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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Thrakkus the Butcher
Legendary Creature — Dragon Peasant
Whenever Thrakkus the Butcher attacks, double the power of each Dragon you control until end of turn.
2 weeks ago
Hellkite Charger could replace Skanos Dragonheart? Both these Dragons want to attack to trigger abilities, but Skanos needs other Dragons to make it good, Charger doesn't. Skanos can't pump itself and doesn't have evasion, Charger can be part of a combo Skanos can't. Thrakkus the Butcher is a better five drop Dragon with trample who pumps itself as well as all other Dragons you control.
There's another combo you could add that creates infinite Dragons with Astral Dragon and the enabler Cursed Mirror provides a wincon, haste to attack. Could of course have other wincons: Scourge of Valkas, Dragon Tempest or Warstorm Surge. Mirror is a good card, you wouldn't just be adding it for the combo, it's a mana rock that if it becomes a Dragon when it enters then Miirym can copy it.
When you control Cursed Mirror that's not a creature have Astral Dragon enter and copy Mirror. The Mirror tokens then enter as Astral and copy original Mirror that's not a creature and repeat. This creates a loop of Astral and Mirror making copies of each other, each copy of Mirror is a 4/4 Astral Dragon with haste. To break the loop stop copying Mirror with Astral, copy something else.
Sarkhan Unbroken would be another fine upgrade, but not when on a budget. $25 for a nonDragon creature card when on a budget seems not a good use of funds. For $25 you could improve the manabase with many land upgrades Reflecting Pool, more Pain lands (Yavimaya Coast, Shivan Reef), some Bond lands (Spire Garden), some Filter lands (Flooded Grove) or some Check lands (Sulfur Falls, Rootbound Crag). In my opinion when on a budget allocating some of the budget for good lands is more important than adding flashy cards such as Sarkhan.
Kiora, Behemoth Beckoner is less powerful than Sarkhan, but it's also less than $2. Kiora can still do much work as another Temur Ascendancy draw effect as well as give you 7 turns of ramp that can untap any permanent including Sol Ring or an Orb.
Shamanic Revelation could be a cut for some lower mana cost draw since you're more likely to have a higher power Dragon then that same number of Dragon creatures. That's what makes Return of the Wildspeaker and Rishkar's Expertise good draw with Dragons is they have high power. Revelation is better when playing little tribal creatures such as Elves which tend to have quantity of creatures rather than single creature with high power.
2 months ago
So here's my take on Thrakkus the Butcher: Dragon Inn. I made a bit more voltron gimmicky, hence the axes and Master Chef. The main differences are mostly due to cards I have lying around. If I was to suggest some cards, it'd be Cosmotronic Wave and Gravitic Punch (granted, it doesn't clock for commander damage, but can be an awesome finisher and the potential to cast it for jump-start can be wicked).
2 months ago
Very nice deck - I love the theme!
2 months ago
Yeah, Triumph of the Hordes could def do some work in here, but I'm just not a fan of winning by infect sometimes. I don't think it's fun, and not really thinking it fits "dragons" so much.
But it is a good idea, for sure ... we could easily take out 1, 2, or even 3 players with it. Not sure if my local meta would like that, but it's a fine add for anybody else with this deck. =)
And, about the commander, I go over that in the primer above. In fact, it's the first accordion block available to click on: "Wait, what? Why no DRAGON for our commander?"
"Glad you asked!
Our original Commander was Thrakkus the Butcher. He is actually the original inspiration for the deck and our choice of colors. But his 5 mana CMC with at least 1 of red and green feels a bit high as a removal magnet.
After some thought we are leaned more towards Ganax, Astral Hunter with Acolyte of Bahamut as the Background so we can not only play with the new mechanic but also get some mana relief earlier and repeatedly into the game. This plays perfectly into a deck with many high-cost fatties!
Unfortunately, though we can get Acolyte into play sooner than our commander, we cannot use Acolyte to help pay for our commander since it transfers the ability TO the commander ... and he's not in play yet. Making matters worse, once we summon our commander, we STILL cannot use the ability from Acolyte because our commander would have been the first dragon cast that turn. Thus, to use Acolyte to save mana, we must wait until our next turn and hope that our commander is still alive to provide mana relief for our next "first" dragons. This is NOT ideal, as now our commander is a HUGE target even more than before, and we're taking up two cards to play our commander. Ugh.
To tell the truth, the BEST commander for our dragon deck is actually going to be Karlach, Fury of Avernus, with the background Acolyte of Bahamut. Karlach has the awesome ability to give us 2 combat rounds each turn to really push our damage output to the max, AND we get the bonus of using Acolyte's mana reduction for a dragon every turn, even the first turn we put our commander into play. Even better is that she, herself, doesn't need to attack in order to trigger a 2nd attack phase, which most of creatures with similar abilities do, so we can keep her protected by not attacking if it is strategically sound to do so.
Yes, she's going to be an even larger target for removal, but justifiably so. This is okay, she's worth it. She's one of those creatures you want out early and often, and being a Commander her allows her to return a lot, and we'll have plenty of mana to spend. Plus, we can drop Thrakkus in behind her, and getting double damage in 2 attack rounds ... BRILLIANT!
That all said, this doesn't exactly play into our "ultimate" dragon theme deck as well, as Karlach is NOT a dragon. But what she lacks in creature type she gains in a background, and in the spirit of D&D, being an "Acolyte of Bahamut" means she worships dragons near religiously, and so thematically we can play her as a devoted practitioner of dragon summoning.
So, if we want the MOST effective and dangerous dragon deck there is, Karlach, Fury of Avernus is our go-to commander, imho. She's pretty badass!
See further down below for some other commander options!"
Thanks for stopping by!
3 months ago
What a nicely written Baldur's Gate Update MattN7498!!
When Wrathful Red Dragon got spoiled i also knew right from the start this is gonna be a staple in Dragon Tribal Decks, period. Same goes for Thrakkus the Butcher. Doubling the attackpower of every Dragon you control? Insane. Giving them trample via Garruk's Uprising for example and double strike via Atarka, World Render or a quick The Ur-Dragon trigger into Sylvia Brightspear in addition and we look at a pretty effective Overrun.
I think we still don't quite get how powerful Miirym, Sentinel Wyrm will be in this deck, it's gonna be almost hilarious. Double Terror of the Peaks and Scourge of Valkas triggers are going to make me smile, haha.
I switched Crux of Fate (i know, i know..) for Blasphemous Act as my Playgroup tends to steal my cards, so they use Crux of Fate to wipe the board with all my dragons or i can't wipe their board as they control MY dragons. With Blasphemous Act i make sure everything dies and comes back to MY graveyard, it also serves as a finisher with Blasphemous Act + Wrathful Red Dragon , shoot x times 13 Damage at non-Dragon targets, including life totals, where x is the number of Dragons you control. With Blasphemous Act you also have yet another way to get your Dragons into the Graveyard for mass reanimation spells like Patriarch's Bidding, Living Death, Haunting Voyage or Twilight's Call.
By the way I really like Twilight's Call as you can play it at instant speed which can be a game changer for example when someone tries to exile our graveyard. More often then not did the Foretell mechanic of Haunting Voyage hindered me by ONE turn to win the game and made me loose, which is why i changed it to Twilight's Call.
In general, you were a HUGE inspiration for my own iteration of an The Ur-Dragon Deck and i always come back to your Primer when i need some advice or thoughts on cards. So thank you for the write-up!
Some day I would love to show you my The Ur-Dragon Deck, as i would very much appreciate to hear your thoughts on some of my card picks! (I still need to post it on tappedout..)
3 months ago
Scenario: Thrakkus the Butcher and Tiamat's Fanatics are in play. I cast You Look Upon the Tarrasque targeting my Fanatics. I choose the second mode to give it +5+5 and Indestructible until end of turn. It is now a 9/8.
When I move to combat I declare Fanatics (9/8) and Thrakkus as attackers. Myriad and Thrakkus trigger. I stack them so that Myriad resolves first. I create two token copies of Fanatics (tapped and attacking my opponents). Then the Thrakkus ability resolves and doubles the power of each dragon I control.
Question: What is the power and toughness of each Tiamat's Fanatics in play (there are 3 of them)?
A) All of them are 18/8. B) The original Fanatic is 18/8 the copies are 8/3. C) Other (please explain).