
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Tiny Leaders | Legal |
Vintage | Legal |
Casual | Legal |
Custom | Legal |
Quest Magic | Legal |
Elemental Bond
Enchantment
Whenever a creature with power 3 or greater enters the battlefield under your control, draw a card.
montanaflash23 on
Toolbox PreCon
1 day ago
First round of updates is on a 25$ budget. Swaps I am testing and in no particular order of swapping:
Kodama's Reach --> Daemogoth Woe-Eater
Thriving Grove --> Demonlord Belzenlok
Lifecrafter's Bestiary --> Gamekeeper
The Beamtown Bullies --> Elemental Bond
Bellowing Mauler --> Greater Good
Artisan of Kozilek --> Riveteers Ascendancy
Deathbringer Regent --> Feldon of the Third Path
Migration Path --> Hornet Queen
Mosswort Bridge --> Jaxis, the Troublemaker
Spinerock Knoll --> Workshop Warchief
Dodgy Jalopy --> Gadrak, the Crown-Scourge
Swamp --> Ognis, the Dragon's Lash
Thriving Moor --> Professional Face-Breaker
Thriving Bluff --> Rampant Rejuvenator
Commander's Sphere --> Cultivate
Woodfall Primus --> Junji, the Midnight Sky
Caldaia Guardian --> Underworld Sentinel
Mezzio Mugger --> Kardur, Doomscourge
Turf War --> Ravenous Chupacabra
Next of Kin --> Blessed Respite
Wave of Rats --> Kazuul's Fury
 Flip
Grime Gorger --> Acidic Slime
Stalking Vengeance --> Llanowar Wastes
GregariousG on
Jinnie Got the Truck Jewels | *Primer*
1 week ago
To slayingmatt1234,
Thanks for stopping by! It is funny that you mentioned Prosperous Partnership. During the barebones phase, Partnership was in the deck. However, I cut it because I thought it clashed too much with Cryptolith Rite. Now that you pointed out that combo, it has to go back in the deck. That combo and any ETB burn card just wins the game. Same thing with Elemental Bond. It was in the deck originally, but I benched it due to other draw engines. At this point through playtesting, I'm rather pleased with Rumor Gatherer, though it is the weskest of my draw engines. I will keep it in mind.
slayingmatt1234 on
Jinnie Got the Truck Jewels | *Primer*
1 week ago
Hey, nice deck! Just a few suggestions. Why not try playing Prosperous Partnership? That card goes infinite with Jinnie and Academy Manufacturer to make infinite (tapped) creatures. Also, unless you're making only cats, Elemental Bond is an amazing draw engine with Jinnie
TypicalTimmy on Card creation challenge
1 week ago
Remember a while ago where I made Zaren, Silverback Ironfist? The Ape Berserker who revolved around the Fight mechanic? So I built a deck and he was way to powerful. Every single creature spell becoems removal. Even when I nerf him, dropping it from two +1/+1 counters when the creature survives down to just a single +1/+1 until end of turn, everything just decimates the boardstate. Dropping a Hornet Queen just wrecked a game I was playing in. Because he is a custom commander, I have the deck here on Tappedout and I have the browser tab open. My current boardstate (after winning the game) looks like this:
- Zaren, Omnath, Locus of Rage, 4x 5/5 Elemental tokens, Akroma, Angel of Fury, Toralf, God of Fury  Flip, Myojin of Life's Web whom I removed the counter from in order to bring into play Myojin of Towering Might, Foe-Razer Regent, Gruul Ragebeast, Vorinclex, Monstrous Raider, Kolvori, God of Kinship  Flip, Kodama of the East Tree who brought out Thorn Mammoth and Arcane Signet because that's all I had that were less MV. I also had a very early Elemental Bond, so I kept drawing a ton of cards. My hand currently sits at Forest, Pit Fight, Mountain, Ghalta, Primal Hunger, Apex Altisaur, The Tarrasque, Kogla, the Titan Ape and Dragonlord Atarka with Hunt the Hunter, Furious Rise, Frontier Siege, Mountain, Hornet Queen and Boxing Ring in my graveyard.
Oh, right. I also have 5x Forest in play, 4x Mountain, Gruul Signet, Mox Amber, Mana Crypt and Arcane Signet. Das a lotta mana, man!
- It's my Turn 9.
Game ended with me at 24 life.
Took down The Ur-Dragon, Mikaeus, the Unhallowed and Maelstrom Wanderer.
Poor Ur-Dragon died twice to my fights; Once to Akroma, Angel of Fury after she triggered a second time since The Ur-Dragon is both white and blue, she couldn't deal damage back. So when Akroma dealt 6, she got +1/+1 until end of turn and I had her fight again with Hunt the Hunter, since The Ur-Dragon is green. Later, Hornet Queen made short work of it, again.
I think I vastly underestimated the power of the Fight mechanic, and now I understand why we do not have a Fight Commander. T-T
Challenge Dominance
Enchantment
At the beginning of combat on your turn, you and target opponent may each reveal cards from the top of your library until you both reveal a creature card. If you do, they enter the battlefield tapped and fight each other. Put the rest of the revealed cards on the bottom of their libraries in a random order. If one creature survives, it remains on the battlefield. If both creatures survive, their owners shuffle them back into their library.
Wild T-T
Profet93 on
Atla's Eldrazi Farm *PRIMER*
1 month ago
I got a caught ideas which might hatch and make their way into the deck soon
Elemental Bond/Garruk's Uprising > Garruk Packleader
Slice in Twain - Too expensive, cut for Return to Nature/Nature's Claim/Reclamation Sage
You have a high avg cmc given your deck involves cheating things into play and little ramp. Given that your deck is highly reliant on your commander, why not ramp into her so she's more impactful earlier on? Adding Nature's Lore, Rampant Growth or Three Visits should help with that. Perhaps cut Gruesome Slaughter - As it is costly and reliant upon having a large power, decently distributed board state.
I got other thoughts for cuts, lmk what you think of my suggestions/swaps
Draknoz on
Dragons
2 months ago
I would add some card draw Elemental Bond, Rishkar's Expertise, Rhystic Study, Greater Good, are all stellar.
Vessiliana on
Seeds of Hate ($25 Budget)
2 months ago
It's been ages since I last saw an Ulasht deck! This one looks fun.
Do you think you have enough sizable creatures to reliably trigger Elemental Bond? Or do you find your draw is already sufficient?
Grasshoppeh1 on
Karametra, Big-Mana Stompy [PRIMER]
2 months ago
Saw your reddit post, I don't reddit but I do lurk....
This is an unorganized brain dump of my thoughts on the deck. Pressed the playtest button above and goofed around with it a bit.
Anyone playing karametra knows how busted Whitemane Lion is. Thus I can make a logical guess that you purposely took it out. Mind you that for white+1 it is your most powerful ramp spell. Along with its friends Kor Skyfisher and Stonecloaker. I'm not saying you should run it, but maybe consider either that or stonecloaker if your play group has a lot of graveyard stuff happening.
One land to consider might be Mistveil Plains, I would only swap it in if you feel like you run out of threats.
37 lands might be too much? Maybe try 35-36 and see how you like it. You have karametra!
Lotus Cobra is another Tireless Provisioner which trigger off your general, I must suggest replacing Faeburrow Elder. That is partially preference and how you reason it is like this: if you feel like Tireless Provisioner is better than Faeburrow Elder it is time to swap in a cobra.
A tech swap might be Garruk's Uprising over Elemental Bond. For one if your trying to stompy them,, you should probably have more than 4 power. It also gives natural trample. The catch is it reduces your draw potential, which we can actually address.
How often does your Archangel of Thune go off? Do you feel its falling behind?
Cataclysmic Gearhulk is a potential alternate board wipe that gives you a creature. Tragic Arrogance does the same things, but you get to pick >:)
If you feel like your running out of ammo, Pokedex is worth trying out (Lifecrafter's Bestiary), Return of the Wildspeaker is a buff or draw, Garruk, Primal Hunter is draw or more creatures.
As for stompy bois, some I consider are Vorinclex, Voice of Hunger (WARNING: High salt), Woodland Bellower (Tutor + body), Apex Devastator (goes brrrr). Shalai, Voice of Plenty (if your wide or get targeted a lot), Kaldra Compleat (high pressure, makes big thing bigger), Multani, Yavimaya's Avatar (Comes back and with a lot of lands hits hard), one of my favorite cards ever printed, "cute" swarm uhh... I mean Scute Swarm. (s)cute swarm goes nuts when you start dropping lands. Get the alt art for extra (s)cuteness.
Have fun!
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