks to a lack of ramp and draw. But not does it gain life, and you can work with that! First up, some creatures that care about lifegain (if you're not going full stax you'll need decent bodies to block and close out the game if your win-cons get removed): Ajani's Pridemate; Angel of Vitality; Archangel of Thune; Gideon's Company; Heliod, Sun-Crowned; Serene Steward; Serra Ascendant; Serra Avatar or Twinblade Paladin are all decent at this while Avacyn, Angel of Hope and Sun Titan are staples for a reason. I'm not convinced by the Runes, they're cool but a completely dead draw if your opponents aren't playing that colour. Other options might be Ajani's Welcome, Authority of the Consuls, Blind Obedience, Crackdown; Cradle of Vitality, Dawn of Hope; Path of Bravery; Smothering Tithe and Sunbond. The Reservoir is one of your best ways to win, so being able to search it up with Enlightened Tutor or the more budget Inventors' Fair and Tamiyo's Journal would be good. Other cards that might be good inclusions would be a wrath or two; Tithe/Land Tax; Debt of Loyalty; Lapse of Certainty; Selfless Squire; Rebuff the Wicked; Voidstone Gargoyle; Generous Gift; Emeria Shepherd; Exile and maybe some of the many Ajanis, Elspeths or Gideons. Finally, I reckon that 35 lands may even be a few too many, especially as most of them are basics. Might be worth cutting down to 30 and looking for some utility in cyclers/Emeria, The Sky Ruin/Detection Tower/Evolving Wilds etc. Could probably trade Path of Ancestry away too - it doesn't do much for you but is actually quite valuable!

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